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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_ElemForce.json
2023-03-01 06:41:51 +08:00

1672 lines
39 KiB
JSON

{
"SceneObj_Gear_ElemForce_Initial": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Initial",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_ElemForce_Operator": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 3000.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Operator",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"onTouch": "MultipleReward",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"openRewardId": 3
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Born": [],
"Loop": ["CrucibleReword_TriggerAbility"],
"Empty": ["CrucibleReword_FireEffect"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee"
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"gadgetState": "GearStart",
"enable": true
}
]
}
},
"SceneObj_Gear_ElemForce_Base": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 3000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Base",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 1.0,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"uiInteract": {
"gadgetUIBtnCfgPath": "UI/open_mp_crucible_page",
"uiName": "UI_ACTIVITY_CRUCIBLE_GAGDGET_BTN",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
],
"interactActionList": [
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"predicate": {
"$type": "ConfigPredicateByInteract"
}
},
{
"$type": "ConfigGadgetStateEnableGadgetIntee",
"predicate": {
"$type": "ConfigPredicateByInteract",
"isEnableInteract": true
},
"enable": true
}
]
},
"lowPriorityIntee": true
},
"SceneObj_Gear_ElementForce_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 50.0,
"enableCrashDamage": false
},
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 500.0,
"attack": 10.0,
"defense": 500.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElementForce_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "RootNode",
"followRotation": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
}
}
},
"SceneObj_Gear_ElemForce_Base_Rock": {
"$type": "ConfigGadget",
"specialPoint": {
"elementAbsorb": "RootNode",
"elementPendant": "",
"elementDrop": "RootNode",
"bulletAim": "bulletAim"
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Base_Rock",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 1.0,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Gear_ElemForce_Water": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Water",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Water"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Water_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Water_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Water_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Fire": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Fire",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Fire"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Fire_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Fire_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Fire_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Electric": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Electric",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Electric"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Electric_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Electric_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Electric_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Ice": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Ice",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Ice"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Ice_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Ice_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Ice_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Grass": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Grass",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Grass"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Grass_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Grass_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Grass_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Rocky": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Rocky",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Rocky"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Rocky_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Rocky_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Rocky_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Wind": {
"$type": "ConfigGadget",
"common": {
"viewSize": 2.0
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Wind",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Wind"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Wind_Big": {
"$type": "ConfigGadget",
"common": {
"viewSize": 1.5
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Wind_Big",
"abilityOverride": ""
}
],
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Wind_Big"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_ElemForce_Fire_Hit": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Fire_Hit",
"abilityOverride": ""
}
]
},
"SceneObj_Gear_ElemForce_Rock_AbsorbBullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
}
},
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"defense": 99999.0,
"weight": 1.0,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Rock_AbsorbBullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 8.0
},
"move": {
"$type": "ConfigTrackBulletMove",
"speed": 5.0,
"anglerVelocity": 720.0,
"acceleration": 8.0,
"traceOnYAxis": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "All",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Gear_ElemForce_Rock_AbsorbBullet"
}
]
}
},
"SceneObj_Gear_ElemForce_Rock": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Rock",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Gear_ElemForce_RockSeed": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1",
"overrideRange": 5.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_RockSeed",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.0
},
"radiusOffset": 1.0,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly": true
}
},
"SceneObj_Gear_RockForce_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 50.0,
"enableCrashDamage": false
},
"combat": {
"property": {
"HP": 500.0,
"attack": 10.0,
"defense": 500.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_RockForce_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "RootNode",
"followRotation": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
}
}
},
"SceneObj_Gear_ElemForce_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 50.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 500.0,
"attack": 10.0,
"defense": 500.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_ElemForce_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "RootNode",
"followRotation": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 3.0,
"targetType": "Enemy",
"ignoreScene": true
},
"maxAutoKillDist": 180.0
}
},
"SceneObj_Gear_GrassWind": {
"$type": "ConfigGadget",
"common": {
"enableCrashDamage": false
},
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 0.5,
"dieForceDisappearTime": 0.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_GrassWind",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"CJJLEHOFIAJ": {},
"escapeEffect": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Buffer": ["HideCollider"],
"ShowCollider": ["ShowCollider"],
"Die": ["HideCollider"]
}
}
}
}
}
},
"SceneObj_Gear_GrassWind_Fake": {
"$type": "ConfigGadget",
"common": {
"enableCrashDamage": false
},
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 0.5,
"dieForceDisappearTime": 0.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_GrassWind_Fake",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Buffer": ["HideCollider"],
"ShowCollider": ["ShowCollider"],
"Die": ["HideCollider"]
}
}
}
}
}
},
"SceneObj_Gear_GrassWind_Bullet": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 50.0,
"enableCrashDamage": false
},
"combat": {
"property": {
"HP": 500.0,
"attack": 10.0,
"defense": 500.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_GrassWind_Bullet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "RootNode",
"followRotation": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
}
}
},
"SceneObj_Gear_GrassWind_Bullet02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 50.0
},
"combat": {
"property": {
"HP": 500.0,
"attack": 10.0,
"defense": 500.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_GrassWind_Bullet02",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 5.0
},
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "RootNode",
"followRotation": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
}
}
},
"SceneObj_Gear_GrassWind_Bullet03": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"mass": 50.0
},
"combat": {
"property": {
"HP": 500.0,
"attack": 10.0,
"defense": 500.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Gear_GrassWind_Bullet03",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 5.0
},
"move": {
"$type": "ConfigFollowMove",
"attachPoint": "RootNode",
"followRotation": true
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerAlways",
"triggerCD": 0.5,
"targetType": "Enemy",
"ignoreScene": true
}
}
},
"SceneObj_Level_Common_Property_Prop_Guiguo_01": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_Guiguo_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_Guiguo_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Level_Common_Property_Prop_Guiguo_Revert": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_Guiguo_Revert",
"abilityName": "SceneObj_Level_Common_Property_Prop_Guiguo_Revert",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_GuihuoJizuo_01": {
"$type": "ConfigGadget",
"specialPoint": {
"elementAbsorb": "RootNode",
"elementPendant": "",
"elementDrop": "RootNode",
"bulletAim": "bulletAim"
},
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_GuihuoJizuo_01",
"abilityName": "SceneObj_Level_Common_Property_Prop_GuihuoJizuo_01",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR5",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 1.0,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
}
}