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GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Environment_WindField.json
2023-03-01 06:41:51 +08:00

1780 lines
43 KiB
JSON

{
"SceneObj_Environment_WindField_AirflowField": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
}
},
"Airflow_Block3001": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
}
},
"SceneObj_Environment_WindField_PeriodWindField_Plus": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"misc": {
"gear": {},
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableAction",
"enable": true
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "Action01",
"intID": "DieFlag",
"value": 1
},
{
"$type": "ConfigGadgetStateEnableAction",
"gadgetState": "Action02"
},
{
"$type": "ConfigGadgetStateSetAnimInt",
"gadgetState": "Action02",
"intID": "DieFlag"
}
]
}
},
"SceneObj_Environment_WindField_PeriodWindField": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"field": {
"concernType": "AllAvatars",
"shape": "CircleR8",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"checkInterval": 8.0,
"lifeTime": 8.0,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
}
},
"AirflowFieldBlue": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay_Blue",
"enterEffect": "Eff_Windfield_Enter_Blue"
},
"escapeEffect": ""
}
},
"SceneObj_Environment_WindField_SpeedupField": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigSpeedupField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 19.0,
"attenuation": 2.299999952316284
},
"escapeEffect": ""
}
},
"SceneObj_Environment_WindField_SpeedSlowField": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_SpeedSlowField",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR1",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Environment_WindField_BombField": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_BombField",
"abilityOverride": ""
}
]
},
"SceneObj_Environment_WindField_FleurVortexField": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_FleurVortex_01_Float"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": "Eff_SceneObj_FleurVortex_01_Disappear"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_FleurVortexField",
"abilityOverride": ""
}
]
},
"SceneObj_Environment_WindField_FleurDownField": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_FleurDown_01_Float"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Environment_WindField_FleurDownField",
"abilityName": "SceneObj_Environment_WindField_FleurDownField",
"abilityOverride": ""
}
],
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
}
},
"SceneObj_Environment_WindField_CannonField": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigCannonField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 19.0,
"attenuation": 2.299999952316284
},
"escapeEffect": ""
}
},
"SceneObj_Environment_WindField_AirflowAgent": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_AirflowAgent",
"abilityOverride": ""
}
],
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_AirflowAgent2": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_AirflowAgent2",
"abilityOverride": ""
}
],
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_AirflowAgent3": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_AirflowAgent3",
"abilityOverride": ""
}
],
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_AirflowAgent4": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_AirflowAgent4",
"abilityOverride": ""
}
],
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_AirflowAgent5": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 300.0,
"attack": 10.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignorePurgeRate": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_AirflowAgent5",
"abilityOverride": ""
}
],
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PushField01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 1000.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_PushForce_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR10H40",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WindField_PushForce_01"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_WindField_PushField02": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 1000.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_PushForce_02",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR10",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WindField_PushForce_02"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_WindField_PushField03": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 1000.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_PushForce_03",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR15",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WindField_PushForce_03"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_WindField_PushField03_FollowMove": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 150000.0
},
"combat": {
"property": {
"HP": 1000.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_PushForce_03_Follow",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR15",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigFollowMove",
"target": "GroupGadgetEntity",
"attachPoint": "",
"followRotation": true
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WindField_PushForce_03_Follow"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_WindField_PushField04": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 1000.0,
"isInvincible": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_PushForce_04",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR10H40",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WindField_PushForce_04"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_WindField_DragonNest_Barrier": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 450.0
},
"model": {
"matLinearChangedByDistance": [
{
"transformName": "LinearMat",
"floatProperty": ["_ColorBrightness"],
"minRatio": 1.0,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "LinearMat",
"floatProperty": ["_AlphaBrightness"],
"minRatio": 1.0,
"maxRatio": 0.25,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "LinearMat",
"textureProperty": [
"_BaseTex",
"_NoiseTex01",
"_MaskTexture",
"_MaskTexture02"
],
"minRatio": 1.0,
"maxRatio": 2.0,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "SurfaceCloudMat",
"floatProperty": ["_FresnelPower"],
"minRatio": 1.0,
"maxRatio": 0.20000000298023224,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "UVmoveMat",
"textureProperty": ["_BaseTex", "_NoiseTex01", "_MaskTexture"],
"minRatio": 1.0,
"maxRatio": 2.0,
"minDistance": 150.0,
"maxDistance": 300.0
}
],
"bornEffect": "",
"attachEffect": ""
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 10.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Environment_WindField_DragonNest_Barrier_Attack",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_WindField_DragonNest_Element",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Environment_WindField_DragonNest_Barrier_Attack"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Environment_WindField_Desert_Island": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 450.0
},
"model": {
"matLinearChangedByDistance": [
{
"transformName": "LinearMat",
"floatProperty": ["_ColorBrightness"],
"minRatio": 1.0,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "LinearMat",
"floatProperty": ["_AlphaBrightness"],
"minRatio": 1.0,
"maxRatio": 0.25,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "LinearMat",
"textureProperty": [
"_BaseTex",
"_NoiseTex01",
"_MaskTexture",
"_MaskTexture02"
],
"minRatio": 1.0,
"maxRatio": 2.0,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "SurfaceCloudMat",
"floatProperty": ["_FresnelPower"],
"minRatio": 1.0,
"maxRatio": 0.20000000298023224,
"minDistance": 150.0,
"maxDistance": 300.0
},
{
"transformName": "UVmoveMat",
"textureProperty": ["_BaseTex", "_NoiseTex01", "_MaskTexture"],
"minRatio": 1.0,
"maxRatio": 2.0,
"minDistance": 150.0,
"maxDistance": 300.0
}
],
"bornEffect": "",
"attachEffect": ""
},
"hasModel": true,
"combat": {
"property": {
"HP": 5000.0,
"attack": 10.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_02",
"abilityName": "SceneObj_Environment_WindField_DragonNest_Element",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"DragonNest_Tornado_WindField_Controller": {
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},
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},
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}
},
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{
"abilityID": "Ability_01",
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}
]
},
"SceneObj_Environment_WindField_DragonNest_Tornado_Bullet": {
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"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"disableTickDistance": 450.0
},
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"attachEffect": "Eff_DragonNest_Tornado"
},
"hasModel": true,
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"HP": 99999.0,
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},
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}
},
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{
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],
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"$type": "ConfigLinerBulletMove",
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"RiseType",
"SpeedupType",
"AirflowAccType"
]
},
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"unstickWhenDownSlide": "Keep",
"unstickWhenUpSlide": "Keep"
},
"syncToRemote": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
}
}
},
"SceneObj_Environment_WindField_DragonNest_Tornado_Tiny": {
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},
"combat": {
"property": {
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},
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"lockType": "Gadget_Lv1"
}
},
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{
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},
"SceneObj_Environment_WindField_DragonNest_StrongWind": {
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"disableTickDistance": 800.0
},
"combat": {
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"attack": 25.0,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
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"lockType": "Gadget_Lv1"
}
},
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"abilities": [
{
"abilityID": "Ability_01",
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}
]
},
"DragonNest_StrongWindSafeRegion": {
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"property": {
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"attack": 10.0,
"isLockHP": true,
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"ignorePurgeRate": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
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},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "StrongWindSafeRegion",
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"field": {
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"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Environment_WindField_PeriodWindField_Continue": {
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},
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"muteAllHitEffect": true,
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
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"die": {
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"dieForceDisappearTime": 2.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"misc": {
"forceField": {
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"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_H50": {
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"common": {
"disableTickDistance": 10000.0
},
"model": {
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"attachEffect": "Eff_Stage_PeriodVerticalWindField_H50_Continue"
},
"hasModel": true,
"combat": {
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},
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"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.0,
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},
"attackAttenuation": "",
"misc": {
"forceField": {
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"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_H20": {
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"common": {
"disableTickDistance": 100000.0
},
"model": {
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"attachEffect": "Eff_Stage_PeriodVerticalWindField_H20_Continue"
},
"hasModel": true,
"combat": {
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"weight": 0.0,
"isLockHP": true
},
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"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.0,
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}
},
"attackAttenuation": "",
"misc": {
"forceField": {
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"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_H30": {
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},
"model": {
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"attachEffect": "Eff_Stage_PeriodVerticalWindField_H30_Continue"
},
"hasModel": true,
"combat": {
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"isLockHP": true
},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
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}
},
"attackAttenuation": "",
"misc": {
"forceField": {
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"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_TowerDefense_H30": {
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"common": {
"disableTickDistance": 100000.0
},
"model": {
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"attachEffect": "Eff_Stage_PeriodVerticalWindField_H30_Continue"
},
"hasModel": true,
"combat": {
"property": {
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"attack": 10.0,
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"isLockHP": true
},
"beHit": {
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Environment_WindField_PeriodWindField_TowerDefense_H30",
"abilityName": "SceneObj_Environment_WindField_PeriodWindField_TowerDefense_H30",
"abilityOverride": ""
}
],
"timer": {
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},
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_ContinueNoScale": {
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"common": {
"disableTickDistance": 100001.0
},
"combat": {
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},
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"muteAllHit": true,
"muteAllHitEffect": true,
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieEndTime": 2.0,
"dieForceDisappearTime": 2.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"misc": {
"forceField": {
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"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_Dungeon": {
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"disableTickDistance": 10000.0
},
"combat": {
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"attack": 10.0,
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"isLockHP": true
},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_Normal50": {
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"common": {
"disableTickDistance": 10000.0
},
"model": {
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"attachEffect": "Eff_Stage_PeriodVerticalWindField_H50_Continue"
},
"hasModel": true,
"combat": {
"property": {
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"attack": 10.0,
"weight": 0.0,
"isLockHP": true
},
"beHit": {
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.0,
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}
},
"attackAttenuation": "",
"misc": {
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"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
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},
"keepModifierOutSight": false
},
"SceneObj_Environment_WindField_PeriodWindField_Invisible50": {
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"disableTickDistance": 10000.0
},
"hasModel": true,
"combat": {
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},
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.0,
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}
},
"attackAttenuation": "",
"misc": {
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"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
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},
"keepModifierOutSight": false
},
"SceneObj_Other_Property_Prop_WindField_BigTree_01": {
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"common": {
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},
"hasModel": true,
"combat": {
"property": {
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},
"beHit": {
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 2.0,
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}
},
"attackAttenuation": "",
"misc": {
"forceField": {
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"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 3.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
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},
"keepModifierOutSight": false
},
"Element_WindCream": {
"$type": "ConfigGadget",
"common": {
"enableCrashDamage": false
},
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 999999.0,
"attack": 15.0,
"defense": 999999.0,
"weight": 60.0
},
"beHit": {
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},
"combatLock": {
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"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Element_WindCream",
"abilityName": "Element_WindCream",
"abilityOverride": ""
}
],
"timer": {
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},
"move": {
"$type": "ConfigRigidbodyMove"
},
"misc": {
"CJJLEHOFIAJ": {},
"escapeEffect": ""
}
},
"SceneObj_Environment_WindField_Anbai_FlyTest_01": {
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"model": {
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"attachEffect": "Eff_WindField_Vertical_Cushion"
},
"hasModel": true,
"attackAttenuation": "",
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
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"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay_Blue",
"enterEffect": "Eff_Windfield_Enter_Blue"
},
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}
},
"SceneObj_Environment_WindField_Anbai_FlyTest_02": {
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"model": {
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"attachEffect": "Eff_WindField_Vertical_Cushion02"
},
"hasModel": true,
"attackAttenuation": "",
"misc": {
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"stayEffect": "Eff_Windfield_Stay_Blue",
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},
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}
},
"SceneObj_Environment_WindField_Anbai_FlyTest_03": {
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"attachEffect": "Eff_WindField_Vertical_Cushion03"
},
"hasModel": true,
"attackAttenuation": "",
"misc": {
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"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay_Blue",
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},
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}
},
"SceneObj_Environment_WindField_ShootFeather_Vertical_Feather": {
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"model": {
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"attachEffect": "Eff_WindField_Vertical_Feather_02"
},
"hasModel": true,
"attackAttenuation": "",
"misc": {
"forceField": {
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"ADNDKHDKAEC": "",
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"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay_Blue",
"enterEffect": "Eff_Windfield_Enter_Blue"
},
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}
},
"SceneObj_Environment_WindField_Anbai_Vertical_Feather": {
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"model": {
"bornEffect": "",
"attachEffect": "Eff_WindField_Vertical_Feather_03"
},
"hasModel": true,
"attackAttenuation": "",
"misc": {
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"ADNDKHDKAEC": "",
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"velocity": 10.0,
"scale": 1.5,
"stayEffect": "Eff_Windfield_Stay_Blue",
"enterEffect": "Eff_Windfield_Enter_Blue"
},
"escapeEffect": ""
}
}
}