mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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1397 lines
35 KiB
JSON
1397 lines
35 KiB
JSON
{
|
|
"SceneObj_Gear_Gate_Common_RockGate": {
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|
"$type": "ConfigGadget",
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|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_Common_RockGate",
|
|
"abilityName": "SceneObj_Gear_Gate_Common_RockGate",
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|
"abilityOverride": ""
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|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
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|
"syncState": true
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|
}
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|
]
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|
}
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|
},
|
|
"SceneObj_Gear_Gate_AncientGate": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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|
{
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|
"abilityID": "SceneObj_Gear_Gate_AncientGate",
|
|
"abilityName": "SceneObj_Gear_Gate_AncientGate",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
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|
}
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|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_Temple01": {
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"$type": "ConfigGadget",
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|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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|
{
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"abilityID": "SceneObj_Gear_Gate_Temple01",
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"abilityName": "SceneObj_Gear_Gate_Temple01",
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|
"abilityOverride": ""
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|
}
|
|
],
|
|
"uiInteract": {
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|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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|
"uiName": "UI_TEMPLE01_QTE_TITLE",
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|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalMove": {
|
|
"$type": "ConfigNormalStateIDInfo"
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|
}
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|
}
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|
}
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},
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|
"audio": {
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"$type": "ConfigGadgetAudio",
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|
"CBJGDOAHMDC": "",
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|
"animAudio": {
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|
"onTransitionIn": [
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|
{
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"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
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"audioEvent": {
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"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
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}
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}
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],
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"onTransitionOut": [
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{
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"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
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"audioEvent": {
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"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
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|
}
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|
}
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|
]
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|
},
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"disableEvent": {
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"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
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|
},
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"destroyEvent": {
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"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
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}
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|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
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|
{
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"$type": "ConfigGadgetStateSetAnimInt",
|
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"intID": "gadgetState",
|
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"syncState": true
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|
},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"enable": true
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|
},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearAction1"
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}
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]
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},
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"intee": {
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"triggerRadius": 6.0
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}
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},
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"SceneObj_Gear_Gate_Temple01_Ly": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 200.0,
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"weight": 50.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true
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|
},
|
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"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
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"lockShape": "CircleLockEnemy",
|
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
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"dieEndTime": 5.0,
|
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"dieForceDisappearTime": 5.0,
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"dieDisappearEffect": ""
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|
}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_Gate_Temple01_Ly",
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"abilityName": "SceneObj_Gear_Gate_Temple01_Ly",
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"abilityOverride": ""
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}
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],
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "UI_TEMPLE01_QTE_TITLE",
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|
"icon": "",
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|
"COHELFKAAPN": "",
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|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
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|
},
|
|
"stateLayers": {
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|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalMove": {
|
|
"$type": "ConfigNormalStateIDInfo"
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|
}
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|
}
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|
}
|
|
},
|
|
"audio": {
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"$type": "ConfigGadgetAudio",
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|
"CBJGDOAHMDC": "",
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|
"animAudio": {
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|
"onTransitionIn": [
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|
{
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"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
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|
"audioEvent": {
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|
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
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}
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}
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|
],
|
|
"onTransitionOut": [
|
|
{
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"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
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"audioEvent": {
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"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
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|
}
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}
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]
|
|
},
|
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"disableEvent": {
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"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
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|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
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|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearAction1"
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|
}
|
|
]
|
|
},
|
|
"intee": {
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|
"triggerRadius": 6.0
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|
}
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|
},
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|
"SceneObj_Gear_Gate_Temple01_dq": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_Temple01_dq",
|
|
"abilityName": "SceneObj_Gear_Gate_Temple01_dq",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "UI_TEMPLE01_QTE_TITLE",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalMove": {
|
|
"$type": "ConfigNormalStateIDInfo"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearAction1"
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 6.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_Temple01_xm": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 5.0,
|
|
"dieForceDisappearTime": 5.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_Temple01_Xm",
|
|
"abilityName": "SceneObj_Gear_Gate_Temple01_Xm",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "UI_TEMPLE01_QTE_TITLE",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"NormalMove": {
|
|
"$type": "ConfigNormalStateIDInfo"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearStart"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "GearAction1"
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 6.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_Temple02_Electric": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_Temple02_Electric",
|
|
"abilityName": "SceneObj_Gear_Gate_Temple02_Electric",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Electric"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Electric"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_Temple02_Rock": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_Temple02_Rock",
|
|
"abilityName": "SceneObj_Gear_Gate_Temple02_Rock",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Rock"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Rock"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_Temple02_Wind": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_Temple02_Wind",
|
|
"abilityName": "SceneObj_Gear_Gate_Temple02_Wind",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Wind"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Wind"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_DungeonGate01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_DungeonGate02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_DungeonGate02",
|
|
"abilityName": "SceneObj_Gear_Gate_DungeonGate02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Close": ["Audio_SceneObj_Gear_DungeonGate02_Close"],
|
|
"Gate_Lock": [],
|
|
"Gate_Unlock": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
},
|
|
"Gate_Open": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Open": ["Audio_SceneObj_Gear_DungeonGate02_Open"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_DungeonGate03": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Gate_DungeonGate03_Ability",
|
|
"abilityName": "SceneObj_Gear_Gate_DungeonGate03_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Close": ["Audio_SceneObj_Gear_DungeonGate03_Close"],
|
|
"Gate_Lock": [],
|
|
"Gate_Unlock": []
|
|
}
|
|
},
|
|
"Gate_Open": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Open": ["Audio_SceneObj_Gear_DungeonGate03_Open"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_DungeonGate04": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Idle": [],
|
|
"Active": ["Audio_SceneObj_Gear_Gate_DungeonGate04_Open"],
|
|
"Opened": [],
|
|
"Closing": ["Audio_SceneObj_Gear_Gate_DungeonGate04_Close"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_IronFence": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Close": [
|
|
"Eff_IronFence_Down",
|
|
"Audio_SceneObj_IronFence_Close"
|
|
],
|
|
"Gate_Open": ["Eff_IronFence_Up", "Audio_SceneObj_IronFence_Open"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_PfDungeon_Door02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Close": [
|
|
"Audio_SceneObj_Gear_PFDungeon_Door02_Close",
|
|
"ShowCollider"
|
|
],
|
|
"Gate_Open": ["Audio_SceneObj_Gear_PFDungeon_Door02_Open"],
|
|
"Gate_Unlock": [],
|
|
"Gate_Lock": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_HiliSleepingGroup02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Gate_Close": [
|
|
"Eff_IronFence_Down",
|
|
"Audio_SceneObj_IronFence_Close"
|
|
],
|
|
"Gate_Open": ["Eff_IronFence_Up", "Audio_SceneObj_IronFence_Open"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Gate_Seal_Ring": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 10.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 4.0,
|
|
"dieForceDisappearTime": 4.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Open": [
|
|
"HiddenDoor_ColliderClosed_Disappear",
|
|
"HiddenDoor_ColliderOpened_Appear"
|
|
],
|
|
"Opened": [
|
|
"HiddenDoor_ColliderClosed_Disappear",
|
|
"HiddenDoor_ColliderOpened_Appear"
|
|
],
|
|
"Closing": [
|
|
"HiddenDoor_ColliderClosed_Appear",
|
|
"HiddenDoor_ColliderOpened_Disappear"
|
|
],
|
|
"Closed": [
|
|
"HiddenDoor_ColliderClosed_Appear",
|
|
"HiddenDoor_ColliderOpened_Disappear"
|
|
]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "State",
|
|
"value": 201
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Homeworld_Ani_Interior_Common_Room_Door_01_WhiteBox": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Homeworld_Ani_Interior_Common_Room_Door_01_WhiteBox_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"MHFAGMEFPLE": {},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Ly_Property_Build_DahakaEntry_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_DahakaEntry_01"
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Ly_Property_Build_DahakaEntry_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|