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GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Gear_Combat.json
2023-03-01 06:41:51 +08:00

3098 lines
76 KiB
JSON

{
"SceneObj_Gear_Combat_Spray_Fire_Rotating": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "FireSpray",
"abilityName": "SceneObj_Gear_Combat_Spray_Fire_Rotating",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Stop": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_End": [
"Audio_Gear_Spray_Ice_End",
"Audio_Gear_Spray_Ice_Loop_End"
],
"Ani_Gear_Spray_Rest": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Start": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Active": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Idle": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Combat_Spray_Fire": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "FireSpray",
"abilityName": "SceneObj_Gear_Combat_Spray_Fire",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Stop": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_End": [
"Audio_Gear_Spray_Ice_End",
"Audio_Gear_Spray_Ice_Loop_End"
],
"Ani_Gear_Spray_Rest": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Start": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Active": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Idle": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Combat_Shooter_Elec": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"headControl": {
"$type": "ConfigHeadControl",
"useHeadControl": true,
"maxYawDegree": 60.0
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 150.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_Shoot",
"abilityName": "SceneObj_Gear_Combat_Shoot_Elec_test",
"abilityOverride": ""
},
{
"abilityID": "Shooter_DenyLockOn",
"abilityName": "SceneObj_Gear_Combat_Shoot_Denylockon",
"abilityOverride": ""
},
{
"abilityID": "Shooter_Charging",
"abilityName": "SceneObj_Gear_Combat_Shoot_Charging",
"abilityOverride": ""
},
{
"abilityID": "Shooter_Warning",
"abilityName": "SceneObj_Gear_Combat_Shoot_Warning",
"abilityOverride": ""
},
{
"abilityID": "Shooter_Aiming",
"abilityName": "SceneObj_Gear_Combat_Shoot_Aiming",
"abilityOverride": ""
}
],
"misc": {
"gear": {
"gearType": "Ray",
"startElemType": "Electric",
"startLastTime": 16,
"stopLastTime": 8
},
"escapeEffect": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Born": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Born": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Normal": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Sleep": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Active": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Activing": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Charge": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Charge": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Shoot": ["Gear_Shooter_Elec"]
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
}
}
}
},
"aibeta": {
"enable": true,
"moveSetting": {
"enable": false,
"navMeshAgentName": "Undead01"
},
"sensing": {
"settings": {
"DefaultSetting": {
"viewRange": 15.0,
"horizontalFov": 180.0,
"verticalFov": 30.0,
"feelRange": 2.0
}
}
},
"threat": {
"clearThreatTargetDistance": 15.0,
"clearThreatEdgeDistance": 0.0,
"clearThreatTimerByDistance": 0.10000000149011612,
"viewThreatGrow": 20.0,
"feelThreatGrow": 20.0,
"threatDecreaseSpeed": 10.0
},
"defendArea": {
"defendRange": 15.0
},
"skills": {
"1": {
"name": "Shoot",
"castCondition": {
"pose": [3],
"maxTargetAngleXZ": 50.0,
"pickRangeMax": 20.0
},
"cd": 5.0,
"cdUpperRange": 5.0,
"publicCDGroup": "",
"stateIDs": ["Active"],
"flagTargetReachable": "10",
"flagSelfOnTemplateCollider": "01",
"flagSelfInZone": "10",
"flagTargetInZone": "11"
}
}
}
},
"SceneObj_Gear_Combat_Test_FM03": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Combat_Spray_Ice_Rotating",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"target": "GroupGadgetEntity",
"attachPoint": "FollowMove02",
"followRotation": true
},
"misc": {
"escapeEffect": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Attack": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_End": [
"Audio_Gear_Spray_Ice_End",
"Audio_Gear_Spray_Ice_Loop_End"
]
}
},
"Idle": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
}
},
"Reset": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Rest": []
}
}
}
}
}
},
"SceneObj_Gear_Combat_Test_FM01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "FireSpray",
"abilityName": "SceneObj_Gear_Combat_Spray_Fire_Rotating",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"target": "GroupGadgetEntity",
"attachPoint": "FollowMove02",
"followRotation": true
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Stop": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_End": [
"Audio_Gear_Spray_Ice_End",
"Audio_Gear_Spray_Ice_Loop_End"
],
"Ani_Gear_Spray_Rest": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Start": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Active": []
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Idle": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
},
"resetAnimatorTriggerOnExit": ["DoSkill"]
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Combat_SpikeTrap": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 100.0,
"attack": 10.0,
"weight": 75.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ATK",
"abilityName": "SceneObj_Gear_Combat_Test_FieldExplode",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR3",
"KAMPCBALFMH": "",
"lifeInfinite": true,
"checkInterval": 0.5,
"triggerCount": 1,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Combat_Spray_Fire_Reform": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Combat_Spray_Fire",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Stop": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_End": [
"Audio_Gear_Spray_Ice_End",
"Audio_Gear_Spray_Ice_Loop_End"
],
"Ani_Gear_Spray_Rest": []
}
},
"Start": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Active": []
}
},
"Idle": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Spray_Start": ["Audio_Gear_Spray_Ice_Start"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState"
}
]
}
},
"SceneObj_Gear_Combat_ElemCore_Reform": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachMesh",
"mesh": "EffectMesh"
},
"viewSize": 2.0,
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Combat_ElemCore_Reform_Interact",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"target": "GroupGadgetEntity",
"attachPoint": "ElemCore",
"followRotation": true
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.0999999046325684
},
"radiusOffset": 1.0,
"showDistance": 0.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Combat_GroupTrigger": {
"$type": "ConfigGadget",
"attackAttenuation": ""
},
"SceneObj_Gear_Combat_WindCreate_Gear": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_WindCreate_Gear",
"abilityName": "SceneObj_Gear_Combat_WindCreate_Gear",
"abilityOverride": ""
}
]
},
"SceneObj_Environment_DungeonWindField_Controller": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 1.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_DungeonWindField_Controller",
"abilityOverride": ""
}
],
"keepModifierOutSight": false
},
"SceneObj_Gear_Combat_Power_Charge": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Power_Charge",
"abilityName": "SceneObj_Gear_Combat_Power_Charge",
"abilityOverride": ""
}
],
"misc": {
"escapeEffect": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Stage_Ani_Grear_Dungeon_Electric_Enabled": [],
"Ani_Gear_Dungeon_Electric_Source_ToDisabled": [],
"Stage_Ani_Grear_Dungeon_Electric_Disable": []
}
}
}
}
},
"audio": {
"$type": "ConfigGadgetAudio",
"CBJGDOAHMDC": "",
"animAudio": {
"onTransitionIn": [
{
"currentStateName": "Stage_Ani_Grear_Dungeon_Electric_Enabled",
"audioEvent": {
"text": "Play_amb_sceneObj_gear_electric_switchOn_lp"
}
}
],
"onTransitionOut": [
{
"currentStateName": "Stage_Ani_Grear_Dungeon_Electric_Enabled",
"audioEvent": {
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
}
}
]
},
"disableEvent": {
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
},
"destroyEvent": {
"text": "Stop_amb_sceneObj_gear_electric_switchOn_lp"
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStop",
"parameter": "gadgetState",
"type": "Int",
"value": 202,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Dungeon_Electric_Source"
}
]
}
},
"SceneObj_Gear_Combat_Power_Charge_Dungeon": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 100.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Power_Charge",
"abilityName": "SceneObj_Gear_Combat_Power_Charge",
"abilityOverride": ""
}
],
"misc": {
"escapeEffect": ""
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "attachPoint3",
"offset": {
"y": 1.5
},
"radiusOffset": 3.0,
"showDistance": 48.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_Gear_Combat_Power_Charge_Tmp": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Power_Charge",
"abilityName": "SceneObj_Gear_Combat_Power_Charge",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 8.0
},
"misc": {
"escapeEffect": ""
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 1.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Combat_Electric_Pile02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1",
"overrideRange": 5.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Electric_Pile02",
"abilityName": "SceneObj_Gear_Combat_Electric_Pile02",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Combat_Electric_Pile_Dungeon": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Electric_Pile_Dungeon",
"abilityName": "SceneObj_Gear_Combat_Electric_Pile_Dungeon",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 1.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Combat_Shooter_Laser": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"specialPoint": {
"elementAbsorb": "RootNode",
"elementPendant": "",
"elementDrop": "RootNode",
"bulletAim": "bulletAim"
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 150.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Avatar&Monster_Lv4"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 0.4000000059604645,
"dieForceDisappearTime": 0.4000000059604645,
"dieDisappearEffect": "",
"dieModelFadeDelay": 0.4000000059604645
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_State",
"abilityName": "SceneObj_Gear_Combat_Laser_State",
"abilityOverride": ""
},
{
"abilityID": "Shooter_Targetting",
"abilityName": "SceneObj_Gear_Combat_Laser_Targetting",
"abilityOverride": ""
},
{
"abilityID": "Shooter_Charging",
"abilityName": "SceneObj_Gear_Combat_Laser_Charging",
"abilityOverride": ""
},
{
"abilityID": "Shooter_Shooting",
"abilityName": "SceneObj_Gear_Combat_Laser_Shooting",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
},
"misc": {
"escapeEffect": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Born": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Born": []
}
},
"Normal": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Sleep": ["SentryTurrets_Hitbox_On"]
},
"canDoSkill": true
},
"Active": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Activing": ["SentryTurrets_Hitbox_On"]
},
"canDoSkill": true
},
"Charge": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Charge": []
},
"resetAnimatorTriggerOnExit": ["Fire"]
},
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Shoot": []
},
"resetAnimatorTriggerOnExit": ["Fire"]
},
"Rise": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Rise": []
}
},
"Die": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Prop_SentryTurrets_Die": []
}
},
"Default": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Ani_Gear_Shooter_Default": []
}
}
}
}
},
"aibeta": {
"enable": true,
"moveSetting": {
"enable": false,
"navMeshAgentName": "Undead01"
}
},
"partControl": {
"parts": [
{
"$type": "ConfigControlPart",
"angularSpeed": 60.0,
"partRootName": "LaserControl",
"doOnUnEabled": "RotateToForward",
"forwardByTransName": "",
"limitHorizontal": 360.0,
"limitVertical": 360.0
}
]
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStart",
"intID": "GadgetState",
"value": 201
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearAction1",
"intID": "GadgetState",
"value": 203
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "GearStop",
"intID": "GadgetState",
"value": 202
}
]
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "LaserControl",
"offset": {
"y": 2.0
},
"radiusOffset": 1.0,
"showDistance": 25.0,
"showHPBar": true,
"size": "Grand"
}
},
"SceneObj_Gear_Combat_DropIce": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_DropIce",
"abilityName": "SceneObj_Gear_Combat_DropIce",
"abilityOverride": ""
}
],
"field": {
"shape": "RectW10L10H30",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"gear": {
"startElemType": "Ice"
},
"escapeEffect": ""
}
},
"Hili_Electric_Throw_Test": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 5.0,
"affectedByWorld": true,
"checkInSurface": true,
"scale": 1.149999976158142
},
"combat": {
"property": {
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"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Hili_Electric_Throw_Explode_Test",
"abilityName": "Hili_Electric_Throw_Explode_Test",
"abilityOverride": ""
},
{
"abilityID": "Hili_Electric_Throw_Bullet_TriggerOpen_Test",
"abilityName": "Hili_Electric_Throw_Bullet_TriggerOpen_Test",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 3.0
},
"move": {
"$type": "ConfigParabolaBulletMove",
"velocityForce": {
"includeForces": ["RetreatType", "RetreatAirType", "WindZoneType"]
},
"speed": 15.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleRotating",
"angularVelocity": {
"x": -900.0
}
},
"angleOffHor": 45.0,
"gravityOfAcceleration": 10.0,
"correction": {
"$type": "ConfigParabolaBulletMoveCorrection",
"deviation": 1.0,
"fixAngleOfVer": 15.0,
"minSpeed": 5.0,
"maxSpeed": 20.0
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"bornWithTriggerEnabled": false
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Hili_Electric_Throw_Explode_Test"
}
],
"triggerLifeOverActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "Hili_Electric_Throw_Explode_Test"
}
]
},
"equipment": {
"attachTo": "equip03",
"subAttachTo": "",
"auxToTrans": "",
"equipEntityType": "Spear"
}
},
"SceneObj_Gear_Combat_DropIce_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
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"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Combat_DropIce_Crash",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 3.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Alliance"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_Combat_DropIce_Crash"
}
]
}
},
"SceneObj_Gear_Combat_EnergyTmp": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Combat_EnergyTmp",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_Combat_DropedIce": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_DropedIce",
"abilityName": "SceneObj_Gear_Combat_DropedIce",
"abilityOverride": ""
}
],
"misc": {
"gear": {
"startElemType": "Ice"
},
"escapeEffect": ""
}
},
"SceneObj_Gear_Combat_Shooter_Laser_Stable": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
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"attack": 150.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_State",
"abilityName": "SceneObj_Gear_Combat_Laser_Stable_State",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Combat_Shooter_Laser_Stable_HitPlayer": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
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"attack": 150.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_State",
"abilityName": "SceneObj_Gear_Combat_Laser_Stable_HitPlayer",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Combat_Shooter_Laser_Moveable": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
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"attack": 150.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_State",
"abilityName": "SceneObj_Gear_Combat_Shooter_Laser_Moveable",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Combat_Shooter_Laser_Moveable_Gongzi": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
"property": {
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"attack": 150.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_State",
"abilityName": "SceneObj_Gear_Combat_Shooter_Laser_Moveable_Gongzi",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_Combat_Electric_Pile_Moveable": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Electric_Pile02",
"abilityName": "SceneObj_Gear_Combat_Electric_Pile02",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"target": "GroupGadgetEntity",
"attachPoint": "FollowMove03",
"followRotation": true
},
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 1.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_Gear_Combat_Shooter_Laser_Moveable_Test": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox",
"scaleZ": 0.4000000059604645
}
},
"combat": {
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"attack": 150.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Shooter_State",
"abilityName": "SceneObj_Gear_Combat_Shooter_Laser_Moveable_Test",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Gear_Combat_Piranha": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Combat_Piranha",
"abilityName": "SceneObj_Gear_Combat_Piranha",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_Combat_Piranha_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0,
"weight": 1.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_Combat_Piranha_Crash",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Gear_Combat_Piranha_End",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 0.5
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 10.0,
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],
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]
}
},
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],
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},
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}
}
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},
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},
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},
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},
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},
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},
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},
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{
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},
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{
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"text": "Play_amb_sceneObj_gear_monsterPowerUp_thorns_loop"
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},
{
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"text": "Play_amb_sceneObj_gear_monsterPowerUp_loop"
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}
],
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{
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},
{
"currentStateName": "Stop",
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"text": "Stop_amb_sceneObj_gear_monsterPowerUp_loop"
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]
},
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"text": "Stop_amb_sceneObj_gear_monsterPowerUp_stopALL"
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},
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{
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"SceneObj_Gear_Combat_ThunderArea_ForTower": {
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{
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},
"SceneObj_Stages_Property_Prop_StaticThunderArea_01": {
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}
},
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"SceneObj_Stages_Property_Prop_StaticThunderArea_01_Hard": {
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{
"abilityID": "Ability_02",
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"SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_01": {
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},
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},
{
"abilityID": "Scene_RockGadget_Summon_Detect",
"abilityName": "Scene_RockGadget_Summon_Detect",
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],
"gadgetAction": {
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{
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"billboard": {
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"showHPBar": true,
"size": "Grand",
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}
},
"SceneObj_Stages_Property_Ani_Prop_RoleElectricBombArena_02": {
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{
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"billboard": {
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"size": "Grand",
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}
}
}