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GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Fire.json
2023-03-01 06:41:51 +08:00

220 lines
4.6 KiB
JSON

{
"DropLight": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "DropLight_Interact",
"abilityName": "DropLight_Interact",
"abilityOverride": ""
}
],
"misc": {
"gear": {
"startElemType": "Fire"
},
"escapeEffect": ""
}
},
"DropLight_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "DropLight_Bullet",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "DropLight_Crash",
"abilityOverride": ""
}
],
"timer": {
"lifeInfinite": true,
"lifeTime": 10.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"excludeForces": [
"WindZoneType",
"AirflowType",
"RiseType",
"SpeedupType",
"AirflowAccType"
]
},
"speed": 1.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "DropLight_Crash"
}
]
}
},
"DropLight_Bullet02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"defense": 99999.0
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "DropLight_Crash02",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 5.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"excludeForces": [
"WindZoneType",
"AirflowType",
"RiseType",
"SpeedupType",
"AirflowAccType"
]
},
"speed": 1.0,
"acceleration": 10.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "DropLight_Crash02"
}
]
}
},
"GearWater": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "GearWater_Interact",
"abilityName": "GearWater_Interact",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"gear": {
"startElemType": "Water"
},
"escapeEffect": ""
}
}
}