mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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6972 lines
177 KiB
JSON
6972 lines
177 KiB
JSON
{
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01": {
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"$type": "ConfigGadget",
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"common": {
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"combatLock": {
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"denyLockOn": true,
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01",
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"abilityOverride": ""
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSourceBigWorld_01": {
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"$type": "ConfigGadget",
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"common": {
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{
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"abilityOverride": ""
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_02": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100000.0
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},
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"hasModel": true,
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_02",
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"abilityOverride": ""
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}
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_03": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100000.0
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isLockHP": true,
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"beHit": {
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"hitAutoRedirect": false,
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_03",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_03",
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"abilityOverride": ""
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01_Normal": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 20.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01_Normal",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01_Base",
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"abilityOverride": ""
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01_Challenge": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01_Challenge",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricPowerSource_01_Base",
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"abilityOverride": ""
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricBomb_01": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100000.0
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},
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"specialPoint": {
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"elementAbsorb": "RootNode",
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"elementPendant": "",
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"elementDrop": "RootNode",
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"bulletAim": "bulletAim"
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},
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"hasModel": true,
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"combat": {
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"property": {
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"beHit": {
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"hitBloodEffect": "",
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricBomb_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricBomb_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "Scene_RockGadget_Summon_Detect",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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},
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"billboard": {
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"$type": "ConfigCombatBillboard",
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"attachPoint": "RootNode",
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"radiusOffset": 3.0,
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"showDistance": 48.0,
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"showHPBar": true,
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"size": "Grand",
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"shieldBarOnly": true
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricBombBigWorld_01": {
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"$type": "ConfigGadget",
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"common": {
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"beHit": {
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricBombBigWorld_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RoleElectricBombBigWorld_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "Scene_RockGadget_Summon_Detect",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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},
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"billboard": {
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"$type": "ConfigCombatBillboard",
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"attachPoint": "RootNode",
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"radiusOffset": 3.0,
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"showHPBar": true,
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"size": "Grand",
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"shieldBarOnly": true
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}
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},
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"Property_Ani_Foliage_ThunderSeedCreate_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"beHit": {
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Property_Ani_Foliage_ThunderSeedCreate_01",
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"abilityName": "Property_Ani_Foliage_ThunderSeedCreate_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "Scene_RockGadget_Summon_Detect",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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],
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"icon": "",
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"COHELFKAAPN": "",
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"KBJCFCNANJD": "",
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"KEGLACMFFKA": ""
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"enable": true
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStop"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearAction1"
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Prop_RaioCotter_01": {
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"$type": "ConfigGadget",
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"common": {
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"lockType": "Gadget_Lv1"
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"die": {
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"hasAnimatorDie": true,
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioCotter_01",
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"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioCotter_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "Scene_RockGadget_Summon_Detect",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"Downloop": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Downloop": []
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}
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},
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"Down": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Down": ["Audio_SceneObj_Gear_Prop_RaioCotter_Down"]
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}
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},
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"Ani_RaioCotter_01_Hit": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Ani_RaioCotter_01_Hit": [
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"Audio_SceneObj_Gear_Prop_RaioCotter_Hit"
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]
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}
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},
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"Shooting": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Ani_RaioCotter_01_AttackBS": [],
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"Ani_RaioCotter_01_AttackLoop": [],
|
|
"Ani_RaioCotter_01_AttackAS": []
|
|
}
|
|
},
|
|
"Up": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Up": ["Audio_SceneObj_Gear_Prop_RaioCotter_Up"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"aibeta": {
|
|
"enable": true,
|
|
"moveSetting": {
|
|
"enable": false,
|
|
"navMeshAgentName": "Undead01"
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "AttachPoint",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"enableSelfAdapt": true,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioCotter_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 5000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 100000.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 0.20000000298023224,
|
|
"dieForceDisappearTime": 0.20000000298023224,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.20000000298023224
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioCotter_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioCotter_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Downloop": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Downloop": []
|
|
}
|
|
},
|
|
"Down": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Down": ["Audio_SceneObj_Gear_Prop_RaioCotter_Down"]
|
|
}
|
|
},
|
|
"Ani_RaioCotter_01_Hit": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_RaioCotter_01_Hit": [
|
|
"Audio_SceneObj_Gear_Prop_RaioCotter_Hit"
|
|
]
|
|
}
|
|
},
|
|
"Up": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Up": ["Audio_SceneObj_Gear_Prop_RaioCotter_Up"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioCotter_Skill_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Bullet_RaioCotter_Laser_SHooter",
|
|
"abilityName": "Bullet_RaioCotter_Laser_SHooter",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RaioCotter_Branch_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_RaioCotterBud_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"Bullet_RaioCotter_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"attack": 500.0,
|
|
"defense": 999999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Bullet_RaioCotter_Bullet_Loop",
|
|
"abilityName": "Bullet_RaioCotter_Bullet_Loop",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Bullet_RaioCotter_Bullet_Burst",
|
|
"abilityName": "Bullet_RaioCotter_Bullet_Burst",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigItanoCircusBulletMove",
|
|
"speed": 17.5,
|
|
"anglerVelocity": 1080.0,
|
|
"canBornInWater": true,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
},
|
|
"itanoCircusStartAngler": 60.0,
|
|
"guidanceDelay": 0.20000000298023224,
|
|
"guidanceMinAnglerVelocity": 1080.0,
|
|
"guidanceDuration": 0.800000011920929
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Bullet_RaioCotter_Bullet_Burst"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Bullet_RaioCotter_Bullet_Burst"
|
|
}
|
|
],
|
|
"killByOther": true
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_ElecCannonHitTarget_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_ElecCannonHitTarget_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_ElecCannonHitTarget_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_HitTarget_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_HitTarget_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_HitTarget_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"target": "NpcEntity",
|
|
"IKPPPDBEKIB": {
|
|
"$type": "ConfigMoveFollowNpc",
|
|
"AIDEDCFPDJN": 12315,
|
|
"questId": 12025
|
|
},
|
|
"attachPoint": "CameraLook",
|
|
"followRotation": true,
|
|
"forward": {
|
|
"z": 1.0
|
|
},
|
|
"followOwnerInvisible": true
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_PumpkinBomb_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 35.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_PumpkinBomb_03",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_PumpkinBomb_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR0_5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.75,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": ["Audio_ScenenObj_Gear_PumpkinBomb_03"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"attack": 30.0,
|
|
"defense": 999999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet_Loop",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet_Loop",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet_Burst",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet_Burst",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeInfinite": true,
|
|
"lifeTime": 7.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 10.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet_Burst"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_Bullet_Burst"
|
|
}
|
|
],
|
|
"killByOther": true,
|
|
"enableCollisionDelay": 0.30000001192092896
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_ElecRocks_Idle"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.30000001192092896,
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecRocks_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 1.5,
|
|
"z": -2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showHPBar": true,
|
|
"size": "Grand",
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecGlideChampOrb_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_GlideChampOrb_02"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecGlideChampOrb_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecGlideChampOrb_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElementFootprintElec_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_ElementFootprint_Trail_Lisa"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.30000001192092896,
|
|
"dieForceDisappearTime": 0.30000001192092896,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_OroSeal_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"affectedByWorld": true,
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_OroSeal_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 9999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_OroSeal_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_OroSeal_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_WastedSword_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"affectedByWorld": true,
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 9999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_WastedSword_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_WastedSword_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_WastedSword_02_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_WastedSword_02_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Area_Dq_Property_Ani_Prop_WastedSword_02_01"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"NEIOJPGJDHN": false
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStop"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearAction1"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_OroSeal_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"affectedByWorld": true,
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_OroSeal_02"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 9999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_OroSeal_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_OroSeal_02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_BookPage_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "NormalChest",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"misc": {
|
|
"chest": {
|
|
"openEffect": "Eff_SearchPoint_Active"
|
|
},
|
|
"escapeEffect": ""
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 2.0,
|
|
"triggerHeight": 3.5
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_PurifyMachine_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_PurifyMachine_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_PurifyMachine_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": ""
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_ScenObj_PurifyMachine_Active"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_ScenObj_PurifyMachine_LightPillar"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecCannon_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "ElecCannon_Up",
|
|
"abilityName": "ElecCannon_Up",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_Down",
|
|
"abilityName": "ElecCannon_Down",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_Left",
|
|
"abilityName": "ElecCannon_Left",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_Right",
|
|
"abilityName": "ElecCannon_Right",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_Shot",
|
|
"abilityName": "ElecCannon_Shot",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_OpenUI",
|
|
"abilityName": "ElecCannon_OpenUI",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_Release",
|
|
"abilityName": "ElecCannon_Release",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "ElecCannon_Charge",
|
|
"abilityName": "ElecCannon_Charge",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR3H5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.10000000149011612,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "UI_GADGET_ELECCANNON_OPERATE",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["ElecCannon_OpenUI"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"DIPEHLGNPAM": true
|
|
},
|
|
"misc": {
|
|
"FCCGAJJCBHB": {
|
|
"MLMNKGKPEOE": "UI_GADGET_ELECCANNON_GENERALHINT",
|
|
"KGHNCMNIOIN": "ElecCannon_Up",
|
|
"BHCNPJGLBMM": "ElecCannon_Down",
|
|
"DGJNFMLNEFM": "ElecCannon_Left",
|
|
"OBMKELHACMM": "ElecCannon_Right",
|
|
"IJAEBKJCHPM": "ElecCannon_Shot",
|
|
"DFDGNBOEKIG": "ElecCannon_Release",
|
|
"KDDPGGLILHC": "_IS_OCCUPIED",
|
|
"BFBNMEBKGDJ": "Skill_A_CC_Electric",
|
|
"BHHGHGHOOAF": 4
|
|
},
|
|
"escapeEffect": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"DMLOKCCPAAN": {
|
|
"$type": "ConfigGadgetTurn",
|
|
"GHGGGPAIOCC": "Bone_RotateVertical001",
|
|
"FNLPHGHGBKJ": "Bone_RotateVertical001",
|
|
"ODFOIFKEEAO": "Bone_RotateHorizontal001",
|
|
"DBCNBCMONIC": "Bone_RotateHorizontal001",
|
|
"ENKPJJLJCII": "",
|
|
"HDLDNDIHOKI": "",
|
|
"FCKDPGIBJAB": {
|
|
"text": "Play_amb_sceneObj_gear_elecCannon_turn"
|
|
},
|
|
"DDCGMOPLJBJ": {
|
|
"text": "Play_amb_sceneObj_gear_elecCannon_turn"
|
|
},
|
|
"ILLMPMDIDON": {
|
|
"text": "Play_amb_sceneObj_gear_elecCannon_turn"
|
|
},
|
|
"JCOICLMOJJC": {
|
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"101": {
|
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"LPNPFFNABAO": -30.0,
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"LANECIKFBDL": -32.0,
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"HCALGEOPEGJ": 3.0
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},
|
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"102": {
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"LPNPFFNABAO": -30.0,
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"LANECIKFBDL": -24.0,
|
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"HCALGEOPEGJ": 3.0
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},
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"103": {
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"LPNPFFNABAO": -30.0,
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"LANECIKFBDL": -16.0,
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"HCALGEOPEGJ": 3.0
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},
|
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"104": {
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"LANECIKFBDL": -8.0,
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"HCALGEOPEGJ": 3.0
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},
|
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"105": {
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|
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"HCALGEOPEGJ": 3.0
|
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},
|
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"106": {
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"HCALGEOPEGJ": 3.0
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},
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"107": {
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"HCALGEOPEGJ": 3.0
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},
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"108": {
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"LANECIKFBDL": 24.0,
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"HCALGEOPEGJ": 3.0
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},
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"109": {
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"204": {
|
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"205": {
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|
|
},
|
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"206": {
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|
"LANECIKFBDL": 8.0,
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|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"207": {
|
|
"LPNPFFNABAO": -20.0,
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|
"LANECIKFBDL": 16.0,
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|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"208": {
|
|
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|
|
"LANECIKFBDL": 24.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"209": {
|
|
"LPNPFFNABAO": -20.0,
|
|
"LANECIKFBDL": 32.0,
|
|
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|
|
},
|
|
"301": {
|
|
"LPNPFFNABAO": -10.0,
|
|
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|
|
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|
|
},
|
|
"302": {
|
|
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|
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|
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|
|
},
|
|
"303": {
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|
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|
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|
|
},
|
|
"304": {
|
|
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|
|
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|
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|
|
},
|
|
"305": {
|
|
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|
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|
|
},
|
|
"306": {
|
|
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|
|
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|
|
},
|
|
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|
|
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|
"HCALGEOPEGJ": 3.0
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|
},
|
|
"308": {
|
|
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|
|
"LANECIKFBDL": 24.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"309": {
|
|
"LPNPFFNABAO": -10.0,
|
|
"LANECIKFBDL": 32.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"401": {
|
|
"LANECIKFBDL": -32.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"402": {
|
|
"LANECIKFBDL": -24.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"403": {
|
|
"LANECIKFBDL": -16.0,
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"HCALGEOPEGJ": 3.0
|
|
},
|
|
"404": {
|
|
"LANECIKFBDL": -8.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"0": {
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"406": {
|
|
"LANECIKFBDL": 8.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"407": {
|
|
"LANECIKFBDL": 16.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"408": {
|
|
"LANECIKFBDL": 24.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"409": {
|
|
"LANECIKFBDL": 32.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"501": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": -32.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"502": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": -24.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"503": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": -16.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"504": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": -8.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"505": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"506": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": 8.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"507": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": 16.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"508": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": 24.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"509": {
|
|
"LPNPFFNABAO": 10.0,
|
|
"LANECIKFBDL": 32.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Temari_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Temari_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Temari_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Temari_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Temari_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Temari_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR1",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Prop_Byobu_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"viewSize": 2.0,
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Prop_Byobu_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Prop_Byobu_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_ThunderSeedBarrier_03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"Bullet_ElecCannon_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_TowerFire_01_Fire",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 10000.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Bullet_ElecCannon_Bullet",
|
|
"abilityName": "Bullet_ElecCannon_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 50.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerParabolaBulletMove",
|
|
"speed": 85.0,
|
|
"acceleration": 20.0,
|
|
"canBornInWater": true,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
},
|
|
"syncToRemote": true,
|
|
"gravityOfAcceleration": 20.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Bullet_ElecCannon_Bullet"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Bullet_ElecCannon_Bullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_BambooBasket_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_BambooBasket_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_BambooBasket_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Foliage_ElecEmitTree_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Foliage_ElecEmitTree_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Foliage_ElecEmitTree_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Foliage_ElecEmitTree_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Foliage_ElecEmitTree_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Foliage_ElecEmitTree_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_TatariCore_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TatariCore_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TatariCore_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_RiseUp",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_RiseUp",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_Sink",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_Sink",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "CombatExcludeGWGO",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Blank": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Blank": []
|
|
}
|
|
},
|
|
"UnderGround": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"UnderGround": []
|
|
}
|
|
},
|
|
"RiseUp": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"RiseUp": [
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_RiseUp"
|
|
]
|
|
}
|
|
},
|
|
"Normal": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Normal": []
|
|
}
|
|
},
|
|
"Active": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": ["Audio_SceneObj_Gear_OneStroke_Active"]
|
|
}
|
|
},
|
|
"Sink": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Sink": ["SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_Sink"]
|
|
}
|
|
},
|
|
"Complete": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Complete": []
|
|
}
|
|
},
|
|
"Normal 0": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Normal 0": [
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RuinPlate_01_Final"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_TatariEnchantmentCrack_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_TatariEnchantmentCrack_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_TatariEnchantmentCrack_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_EventThunderbolt_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_EventThunderbolt_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_EventThunderbolt_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"civet_process_point": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "civet_process_point",
|
|
"abilityName": "civet_process_point",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"civet_destination": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 50.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "civet_destination",
|
|
"abilityName": "civet_destination",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Platform_ElectricSeelie_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Platform_ElectricSeelie_01",
|
|
"abilityName": "SceneObj_Gear_Platform_ElectricSeelie_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR4",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove",
|
|
"AvatarTriggerEventDistance": 3.0
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Move",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_seelie_move"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Move",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_seelie_move"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": ""
|
|
},
|
|
"destroyEvent": {
|
|
"text": ""
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
],
|
|
"platformActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"predicate": {
|
|
"$type": "ConfigPredicateByPlatform",
|
|
"isStart": true
|
|
},
|
|
"intID": "IsFlying",
|
|
"value": 1
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"predicate": {
|
|
"$type": "ConfigPredicateByPlatform"
|
|
},
|
|
"intID": "IsFlying"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHole_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHole_01",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHole_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_ThunderHole_01_Bullet"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"defense": 999999.0,
|
|
"weight": 60.0,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPinballBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 3.5,
|
|
"anglerVelocity": 720.0,
|
|
"syncToRemote": true,
|
|
"radius": 5.5,
|
|
"reboundInterval": 0.30000001192092896,
|
|
"outOfRangeFixCD": 0.30000001192092896
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet"
|
|
}
|
|
],
|
|
"dieDelayTime": 10.0
|
|
}
|
|
},
|
|
"SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet_02": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_ThunderHole_01_Bullet"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"defense": 999999.0,
|
|
"weight": 60.0,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet"
|
|
}
|
|
],
|
|
"dieDelayTime": 10.0
|
|
}
|
|
},
|
|
"SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBuffBullet_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"defense": 999999.0,
|
|
"weight": 60.0,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBuffBullet_01",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBuffBullet_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 1.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBuffBullet_01"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"ElecCore_Pointer": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 0.4000000059604645,
|
|
"dieForceDisappearTime": 0.4000000059604645,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.4000000059604645
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "ElecCore_Pointer",
|
|
"abilityName": "ElecCore_Pointer",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "ConfigControlPart",
|
|
"angularSpeed": 360.0,
|
|
"partRootName": "RootNode",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 360.0
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet_03": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_ThunderHole_01_Bullet"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"defense": 999999.0,
|
|
"weight": 60.0,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 2.0,
|
|
"acceleration": -0.800000011920929,
|
|
"canBornInWater": true,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Alliance",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Level_Cycle_Property_Ani_Prop_ThunderHoleBullet"
|
|
}
|
|
],
|
|
"dieDelayTime": 10.0
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_SlidingWall_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_SlidingWall_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_SlidingWall_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RayReflect_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RayReflect_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RayReflect_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR4H4",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.10000000149011612,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Activiate": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": [],
|
|
"ActiveLoop": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"DMLOKCCPAAN": {
|
|
"$type": "ConfigGadgetTurn",
|
|
"GHGGGPAIOCC": "Bone_RayAmp001",
|
|
"FNLPHGHGBKJ": "Bone_RayAmp001",
|
|
"ODFOIFKEEAO": "Bone_RayAmp002",
|
|
"DBCNBCMONIC": "Bone_RayAmp002",
|
|
"ENKPJJLJCII": "",
|
|
"HDLDNDIHOKI": "",
|
|
"FCKDPGIBJAB": {
|
|
"text": "Play_amb_sceneObj_gear_rayAmp_turn_body"
|
|
},
|
|
"DDCGMOPLJBJ": {
|
|
"text": "Play_amb_sceneObj_gear_rayAmp_turn_angle"
|
|
},
|
|
"ILLMPMDIDON": {
|
|
"text": ""
|
|
},
|
|
"JCOICLMOJJC": {
|
|
"201": {
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"202": {
|
|
"LPNPFFNABAO": 90.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"203": {
|
|
"LPNPFFNABAO": 180.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"204": {
|
|
"LPNPFFNABAO": 270.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"101": {
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"102": {
|
|
"LPNPFFNABAO": 90.0,
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"103": {
|
|
"LPNPFFNABAO": 180.0,
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"104": {
|
|
"LPNPFFNABAO": 270.0,
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"301": {
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"302": {
|
|
"LPNPFFNABAO": 90.0,
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"303": {
|
|
"LPNPFFNABAO": 180.0,
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"304": {
|
|
"LPNPFFNABAO": 270.0,
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RayAmp_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RayAmp_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RayAmp_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR4H4",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.10000000149011612,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Activiate": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": [],
|
|
"ActiveLoop": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"DMLOKCCPAAN": {
|
|
"$type": "ConfigGadgetTurn",
|
|
"GHGGGPAIOCC": "Bone_RayAmp001",
|
|
"FNLPHGHGBKJ": "Bone_RayAmp001",
|
|
"ODFOIFKEEAO": "Bone_RayAmp002",
|
|
"DBCNBCMONIC": "Bone_RayAmp002",
|
|
"ENKPJJLJCII": "",
|
|
"HDLDNDIHOKI": "",
|
|
"FCKDPGIBJAB": {
|
|
"text": "Play_amb_sceneObj_gear_rayAmp_turn_body"
|
|
},
|
|
"DDCGMOPLJBJ": {
|
|
"text": "Play_amb_sceneObj_gear_rayAmp_turn_angle"
|
|
},
|
|
"ILLMPMDIDON": {
|
|
"text": ""
|
|
},
|
|
"JCOICLMOJJC": {
|
|
"201": {
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"202": {
|
|
"LPNPFFNABAO": 90.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"203": {
|
|
"LPNPFFNABAO": 180.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"204": {
|
|
"LPNPFFNABAO": 270.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"101": {
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"102": {
|
|
"LPNPFFNABAO": 90.0,
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"103": {
|
|
"LPNPFFNABAO": 180.0,
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"104": {
|
|
"LPNPFFNABAO": 270.0,
|
|
"LANECIKFBDL": -45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"301": {
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"302": {
|
|
"LPNPFFNABAO": 90.0,
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"303": {
|
|
"LPNPFFNABAO": 180.0,
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
},
|
|
"304": {
|
|
"LPNPFFNABAO": 270.0,
|
|
"LANECIKFBDL": 45.0,
|
|
"HCALGEOPEGJ": 3.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"civet_effect": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "civet_effect",
|
|
"abilityName": "civet_effect",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"civet_start_point": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElectricPowerCollector_03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Enemy"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_KitsuneStatue_03": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_KitsuneStatue_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_KitsuneStatue_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_KitsuneStatue_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_KitsuneStatue_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_KitsuneStatue_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_KitsuneStatue_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_KitsuneStatue_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_KitsuneStatue_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"DefaultToActive": ["Audio_SceneObj_gear_KitsuneStatue_03_Active"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Stone_MagnetPlatform_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Stone_MagnetPlatform_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Stone_MagnetPlatform_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Base Layer": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Together": ["Audio_SceneObj_Gear_magnetPlatform_01_Together"],
|
|
"Apart": ["Audio_SceneObj_Gear_magnetPlatform_01_Apart"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Stone_MagnetPlatform_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioShield_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioShield_Interact",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioShield_Attack",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Enemy"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioShield_Attack"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RaioTrunk_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RaioTrunk_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RaioTrunk_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"RaioTrunkLight": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "RaioTrunkLight",
|
|
"abilityName": "RaioTrunkLight",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecVein_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecVein_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecVein_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_OroLampBase_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampBase_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampBase_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampBase_Intee",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampBase_Intee",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_OroLampGlobe_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_OroLampGlobe_01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampGlobe_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampGlobe_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"pickup": {
|
|
"pickType": "Select",
|
|
"isStatic": true,
|
|
"bornEffect": "",
|
|
"dropEffect": "",
|
|
"attractAudio": ""
|
|
},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_OroLampJade_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampJade_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_OroLampJade_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"pickup": {
|
|
"pickType": "Select",
|
|
"isStatic": true,
|
|
"bornEffect": "",
|
|
"dropEffect": "",
|
|
"attractAudio": ""
|
|
},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_CameraGadget_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"EDJIOCCBMPJ": {
|
|
"IIPIPBMCAMP": "Ca_Combat_Movie_Field",
|
|
"EBAEMCBFDCO": "MovieCanvas"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_CameraGadget_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"EDJIOCCBMPJ": {
|
|
"IIPIPBMCAMP": "Ca_Combat_Movie_Field_02",
|
|
"enterRadius": 50.0,
|
|
"exitRadius": 55.0,
|
|
"EBAEMCBFDCO": "MovieCanvas"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioPattern_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 15.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioPattern_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioPattern_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser_Elec_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "bulletAim"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Avatar&Monster_Lv4"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 0.4000000059604645,
|
|
"dieForceDisappearTime": 0.4000000059604645,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.4000000059604645
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_State_Elec_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Shooter_Targetting",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Targetting_Elec_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Shooter_Charging",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Charging_Elec_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Shooter_Shooting",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Shooting_Elec_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Born": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Born": []
|
|
}
|
|
},
|
|
"Normal": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Sleep": ["SentryTurrets_Hitbox_On"]
|
|
},
|
|
"canDoSkill": true
|
|
},
|
|
"Active": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Activing": ["SentryTurrets_Hitbox_On"]
|
|
},
|
|
"canDoSkill": true
|
|
},
|
|
"Charge": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Charge": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["Fire"]
|
|
},
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Shoot": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["Fire"]
|
|
},
|
|
"Rise": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Rise": []
|
|
}
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Prop_SentryTurrets_Die": []
|
|
}
|
|
},
|
|
"Default": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Default": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"aibeta": {
|
|
"enable": true,
|
|
"moveSetting": {
|
|
"enable": false,
|
|
"navMeshAgentName": "Undead01"
|
|
}
|
|
},
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "ConfigControlPart",
|
|
"angularSpeed": 60.0,
|
|
"partRootName": "LaserControl",
|
|
"doOnUnEabled": "RotateToForward",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 360.0
|
|
}
|
|
]
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction1",
|
|
"intID": "GadgetState",
|
|
"value": 203
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState",
|
|
"value": 202
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "LaserControl",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showDistance": 25.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"Bullet_IceSentryTurrets_Thunder_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 999999.0,
|
|
"attack": 30.0,
|
|
"defense": 999999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Material",
|
|
"abilityName": "Bullet_IceSentryTurrets_Thunder_Bullet_Loop",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Trigger_FlickerWave_Burst",
|
|
"abilityName": "Bullet_IceSentryTurrets_Thunder_Bullet_Burst",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 3.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 30.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Bullet_IceSentryTurrets_Thunder_Bullet_Burst"
|
|
}
|
|
],
|
|
"killByOther": true
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_02": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_03": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioSeal_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioSeal_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioSeal_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioSeal_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioSeal_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioSeal_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioSeal_03": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioFlower_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioFlower_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioFlower_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Active": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_RaioFlower_01_Attack": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_InvisibleHeat_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Prop_InvisibleHeat_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_InvisibleHeat_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_CultShrine_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_CultShrine_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_CultShrine_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Build_WoodenDoor_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
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|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
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},
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"beHit": {
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"hitBloodEffect": "",
|
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"hitAutoRedirect": false,
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"muteAllHitText": true
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|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
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|
"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Level_Hf_Property_Ani_Build_WoodenDoor_01",
|
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"abilityName": "SceneObj_Level_Hf_Property_Ani_Build_WoodenDoor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
|
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"layerIndexName": "",
|
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"stateIDs": {
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"Ani_WoodenDoor_01_Closing": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_01_Closing": []
|
|
}
|
|
},
|
|
"Ani_WoodenDoor_01_Close": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_01_Close": [
|
|
"Audio_SceneObj_gear_Build_WoodenDoor_01_Close"
|
|
]
|
|
}
|
|
},
|
|
"Ani_WoodenDoor_01_Open": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_01_Open": [
|
|
"Audio_SceneObj_gear_Build_WoodenDoor_01_Open"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Build_WoodenDoor_02": {
|
|
"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
|
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"HP": 99999.0,
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"attack": 20.0,
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|
"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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|
"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
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|
},
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"beHit": {
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"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
|
|
},
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|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Build_WoodenDoor_02",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Build_WoodenDoor_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Ani_WoodenDoor_02_Closing": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_02_Closing": []
|
|
}
|
|
},
|
|
"Ani_WoodenDoor_02_Close": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_02_Close": []
|
|
}
|
|
},
|
|
"Ani_WoodenDoor_01_Open": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_01_Open": [
|
|
"Audio_SceneObj_gear_Build_WoodenDoor_01_Open"
|
|
]
|
|
}
|
|
},
|
|
"Ani_WoodenDoor_02_Open": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_WoodenDoor_02_Open": [
|
|
"Audio_SceneObj_gear_Build_WoodenDoor_01_Open"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_ThunderArmor_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_ThunderArmor_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_ThunderArmor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_ThunderArmor_01_Down": [
|
|
"Audio_SceneObj_gear_Prop_ThunderArmor_01_Down"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Water_ElecWater_LightRain": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Water_ElecWater_LightRain",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Water_ElecWater_LightRain",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Prop_MagatamaDesk_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Prop_MagatamaDesk_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Prop_MagatamaDesk_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_MagatamaDoor_01_Open": [
|
|
"Audio_SceneObj_gear_prop_magatamaDoor_Open"
|
|
],
|
|
"Ani_MagatamaDoor_01_Close": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_02",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_03",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_04": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_04",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_04",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_05": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_05",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_05",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "ConfigControlPart",
|
|
"angularSpeed": 60.0,
|
|
"partRootName": "RootNode",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 180.0
|
|
}
|
|
]
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_06": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_06",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_MagatamaDoor_06",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_RaioPatternLine_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
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{
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"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioPatternLine_01",
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"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioPatternLine_01",
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}
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]
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},
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_RaioPattern_01_LineEnd"
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}
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{
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"abilityID": "SceneObj_Area_Dq_Property_Prop_RaioPatternLine_02",
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"abilityName": "SceneObj_Area_Dq_Property_Prop_RaioPatternLine_02",
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}
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]
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},
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_RaioPattern_01_LineEnd_ElementView"
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": ""
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},
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"model": {
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"bornEffect": "",
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"attachEffect": ""
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},
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"property": {
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},
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"lockType": "Gadget_Lv1"
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}
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},
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_Small_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_Small_01",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
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"abilityOverride": ""
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}
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],
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"$type": "ConfigGadgetCollidedPattern",
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"collision": {
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"triggerType": "TriggerAlways",
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"triggerCD": 2.0,
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"targetType": "Enemy",
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"ignoreScene": true
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},
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
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}
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],
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"thisColliderName": "Collider",
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"targetColliderName": "InteeTrigger"
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}
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},
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": ""
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},
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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},
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_Small_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_Small_02",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
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"abilityOverride": ""
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}
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],
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"$type": "ConfigGadgetCollidedPattern",
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"triggerType": "TriggerAlways",
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"triggerCD": 2.0,
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"targetType": "Enemy",
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"ignoreScene": true
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},
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
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},
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
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}
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],
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"thisColliderName": "Collider",
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"targetColliderName": "InteeTrigger"
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}
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},
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"model": {
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"bornEffect": "",
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"attachEffect": ""
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},
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"property": {
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},
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},
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"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
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}
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},
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_Small_03",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_Small_03",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
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"abilityOverride": ""
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}
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],
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"triggerType": "TriggerAlways",
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"targetType": "Enemy",
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"ignoreScene": true
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},
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
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},
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
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}
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],
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"thisColliderName": "Collider",
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"targetColliderName": "InteeTrigger"
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}
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},
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_Stage_SealBorder_BattleHalo_03"
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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}
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},
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"attackAttenuation": ""
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},
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"SceneObj_Area_Dq_Property_Prop_StonePile_01": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 20.0,
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"isGhostToAllied": true,
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"ignoreDamageToSelf": true
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},
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Prop_StonePile_01",
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"abilityName": "SceneObj_Area_Dq_Property_Prop_StonePile_01",
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"abilityOverride": ""
|
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}
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]
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},
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceModel_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceModel_01",
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"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_01": {
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": ""
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
|
|
}
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|
},
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|
"attackAttenuation": "",
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"abilities": [
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{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_01",
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|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
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|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
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{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_02": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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|
},
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"beHit": {
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|
"hitBloodEffect": "",
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"hitAutoRedirect": false,
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|
"muteAllHitText": true
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|
},
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"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
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|
},
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|
"attackAttenuation": "",
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|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_02",
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|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_02",
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|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
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|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
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|
"abilityOverride": ""
|
|
},
|
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{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
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"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
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"targetType": "Enemy",
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"ignoreScene": true
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|
},
|
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"collisionActions": [
|
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{
|
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"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_03": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
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"combat": {
|
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"property": {
|
|
"HP": 99999.0,
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|
"attack": 200.0,
|
|
"weight": 50.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_02": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_03": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceOnce_Small_03",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSourceAttack_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv3",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 2.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_PushAttack"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_ElecSource_ReminderLv2"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Stone_PhantomRock_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Stone_PhantomRock_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Stone_PhantomRock_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"LightCore": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "LightCore",
|
|
"abilityName": "LightCore",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"PhaseDefault": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Default": []
|
|
}
|
|
},
|
|
"PhaseEnd": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"End": []
|
|
}
|
|
},
|
|
"PhaseRecover": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Recover": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"LightCore02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "LightCore02",
|
|
"abilityName": "LightCore02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"PhaseDefault": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Default": []
|
|
}
|
|
},
|
|
"PhaseEnd": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"End": []
|
|
}
|
|
},
|
|
"PhaseRecover": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Recover": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_TeleportHighway_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_TeleportHighway_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_TeleportHighway_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_NeedCollider"]
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"denyElementStick": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Opening": ["Audio_SceneObj_Gear_Pursina_Opening"],
|
|
"Ani_Pursina_01_Closing": ["Audio_SceneObj_Pursina_Closing_01"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isGhostToAllied": true,
|
|
"denyElementStick": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showDistance": 99.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_02_b": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isGhostToAllied": true,
|
|
"denyElementStick": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showDistance": 99.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_02_c": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "RootNode"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isGhostToAllied": true,
|
|
"denyElementStick": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Pursina_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showDistance": 99.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Ayesha_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Ayesha_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Ayesha_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Ayesha_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_Ayesha_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Ayesha_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_03_a": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"billboard": {
|
|
"$type": "ConfigGadgetIconBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.4000000953674316
|
|
},
|
|
"iconName": "UI_NPCTopIcon_R1",
|
|
"title": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_03_b": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"billboard": {
|
|
"$type": "ConfigGadgetIconBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.4000000953674316
|
|
},
|
|
"iconName": "UI_NPCTopIcon_R2",
|
|
"title": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_Pursina_03_c": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"attack": 10.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"billboard": {
|
|
"$type": "ConfigGadgetIconBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.4000000953674316
|
|
},
|
|
"iconName": "UI_NPCTopIcon_R3",
|
|
"title": ""
|
|
}
|
|
},
|
|
"SceneObj_Property_Stages_Prop_Challengestarter_PursinaActivity": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Property_Stages_Prop_Challengestarter_PursinaActivity",
|
|
"abilityName": "SceneObj_Property_Stages_Prop_Challengestarter_PursinaActivity",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"guidePoint": true,
|
|
"GCEIKPOKBGD": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "State",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Challengestarter_01"
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.5
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Prop_test_chenjuntao": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Prop_test_chenjuntao",
|
|
"abilityName": "SceneObj_Area_Common_Property_Prop_test_chenjuntao",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_RevolvingStairs_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_RevolvingStairs_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_RevolvingStairs_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
}
|
|
}
|