mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
1672 lines
39 KiB
JSON
1672 lines
39 KiB
JSON
{
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|
"SceneObj_Gear_ElemForce_Initial": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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|
"isLockHP": true,
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"isGhostToAllied": true,
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|
"isGhostToEnemy": true
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},
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|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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},
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|
"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Initial",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Gear_ElemForce_Operator": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 3000.0
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},
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"combat": {
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|
"property": {
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|
"HP": 99999.0,
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|
"weight": 50.0,
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|
"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Operator",
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"abilityOverride": ""
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}
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],
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"uiInteract": {
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"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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"uiName": "",
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"onTouch": "MultipleReward",
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"icon": "",
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"COHELFKAAPN": "",
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"KBJCFCNANJD": "",
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"KEGLACMFFKA": "",
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"openRewardId": 3
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"All": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Born": [],
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"Loop": ["CrucibleReword_TriggerAbility"],
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"Empty": ["CrucibleReword_FireEffect"]
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}
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}
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}
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}
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart",
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"enable": true
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}
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]
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}
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},
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"SceneObj_Gear_ElemForce_Base": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 3000.0
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Base",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR5",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 1.0,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"uiInteract": {
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"gadgetUIBtnCfgPath": "UI/open_mp_crucible_page",
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"uiName": "UI_ACTIVITY_CRUCIBLE_GAGDGET_BTN",
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"icon": "",
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"COHELFKAAPN": "",
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"KBJCFCNANJD": "",
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"KEGLACMFFKA": ""
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "gadgetState",
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"syncState": true
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}
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],
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"interactActionList": [
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"predicate": {
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"$type": "ConfigPredicateByInteract"
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}
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"predicate": {
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"$type": "ConfigPredicateByInteract",
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"isEnableInteract": true
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},
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"enable": true
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}
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]
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},
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"lowPriorityIntee": true
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},
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"SceneObj_Gear_ElementForce_Bullet": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox"
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},
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"mass": 50.0,
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"enableCrashDamage": false
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},
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"combat": {
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"property": {
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"useCreatorProperty": true,
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"HP": 500.0,
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"attack": 10.0,
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"defense": 500.0,
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"weight": 50.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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},
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"die": {
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"hasAnimatorDie": true,
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"dieEndTime": 1.0,
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"dieForceDisappearTime": 1.0,
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"dieDisappearEffect": ""
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElementForce_Bullet",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "ConfigFollowMove",
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"attachPoint": "RootNode",
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"followRotation": true
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},
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"gadget": {
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"$type": "ConfigBulletPattern",
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"collision": {
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"triggerType": "TriggerAlways",
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"triggerCD": 0.5,
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"targetType": "Enemy",
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"ignoreScene": true
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}
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}
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},
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"SceneObj_Gear_ElemForce_Base_Rock": {
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"$type": "ConfigGadget",
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"specialPoint": {
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"elementAbsorb": "RootNode",
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"elementPendant": "",
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"elementDrop": "RootNode",
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"bulletAim": "bulletAim"
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Base_Rock",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR5",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 1.0,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "gadgetState",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Gear_ElemForce_Water": {
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"$type": "ConfigGadget",
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"common": {
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"viewSize": 2.0
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Water",
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"abilityOverride": ""
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}
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],
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"gadget": {
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"$type": "ConfigGadgetCollidedPattern",
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"collision": {
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"triggerType": "TriggerAlways",
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"targetType": "All"
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},
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"collisionActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_ElemForce_Water"
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}
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],
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"thisColliderName": "Collider",
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"targetColliderName": "InteeTrigger"
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}
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},
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"SceneObj_Gear_ElemForce_Water_Big": {
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"$type": "ConfigGadget",
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"common": {
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"viewSize": 1.5
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},
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isLockHP": true,
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|
"isGhostToAllied": true
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},
|
|
"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
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|
"lockType": "Gadget_Lv1"
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|
}
|
|
},
|
|
"attackAttenuation": "",
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|
"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Water_Big",
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"abilityOverride": ""
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}
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],
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"gadget": {
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"$type": "ConfigGadgetCollidedPattern",
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"collision": {
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"triggerType": "TriggerAlways",
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"targetType": "All"
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|
},
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|
"collisionActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_ElemForce_Water_Big"
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}
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],
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"thisColliderName": "Collider",
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"targetColliderName": "InteeTrigger"
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}
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},
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"SceneObj_Gear_ElemForce_Fire": {
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"$type": "ConfigGadget",
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"common": {
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"viewSize": 2.0
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|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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|
{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Gear_ElemForce_Fire",
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|
"abilityOverride": ""
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|
}
|
|
],
|
|
"gadget": {
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|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "SceneObj_Gear_ElemForce_Fire"
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|
}
|
|
],
|
|
"thisColliderName": "Collider",
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|
"targetColliderName": "InteeTrigger"
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|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Fire_Big": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 1.5
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Fire_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Fire_Big"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Electric": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 2.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Electric",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Electric"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Electric_Big": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 1.5
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Electric_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Electric_Big"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Ice": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 2.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Ice",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Ice"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Ice_Big": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 1.5
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Ice_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Ice_Big"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Grass": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 2.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Grass",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Grass"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Grass_Big": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 1.5
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Grass_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Grass_Big"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Rocky": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 2.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rocky",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rocky"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Rocky_Big": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 1.5
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rocky_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rocky_Big"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Wind": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 2.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Wind",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Wind"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Wind_Big": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"viewSize": 1.5
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Wind_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Wind_Big"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Fire_Hit": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Fire_Hit",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Gear_ElemForce_Rock_AbsorbBullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rock_AbsorbBullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 8.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigTrackBulletMove",
|
|
"speed": 5.0,
|
|
"anglerVelocity": 720.0,
|
|
"acceleration": 8.0,
|
|
"traceOnYAxis": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "All",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rock_AbsorbBullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Rock": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Rock",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_RockSeed": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1",
|
|
"overrideRange": 5.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_RockSeed",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 2.0
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showHPBar": true,
|
|
"size": "Grand",
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_Gear_RockForce_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"mass": 50.0,
|
|
"enableCrashDamage": false
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 500.0,
|
|
"attack": 10.0,
|
|
"defense": 500.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_RockForce_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"attachPoint": "RootNode",
|
|
"followRotation": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 0.5,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_ElemForce_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"mass": 50.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 500.0,
|
|
"attack": 10.0,
|
|
"defense": 500.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_ElemForce_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"attachPoint": "RootNode",
|
|
"followRotation": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 3.0,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"maxAutoKillDist": 180.0
|
|
}
|
|
},
|
|
"SceneObj_Gear_GrassWind": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"enableCrashDamage": false
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 0.5,
|
|
"dieForceDisappearTime": 0.5,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_GrassWind",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"CJJLEHOFIAJ": {},
|
|
"escapeEffect": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Buffer": ["HideCollider"],
|
|
"ShowCollider": ["ShowCollider"],
|
|
"Die": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_GrassWind_Fake": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"enableCrashDamage": false
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 0.5,
|
|
"dieForceDisappearTime": 0.5,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_GrassWind_Fake",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Buffer": ["HideCollider"],
|
|
"ShowCollider": ["ShowCollider"],
|
|
"Die": ["HideCollider"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_GrassWind_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"mass": 50.0,
|
|
"enableCrashDamage": false
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 500.0,
|
|
"attack": 10.0,
|
|
"defense": 500.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_GrassWind_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"attachPoint": "RootNode",
|
|
"followRotation": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 0.5,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_GrassWind_Bullet02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"mass": 50.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 500.0,
|
|
"attack": 10.0,
|
|
"defense": 500.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_GrassWind_Bullet02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"attachPoint": "RootNode",
|
|
"followRotation": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 0.5,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Gear_GrassWind_Bullet03": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"mass": 50.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 500.0,
|
|
"attack": 10.0,
|
|
"defense": 500.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gear_GrassWind_Bullet03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"attachPoint": "RootNode",
|
|
"followRotation": true
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"triggerCD": 0.5,
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_Guiguo_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_Guiguo_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_Guiguo_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_Guiguo_Revert": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_Guiguo_Revert",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_Guiguo_Revert",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_GuihuoJizuo_01": {
|
|
"$type": "ConfigGadget",
|
|
"specialPoint": {
|
|
"elementAbsorb": "RootNode",
|
|
"elementPendant": "",
|
|
"elementDrop": "RootNode",
|
|
"bulletAim": "bulletAim"
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_GuihuoJizuo_01",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_GuihuoJizuo_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR5",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 1.0,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
}
|
|
}
|