mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
3098 lines
76 KiB
JSON
3098 lines
76 KiB
JSON
{
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|
"SceneObj_Gear_Combat_Spray_Fire_Rotating": {
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"$type": "ConfigGadget",
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|
"common": {
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|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
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|
"scaleZ": 0.4000000059604645
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|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 200.0,
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|
"weight": 50.0,
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|
"isLockHP": true,
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|
"isGhostToAllied": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
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|
"dieDisappearEffect": ""
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|
}
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|
},
|
|
"attackAttenuation": "",
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|
"abilities": [
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{
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"abilityID": "FireSpray",
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|
"abilityName": "SceneObj_Gear_Combat_Spray_Fire_Rotating",
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|
"abilityOverride": ""
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|
}
|
|
],
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|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Stop": {
|
|
"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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|
"Ani_Gear_Spray_End": [
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|
"Audio_Gear_Spray_Ice_End",
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|
"Audio_Gear_Spray_Ice_Loop_End"
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|
],
|
|
"Ani_Gear_Spray_Rest": []
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|
},
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"]
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|
},
|
|
"Start": {
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|
"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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|
"Ani_Gear_Spray_Active": []
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|
},
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"]
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|
},
|
|
"Idle": {
|
|
"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
|
|
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
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|
},
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|
"resetAnimatorTriggerOnExit": ["DoSkill"]
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|
}
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|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
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|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
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|
},
|
|
{
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|
"$type": "ConfigGadgetStateSetAnimInt",
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|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
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|
"value": 201
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|
},
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|
{
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|
"$type": "ConfigGadgetStateSetAnimInt",
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"gadgetState": "GearStop",
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"intID": "GadgetState"
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}
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]
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}
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},
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"SceneObj_Gear_Combat_Spray_Fire": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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|
"$type": "ConfigEffectAttachMesh",
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|
"mesh": "EffectMesh"
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|
},
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 200.0,
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|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignorePurgeRate": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
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|
"dieDisappearEffect": ""
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|
}
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|
},
|
|
"attackAttenuation": "",
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|
"abilities": [
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{
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"abilityID": "FireSpray",
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"abilityName": "SceneObj_Gear_Combat_Spray_Fire",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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|
"defaultLayer": {
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|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
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|
"Stop": {
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|
"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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|
"Ani_Gear_Spray_End": [
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"Audio_Gear_Spray_Ice_End",
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"Audio_Gear_Spray_Ice_Loop_End"
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],
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|
"Ani_Gear_Spray_Rest": []
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},
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"resetAnimatorTriggerOnExit": ["DoSkill"]
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},
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"Start": {
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|
"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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|
"Ani_Gear_Spray_Active": []
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|
},
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"resetAnimatorTriggerOnExit": ["DoSkill"]
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},
|
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"Idle": {
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"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
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},
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"resetAnimatorTriggerOnExit": ["DoSkill"]
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}
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}
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}
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState"
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},
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"gadgetState": "GearStart",
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"intID": "GadgetState",
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"value": 201
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},
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"gadgetState": "GearStop",
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"intID": "GadgetState"
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}
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]
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}
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},
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"SceneObj_Gear_Combat_Shooter_Elec": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox",
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"scaleZ": 0.4000000059604645
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}
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},
|
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"headControl": {
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"$type": "ConfigHeadControl",
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"useHeadControl": true,
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"maxYawDegree": 60.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 150.0,
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"weight": 50.0,
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"isLockHP": true,
|
|
"isGhostToAllied": true
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},
|
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"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"dieForceDisappearTime": 3.0,
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"dieDisappearEffect": ""
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}
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},
|
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"attackAttenuation": "",
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|
"abilities": [
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{
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"abilityID": "Shooter_Shoot",
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"abilityName": "SceneObj_Gear_Combat_Shoot_Elec_test",
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"abilityOverride": ""
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},
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{
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"abilityID": "Shooter_DenyLockOn",
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"abilityName": "SceneObj_Gear_Combat_Shoot_Denylockon",
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"abilityOverride": ""
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},
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{
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"abilityID": "Shooter_Charging",
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"abilityName": "SceneObj_Gear_Combat_Shoot_Charging",
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"abilityOverride": ""
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},
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{
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"abilityID": "Shooter_Warning",
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"abilityName": "SceneObj_Gear_Combat_Shoot_Warning",
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"abilityOverride": ""
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},
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{
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"abilityID": "Shooter_Aiming",
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"abilityName": "SceneObj_Gear_Combat_Shoot_Aiming",
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"abilityOverride": ""
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}
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],
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"misc": {
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"gear": {
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"gearType": "Ray",
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"startElemType": "Electric",
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"startLastTime": 16,
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"stopLastTime": 8
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},
|
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"escapeEffect": ""
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},
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"stateLayers": {
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"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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|
"stateIDs": {
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"Born": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Ani_Gear_Shooter_Born": []
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},
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"resetAnimatorTriggerOnExit": ["DoSkill"]
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},
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"Normal": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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|
"Ani_Gear_Shooter_Sleep": []
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},
|
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"canDoSkill": true,
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|
"resetAnimatorTriggerOnExit": ["DoSkill"]
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},
|
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"Active": {
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|
"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Ani_Gear_Shooter_Activing": []
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},
|
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"canDoSkill": true,
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"resetAnimatorTriggerOnExit": ["DoSkill"]
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},
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|
"Charge": {
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"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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"Ani_Gear_Shooter_Charge": []
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|
},
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"resetAnimatorTriggerOnExit": ["DoSkill"]
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},
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"Shoot": {
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"$type": "ConfigNormalStateIDInfo",
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|
"animatorStates": {
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"Ani_Gear_Shooter_Shoot": ["Gear_Shooter_Elec"]
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|
},
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"aibeta": {
|
|
"enable": true,
|
|
"moveSetting": {
|
|
"enable": false,
|
|
"navMeshAgentName": "Undead01"
|
|
},
|
|
"sensing": {
|
|
"settings": {
|
|
"DefaultSetting": {
|
|
"viewRange": 15.0,
|
|
"horizontalFov": 180.0,
|
|
"verticalFov": 30.0,
|
|
"feelRange": 2.0
|
|
}
|
|
}
|
|
},
|
|
"threat": {
|
|
"clearThreatTargetDistance": 15.0,
|
|
"clearThreatEdgeDistance": 0.0,
|
|
"clearThreatTimerByDistance": 0.10000000149011612,
|
|
"viewThreatGrow": 20.0,
|
|
"feelThreatGrow": 20.0,
|
|
"threatDecreaseSpeed": 10.0
|
|
},
|
|
"defendArea": {
|
|
"defendRange": 15.0
|
|
},
|
|
"skills": {
|
|
"1": {
|
|
"name": "Shoot",
|
|
"castCondition": {
|
|
"pose": [3],
|
|
"maxTargetAngleXZ": 50.0,
|
|
"pickRangeMax": 20.0
|
|
},
|
|
"cd": 5.0,
|
|
"cdUpperRange": 5.0,
|
|
"publicCDGroup": "",
|
|
"stateIDs": ["Active"],
|
|
"flagTargetReachable": "10",
|
|
"flagSelfOnTemplateCollider": "01",
|
|
"flagSelfInZone": "10",
|
|
"flagTargetInZone": "11"
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Test_FM03": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_Spray_Ice_Rotating",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"target": "GroupGadgetEntity",
|
|
"attachPoint": "FollowMove02",
|
|
"followRotation": true
|
|
},
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Attack": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_End": [
|
|
"Audio_Gear_Spray_Ice_End",
|
|
"Audio_Gear_Spray_Ice_Loop_End"
|
|
]
|
|
}
|
|
},
|
|
"Idle": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
|
|
}
|
|
},
|
|
"Reset": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_Rest": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Test_FM01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "FireSpray",
|
|
"abilityName": "SceneObj_Gear_Combat_Spray_Fire_Rotating",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"target": "GroupGadgetEntity",
|
|
"attachPoint": "FollowMove02",
|
|
"followRotation": true
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Stop": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_End": [
|
|
"Audio_Gear_Spray_Ice_End",
|
|
"Audio_Gear_Spray_Ice_Loop_End"
|
|
],
|
|
"Ani_Gear_Spray_Rest": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"]
|
|
},
|
|
"Start": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_Active": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"]
|
|
},
|
|
"Idle": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["DoSkill"]
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_SpikeTrap": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 100.0,
|
|
"attack": 10.0,
|
|
"weight": 75.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "ATK",
|
|
"abilityName": "SceneObj_Gear_Combat_Test_FieldExplode",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR3",
|
|
"KAMPCBALFMH": "",
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"triggerCount": 1,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Spray_Fire_Reform": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_Spray_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Stop": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_End": [
|
|
"Audio_Gear_Spray_Ice_End",
|
|
"Audio_Gear_Spray_Ice_Loop_End"
|
|
],
|
|
"Ani_Gear_Spray_Rest": []
|
|
}
|
|
},
|
|
"Start": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_Active": []
|
|
}
|
|
},
|
|
"Idle": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_ElemCore_Reform": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
},
|
|
"viewSize": 2.0,
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_ElemCore_Reform_Interact",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"target": "GroupGadgetEntity",
|
|
"attachPoint": "ElemCore",
|
|
"followRotation": true
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.0999999046325684
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showDistance": 0.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_GroupTrigger": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Gear_Combat_WindCreate_Gear": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_WindCreate_Gear",
|
|
"abilityName": "SceneObj_Gear_Combat_WindCreate_Gear",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Environment_DungeonWindField_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Environment_DungeonWindField_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"keepModifierOutSight": false
|
|
},
|
|
"SceneObj_Gear_Combat_Power_Charge": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Power_Charge",
|
|
"abilityName": "SceneObj_Gear_Combat_Power_Charge",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stage_Ani_Grear_Dungeon_Electric_Enabled": [],
|
|
"Ani_Gear_Dungeon_Electric_Source_ToDisabled": [],
|
|
"Stage_Ani_Grear_Dungeon_Electric_Disable": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Stage_Ani_Grear_Dungeon_Electric_Enabled",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_electric_switchOn_lp"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Stage_Ani_Grear_Dungeon_Electric_Enabled",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStop",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 202,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Power_Charge_Dungeon": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 100.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Power_Charge",
|
|
"abilityName": "SceneObj_Gear_Combat_Power_Charge",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "attachPoint3",
|
|
"offset": {
|
|
"y": 1.5
|
|
},
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Power_Charge_Tmp": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Power_Charge",
|
|
"abilityName": "SceneObj_Gear_Combat_Power_Charge",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 8.0
|
|
},
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 1.5
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Electric_Pile02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1",
|
|
"overrideRange": 5.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Electric_Pile02",
|
|
"abilityName": "SceneObj_Gear_Combat_Electric_Pile02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Combat_Electric_Pile_Dungeon": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Electric_Pile_Dungeon",
|
|
"abilityName": "SceneObj_Gear_Combat_Electric_Pile_Dungeon",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 1.5
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "bulletAim"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 5000.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Avatar&Monster_Lv4"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 0.4000000059604645,
|
|
"dieForceDisappearTime": 0.4000000059604645,
|
|
"dieDisappearEffect": "",
|
|
"dieModelFadeDelay": 0.4000000059604645
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_State",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Shooter_Targetting",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Targetting",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Shooter_Charging",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Charging",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Shooter_Shooting",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Shooting",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Born": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Born": []
|
|
}
|
|
},
|
|
"Normal": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Sleep": ["SentryTurrets_Hitbox_On"]
|
|
},
|
|
"canDoSkill": true
|
|
},
|
|
"Active": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Activing": ["SentryTurrets_Hitbox_On"]
|
|
},
|
|
"canDoSkill": true
|
|
},
|
|
"Charge": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Charge": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["Fire"]
|
|
},
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Shoot": []
|
|
},
|
|
"resetAnimatorTriggerOnExit": ["Fire"]
|
|
},
|
|
"Rise": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Rise": []
|
|
}
|
|
},
|
|
"Die": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Prop_SentryTurrets_Die": []
|
|
}
|
|
},
|
|
"Default": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Ani_Gear_Shooter_Default": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"aibeta": {
|
|
"enable": true,
|
|
"moveSetting": {
|
|
"enable": false,
|
|
"navMeshAgentName": "Undead01"
|
|
}
|
|
},
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "ConfigControlPart",
|
|
"angularSpeed": 60.0,
|
|
"partRootName": "LaserControl",
|
|
"doOnUnEabled": "RotateToForward",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 360.0
|
|
}
|
|
]
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "GadgetState",
|
|
"value": 201
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction1",
|
|
"intID": "GadgetState",
|
|
"value": 203
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "GadgetState",
|
|
"value": 202
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "LaserControl",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showDistance": 25.0,
|
|
"showHPBar": true,
|
|
"size": "Grand"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_DropIce": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_DropIce",
|
|
"abilityName": "SceneObj_Gear_Combat_DropIce",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "RectW10L10H30",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"gear": {
|
|
"startElemType": "Ice"
|
|
},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"Hili_Electric_Throw_Test": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"mass": 5.0,
|
|
"affectedByWorld": true,
|
|
"checkInSurface": true,
|
|
"scale": 1.149999976158142
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Hili_Electric_Throw_Explode_Test",
|
|
"abilityName": "Hili_Electric_Throw_Explode_Test",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Hili_Electric_Throw_Bullet_TriggerOpen_Test",
|
|
"abilityName": "Hili_Electric_Throw_Bullet_TriggerOpen_Test",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 3.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigParabolaBulletMove",
|
|
"velocityForce": {
|
|
"includeForces": ["RetreatType", "RetreatAirType", "WindZoneType"]
|
|
},
|
|
"speed": 15.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleRotating",
|
|
"angularVelocity": {
|
|
"x": -900.0
|
|
}
|
|
},
|
|
"angleOffHor": 45.0,
|
|
"gravityOfAcceleration": 10.0,
|
|
"correction": {
|
|
"$type": "ConfigParabolaBulletMoveCorrection",
|
|
"deviation": 1.0,
|
|
"fixAngleOfVer": 15.0,
|
|
"minSpeed": 5.0,
|
|
"maxSpeed": 20.0
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"bornWithTriggerEnabled": false
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Hili_Electric_Throw_Explode_Test"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "Hili_Electric_Throw_Explode_Test"
|
|
}
|
|
]
|
|
},
|
|
"equipment": {
|
|
"attachTo": "equip03",
|
|
"subAttachTo": "",
|
|
"auxToTrans": "",
|
|
"equipEntityType": "Spear"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_DropIce_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_DropIce_Crash",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 3.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0,
|
|
"acceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Alliance"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Combat_DropIce_Crash"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_EnergyTmp": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_EnergyTmp",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Combat_DropedIce": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_DropedIce",
|
|
"abilityName": "SceneObj_Gear_Combat_DropedIce",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"gear": {
|
|
"startElemType": "Ice"
|
|
},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser_Stable": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Stable_State",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser_Stable_HitPlayer": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Laser_Stable_HitPlayer",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser_Moveable": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Shooter_Laser_Moveable",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser_Moveable_Gongzi": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Shooter_Laser_Moveable_Gongzi",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Electric_Pile_Moveable": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Electric_Pile02",
|
|
"abilityName": "SceneObj_Gear_Combat_Electric_Pile02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"target": "GroupGadgetEntity",
|
|
"attachPoint": "FollowMove03",
|
|
"followRotation": true
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 1.5
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Shooter_Laser_Moveable_Test": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox",
|
|
"scaleZ": 0.4000000059604645
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 150.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Shooter_State",
|
|
"abilityName": "SceneObj_Gear_Combat_Shooter_Laser_Moveable_Test",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR10",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Piranha": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Piranha",
|
|
"abilityName": "SceneObj_Gear_Combat_Piranha",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Piranha_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_Piranha_Crash",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "SceneObj_Gear_Combat_Piranha_End",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 0.5
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 10.0,
|
|
"acceleration": 10.0,
|
|
"canBornInWater": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Combat_Piranha_Crash"
|
|
}
|
|
],
|
|
"triggerLifeOverActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Combat_Piranha_End"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_Xiangling_IceGear_Controller": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_Xiangling_IceGear_Controller",
|
|
"abilityName": "SceneObj_Gear_Combat_Xiangling_IceGear_Controller",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"escapeEffect": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_MonseterPowerUp": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stop": ["ShowCollider"],
|
|
"Close": ["ShowCollider"],
|
|
"Open": ["HideCollider"],
|
|
"Start": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_MonseterPowerUp_Thorns": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "MonsterPowerUp_Amplifier_Electric",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Electric",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stop": ["ShowCollider"],
|
|
"Close": ["ShowCollider"],
|
|
"Open": ["HideCollider"],
|
|
"Start": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_MonseterPowerUp_RandomThunder": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "MonsterAffix_WhiteBox_RandomThunder",
|
|
"abilityName": "MonsterAffix_WhiteBox_RandomThunder",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stop": ["ShowCollider"],
|
|
"Close": ["ShowCollider"],
|
|
"Open": ["HideCollider"],
|
|
"Start": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_MonseterPowerUp_EnergyLeakage": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "MonsterPowerUp_Amplifier_Fire",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stop": ["ShowCollider"],
|
|
"Close": ["ShowCollider"],
|
|
"Open": ["HideCollider"],
|
|
"Start": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Start",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_monsterPowerUp_thorns_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Stop",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_monsterPowerUp_loop"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Start",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_monsterPowerUp_thorns_loop"
|
|
}
|
|
},
|
|
{
|
|
"currentStateName": "Stop",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_monsterPowerUp_loop"
|
|
}
|
|
}
|
|
]
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_monsterPowerUp_stopALL"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_monsterPowerUp_stopALL"
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_MonseterPowerUp_CoolDown_Increase": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isGhostToAllied": true,
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|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
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|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "MonsterPowerUp_Amplifier_Ice",
|
|
"abilityName": "MonsterPowerUp_Amplifier_Ice",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Stop": ["ShowCollider"],
|
|
"Close": ["ShowCollider"],
|
|
"Open": ["HideCollider"],
|
|
"Start": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_QingceTreasure_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
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|
"HP": 99999.0,
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|
"attack": 20.0,
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|
"weight": 50.0,
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|
"isLockHP": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
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|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_Combat_QingceTreasure_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0,
|
|
"acceleration": 10.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Combat_QingceTreasure_Bullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_CampEnhancer_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 5000.0,
|
|
"attack": 1.0,
|
|
"defense": 1.0,
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|
"isGhostToAllied": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gear_Lv3"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CampEnhancer_01_Ability",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR50",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"campType": "AllExceptSelf",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "HpBarNode",
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|
"offset": {
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|
"y": 1.7999999523162842
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|
},
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|
"radiusOffset": 1.5,
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|
"showDistance": 48.0,
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|
"showHPBar": true,
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|
"shieldBarOnly": true
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|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_CampEnhancerBase_01": {
|
|
"$type": "ConfigGadget",
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|
"combat": {
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|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CampEnhancerBase_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_Combat_TracingEnergyBall_CreatorGadget": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_TracingEnergyBall_CreatorGadget",
|
|
"abilityName": "SceneObj_Gear_Combat_TracingEnergyBall_CreatorGadget",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeInfinite": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_TracingEnergyBall": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_TracingEnergyBall",
|
|
"abilityName": "SceneObj_Gear_Combat_TracingEnergyBall",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 30.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigItanoCircusBulletMove",
|
|
"speed": 1.0,
|
|
"maxSpeed": 15.0,
|
|
"minSpeed": 1.0,
|
|
"anglerVelocity": 1080.0,
|
|
"acceleration": 0.30000001192092896,
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|
"canBornInWater": true,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
},
|
|
"delay": 2.0,
|
|
"stickToGround": {
|
|
"maxStepHeight": 4.0,
|
|
"maxSlopeAngle": 30.0,
|
|
"heightToGround": 0.20000000298023224,
|
|
"flexibleRange": 0.10000000149011612,
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|
"unstickWhenDownSlide": "Keep",
|
|
"unstickWhenUpSlide": "Keep"
|
|
},
|
|
"itanoCircusStartAngler": 60.0,
|
|
"guidanceMinAnglerVelocity": 1080.0,
|
|
"guidanceDuration": 20.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 0.4000000059604645,
|
|
"targetType": "All",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Combat_TracingEnergyBall"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_TracingEnergyBall_HighSpeed": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_TracingEnergyBall",
|
|
"abilityName": "SceneObj_Gear_Combat_TracingEnergyBall",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 30.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigItanoCircusBulletMove",
|
|
"speed": 3.0,
|
|
"maxSpeed": 15.0,
|
|
"minSpeed": 1.0,
|
|
"anglerVelocity": 1080.0,
|
|
"acceleration": 0.30000001192092896,
|
|
"canBornInWater": true,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
},
|
|
"delay": 2.0,
|
|
"stickToGround": {
|
|
"maxStepHeight": 4.0,
|
|
"maxSlopeAngle": 30.0,
|
|
"heightToGround": 0.20000000298023224,
|
|
"flexibleRange": 0.10000000149011612,
|
|
"unstickWhenDownSlide": "Keep",
|
|
"unstickWhenUpSlide": "Keep"
|
|
},
|
|
"itanoCircusStartAngler": 60.0,
|
|
"guidanceMinAnglerVelocity": 1080.0,
|
|
"guidanceDuration": 20.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 0.4000000059604645,
|
|
"targetType": "All",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_Combat_TracingEnergyBall"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_ThunderArea": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_ThunderStorm_Manager",
|
|
"abilityName": "SceneObj_Gear_Combat_ThunderStorm_Manager",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeInfinite": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_ThunderArea_ForTower": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "SceneObj_Gear_Combat_ThunderStorm_Manager",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "SceneObj_Gear_Combat_ThunderStorm_Manager_ModifyType1",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeInfinite": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_ThunderArea_Stage1": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Combat_ThunderStorm",
|
|
"abilityName": "SceneObj_Gear_Combat_ThunderStorm",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.10000000149011612,
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_Combat_ThunderArea_Stage2": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
|
|
"defense": 999999.0,
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"weight": 251.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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|
}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_Combat_ThunderStorm",
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"abilityName": "SceneObj_Gear_Combat_ThunderStorm",
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"abilityOverride": ""
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}
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|
],
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"field": {
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"concernType": "AllAvatars",
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|
"shape": "",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.10000000149011612,
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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}
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|
},
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|
"SceneObj_Gear_Combat_ThunderArea_Stage3": {
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|
"$type": "ConfigGadget",
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"common": {
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|
"effectAttachShape": {
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"$type": "ConfigEffectAttachBox"
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}
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},
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"combat": {
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"property": {
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"HP": 1000000000.0,
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"attack": 15.0,
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"defense": 999999.0,
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"weight": 251.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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|
"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Gear_Combat_ThunderStorm",
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"abilityName": "SceneObj_Gear_Combat_ThunderStorm",
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"abilityOverride": ""
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}
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],
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"field": {
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|
"concernType": "AllAvatars",
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|
"shape": "",
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|
"KAMPCBALFMH": "",
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|
"triggerInfinite": true,
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|
"lifeInfinite": true,
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|
"checkInterval": 0.10000000149011612,
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|
"LDGNENDEGBL": "",
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|
"LNCPECCMIMC": ""
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|
}
|
|
},
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|
"SceneObj_Stages_Property_Prop_StaticThunderArea_01": {
|
|
"$type": "ConfigGadget",
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|
"common": {
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|
"effectAttachShape": {
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|
"$type": "ConfigEffectAttachBox"
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|
}
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|
},
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|
"combat": {
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|
"property": {
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|
"HP": 1000000000.0,
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|
"attack": 15.0,
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|
"defense": 999999.0,
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|
"weight": 251.0,
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|
"isLockHP": true,
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"isGhostToAllied": true,
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|
"canTriggerBullet": false
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|
},
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|
"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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|
"muteAllHitEffect": true,
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|
"muteAllHitText": true
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|
},
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|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Stages_Property_Prop_StaticThunderArea_01_Ability",
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|
"abilityOverride": ""
|
|
}
|
|
]
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|
},
|
|
"SceneObj_Stages_Property_Prop_StaticThunderArea_01_Hard": {
|
|
"$type": "ConfigGadget",
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|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
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|
},
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|
"combat": {
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|
"property": {
|
|
"HP": 1000000000.0,
|
|
"attack": 15.0,
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|
"defense": 999999.0,
|
|
"weight": 251.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
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|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
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|
"hitBloodEffect": "",
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|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_StaticThunderArea_01_Ability",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_StaticThunderArea_01_Hard_GlobalValue",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_01",
|
|
"abilityName": "SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_01",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand",
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_02",
|
|
"abilityName": "SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_02",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Scene_RockGadget_Summon_Detect",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "RootNode",
|
|
"radiusOffset": 3.0,
|
|
"showDistance": 48.0,
|
|
"showHPBar": true,
|
|
"size": "Grand",
|
|
"shieldBarOnly": true
|
|
}
|
|
}
|
|
}
|