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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Gear_Gate.json
2023-03-01 06:41:51 +08:00

1397 lines
35 KiB
JSON

{
"SceneObj_Gear_Gate_Common_RockGate": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Common_RockGate",
"abilityName": "SceneObj_Gear_Gate_Common_RockGate",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Gate_AncientGate": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_AncientGate",
"abilityName": "SceneObj_Gear_Gate_AncientGate",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Gate_Temple01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple01",
"abilityName": "SceneObj_Gear_Gate_Temple01",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE01_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalMove": {
"$type": "ConfigNormalStateIDInfo"
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
]
},
"disableEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
},
"destroyEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearAction1"
}
]
},
"intee": {
"triggerRadius": 6.0
}
},
"SceneObj_Gear_Gate_Temple01_Ly": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple01_Ly",
"abilityName": "SceneObj_Gear_Gate_Temple01_Ly",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE01_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalMove": {
"$type": "ConfigNormalStateIDInfo"
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
]
},
"disableEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
},
"destroyEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearAction1"
}
]
},
"intee": {
"triggerRadius": 6.0
}
},
"SceneObj_Gear_Gate_Temple01_dq": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple01_dq",
"abilityName": "SceneObj_Gear_Gate_Temple01_dq",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE01_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalMove": {
"$type": "ConfigNormalStateIDInfo"
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
]
},
"disableEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
},
"destroyEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearAction1"
}
]
},
"intee": {
"triggerRadius": 6.0
}
},
"SceneObj_Gear_Gate_Temple01_xm": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 5.0,
"dieForceDisappearTime": 5.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple01_Xm",
"abilityName": "SceneObj_Gear_Gate_Temple01_Xm",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "UI_TEMPLE01_QTE_TITLE",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"NormalMove": {
"$type": "ConfigNormalStateIDInfo"
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Ani_Stages_Gear_Temple01_Stay",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
}
]
},
"disableEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
},
"destroyEvent": {
"text": "Stop_amb_sceneObj_gear_temple_elementSmoke_loop"
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"enable": true
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearAction1"
}
]
},
"intee": {
"triggerRadius": 6.0
}
},
"SceneObj_Gear_Gate_Temple02_Electric": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple02_Electric",
"abilityName": "SceneObj_Gear_Gate_Temple02_Electric",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Electric"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Electric"
}
]
}
},
"SceneObj_Gear_Gate_Temple02_Rock": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple02_Rock",
"abilityName": "SceneObj_Gear_Gate_Temple02_Rock",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Rock"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Rock"
}
]
}
},
"SceneObj_Gear_Gate_Temple02_Wind": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_Temple02_Wind",
"abilityName": "SceneObj_Gear_Gate_Temple02_Wind",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Wind"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Temple_02_Wind"
}
]
}
},
"SceneObj_Gear_Gate_DungeonGate01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Gate_DungeonGate02": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_DungeonGate02",
"abilityName": "SceneObj_Gear_Gate_DungeonGate02",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Close": ["Audio_SceneObj_Gear_DungeonGate02_Close"],
"Gate_Lock": [],
"Gate_Unlock": []
},
"cullingModelAlwaysAnimate": true
},
"Gate_Open": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Open": ["Audio_SceneObj_Gear_DungeonGate02_Open"]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Gate_DungeonGate03": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Gate_DungeonGate03_Ability",
"abilityName": "SceneObj_Gear_Gate_DungeonGate03_Ability",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Close": ["Audio_SceneObj_Gear_DungeonGate03_Close"],
"Gate_Lock": [],
"Gate_Unlock": []
}
},
"Gate_Open": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Open": ["Audio_SceneObj_Gear_DungeonGate03_Open"]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Gate_DungeonGate04": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Idle": [],
"Active": ["Audio_SceneObj_Gear_Gate_DungeonGate04_Open"],
"Opened": [],
"Closing": ["Audio_SceneObj_Gear_Gate_DungeonGate04_Close"]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Gate_IronFence": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Close": [
"Eff_IronFence_Down",
"Audio_SceneObj_IronFence_Close"
],
"Gate_Open": ["Eff_IronFence_Up", "Audio_SceneObj_IronFence_Open"]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Gate_PfDungeon_Door02": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Close": [
"Audio_SceneObj_Gear_PFDungeon_Door02_Close",
"ShowCollider"
],
"Gate_Open": ["Audio_SceneObj_Gear_PFDungeon_Door02_Open"],
"Gate_Unlock": [],
"Gate_Lock": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Gate_HiliSleepingGroup02": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Gate_Close": [
"Eff_IronFence_Down",
"Audio_SceneObj_IronFence_Close"
],
"Gate_Open": ["Eff_IronFence_Up", "Audio_SceneObj_IronFence_Open"]
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Gate_Seal_Ring": {
"$type": "ConfigGadget",
"common": {
"viewSize": 10.0
},
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 4.0,
"dieForceDisappearTime": 4.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
}
]
}
},
"SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01",
"abilityName": "SceneObj_Level_Common_Property_Ani_Prop_HiddenDoor_01",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Open": [
"HiddenDoor_ColliderClosed_Disappear",
"HiddenDoor_ColliderOpened_Appear"
],
"Opened": [
"HiddenDoor_ColliderClosed_Disappear",
"HiddenDoor_ColliderOpened_Appear"
],
"Closing": [
"HiddenDoor_ColliderClosed_Appear",
"HiddenDoor_ColliderOpened_Disappear"
],
"Closed": [
"HiddenDoor_ColliderClosed_Appear",
"HiddenDoor_ColliderOpened_Disappear"
]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "State",
"value": 201
}
]
}
},
"SceneObj_Homeworld_Ani_Interior_Common_Room_Door_01_WhiteBox": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Homeworld_Ani_Interior_Common_Room_Door_01_WhiteBox_Ability",
"abilityOverride": ""
}
],
"misc": {
"MHFAGMEFPLE": {},
"escapeEffect": ""
}
},
"SceneObj_Area_Ly_Property_Build_DahakaEntry_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_DahakaEntry_01"
},
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Area_Ly_Property_Build_DahakaEntry_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_CommonRockGate_03",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Build_CommonRockGate_04",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_RuinTrapDoor_01",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
}
}