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GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Scene_Desert.json
2023-03-01 06:41:51 +08:00

5029 lines
120 KiB
JSON

{
"SceneObj_Common_CityRotateAixs": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Common_CityRotateAixs",
"abilityName": "SceneObj_Common_CityRotateAixs",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Desert_Rock_StonePileWorld": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.10000000149011612,
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Environment_Rock_StonePileWorld",
"abilityName": "SceneObj_Environment_Rock_StonePileWorld",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 4.599999904632568,
"showHPBar": true,
"size": "Grand",
"shieldBarOnly": true
}
},
"SceneObj_Desert_AuthorityUpgrader": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_AuthorityUpgrader",
"abilityName": "SceneObj_Desert_AuthorityUpgrader",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_SXTNoise": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_SXTNoise",
"abilityName": "SceneObj_Desert_SXTNoise",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_MysteryMural": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_MysteryMural",
"abilityName": "SceneObj_Desert_MysteryMural",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Open": ["Open"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretMainEnergyCore": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretMainEnergyCore",
"abilityName": "SceneObj_Desert_DeshretMainEnergyCore",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_CynoExtendableLadder": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_CynoExtendableLadder",
"abilityName": "SceneObj_Desert_CynoExtendableLadder",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretHeart": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretHeart",
"abilityName": "SceneObj_Desert_DeshretHeart",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretCoreConsole": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretCoreConsole",
"abilityName": "SceneObj_Desert_DeshretCoreConsole",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretCoffin": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretCoffin",
"abilityName": "SceneObj_Desert_DeshretCoffin",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_XSTEnergyCore": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": [
"SGV_XST_GLOW1",
"SGV_XST_GLOW2",
"SGV_XST_GLOW3",
"SGV_XST_GLOW4"
],
"IECNAICOJGA": {
"SGV_XST_GLOW1": 0.0,
"SGV_XST_GLOW2": 0.0,
"SGV_XST_GLOW3": 0.0,
"SGV_XST_GLOW4": 0.0
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_XSTEnergyCore",
"abilityName": "SceneObj_Desert_XSTEnergyCore",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretEnergyCore_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretEnergyCore_01",
"abilityName": "SceneObj_Desert_DeshretEnergyCore_01",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretEnergyCore_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretEnergyCore_02",
"abilityName": "SceneObj_Desert_DeshretEnergyCore_02",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretEnergyCore_03": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretEnergyCore_03",
"abilityName": "SceneObj_Desert_DeshretEnergyCore_03",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretEnergyCore_03_2": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretEnergyCore_03_2",
"abilityName": "SceneObj_Desert_DeshretEnergyCore_03_2",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_SandBox": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_SandBox",
"abilityName": "SceneObj_Desert_SandBox",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretGuideManual": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_DeshretGuideManual_01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretGuideManual",
"abilityName": "SceneObj_Desert_DeshretGuideManual",
"abilityOverride": ""
}
]
},
"SceneObj_Common_CynoStairs": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_CynoStairs_01"
},
"hasModel": true,
"attackAttenuation": ""
},
"SceneObj_Desert_DeshretGate_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretGate_01",
"abilityName": "SceneObj_Desert_DeshretGate_01",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_CynoDoor": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_CynoDoor",
"abilityName": "SceneObj_Desert_CynoDoor",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretGate_02": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretGate_02",
"abilityName": "SceneObj_Desert_DeshretGate_02",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretGate_03": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretGate_03",
"abilityName": "SceneObj_Desert_DeshretGate_03",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretGate_04": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretGate_04",
"abilityName": "SceneObj_Desert_DeshretGate_04",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretGate_05": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretGate_05",
"abilityName": "SceneObj_Desert_DeshretGate_05",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_DesertVase01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_01_Break"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DesertVase",
"abilityName": "SceneObj_Desert_DesertVase",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DesertVase02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_02_Break"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DesertVase",
"abilityName": "SceneObj_Desert_DesertVase",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DesertVase03": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_03_Break"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DesertVase",
"abilityName": "SceneObj_Desert_DesertVase",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DesertVase04": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_04_Break"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DesertVase",
"abilityName": "SceneObj_Desert_DesertVase",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DeshretElevator_Build": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 1000000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretElevator_Build",
"abilityName": "SceneObj_Desert_DeshretElevator_Build",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Desert_DeshretElevator_RedBlue": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 1000000.0
},
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretElevator_RedBlue",
"abilityName": "SceneObj_Desert_DeshretElevator_RedBlue",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Desert_FollowMove_Operator": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Operator_Normal_DesertOperator",
"abilityName": "SceneObj_Gear_Operator_Normal_DesertOperator",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigFollowMove",
"target": "GroupGadgetEntity",
"attachPoint": "",
"followRotation": true
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "Active",
"syncState": true
}
]
}
},
"SceneObj_Desert_Torch": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"customAttackShape": {
"sphere": {
"customAttackSphereRadius": 0.20000000298023224
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Torch",
"abilityName": "SceneObj_Desert_Torch",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_Torch02": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"customAttackShape": {
"sphere": {
"customAttackSphereRadius": 0.20000000298023224
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Torch02",
"abilityName": "SceneObj_Desert_Torch02",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_Huopen01": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"customAttackShape": {
"sphere": {
"customAttackSphereRadius": 0.20000000298023224
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Huopen01",
"abilityName": "SceneObj_Desert_Huopen01",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_Huopen02": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"customAttackShape": {
"sphere": {
"customAttackSphereRadius": 0.20000000298023224
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Huopen02",
"abilityName": "SceneObj_Desert_Huopen02",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_DiaoDeng": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"customAttackShape": {
"sphere": {
"customAttackSphereRadius": 0.20000000298023224
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DiaoDeng",
"abilityName": "SceneObj_Desert_DiaoDeng",
"abilityOverride": ""
}
]
},
"SceneObj_Smdeng_EverLite": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Smdeng_EverLite",
"abilityName": "SceneObj_Smdeng_EverLite",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_HeadControlShooter": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_HeadControlShooter",
"abilityName": "SceneObj_Desert_HeadControlShooter",
"abilityOverride": ""
}
],
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Shoot": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Shoot": []
}
},
"Charge": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Charge": []
}
}
}
}
},
"partControl": {
"parts": [
{
"$type": "ConfigControlPart",
"angularSpeed": 360.0,
"partRootName": "ShootControl",
"forwardByTransName": "",
"limitHorizontal": 80.0,
"limitVertical": 80.0
}
]
}
},
"SceneObj_Desert_HeadControlShooter_Bullet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"weight": 1.0,
"isLockHP": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_HeadControlShooter_Bullet",
"abilityName": "SceneObj_Desert_HeadControlShooter_Bullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 3.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 300.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"ccd": {
"type": "Always"
},
"targetType": "All"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_HeadControlShooter_Bullet"
}
],
"enableCollisionDelay": 0.5
}
},
"SceneObj_Desert_HeadControlShooter_DummyPoint": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 10000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"weight": 1.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_HeadControlShooter_DummyPoint",
"abilityName": "SceneObj_Desert_HeadControlShooter_DummyPoint",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.0
}
},
"SceneObj_Desert_DeshretWarpGate": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"weight": 1.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretWarpGate",
"abilityName": "SceneObj_Desert_DeshretWarpGate",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_GardianUIMode_Bullet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 400.0,
"defense": 99999.0,
"weight": 1.0,
"isLockHP": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_GardianUIMode_Bullet",
"abilityName": "SceneObj_Desert_GardianUIMode_Bullet",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 5.0
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 300.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"ccd": {
"type": "Always"
},
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_GardianUIMode_Bullet"
}
]
}
},
"SceneObj_Desert_Engineer": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Engineer",
"abilityName": "SceneObj_Desert_Engineer",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Desert_TransparentBuild": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "TransparentGadget_Ability",
"abilityName": "TransparentGadget_Ability",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Desert_Transparency_y_Laser",
"abilityName": "SceneObj_Desert_Transparency_y_Laser",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_RedBuleCrystal": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": ["SGV_SET_LIGHT"],
"IECNAICOJGA": {
"SGV_SET_LIGHT": 0.0
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_RedBuleCrystal",
"abilityName": "SceneObj_Desert_RedBuleCrystal",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
},
"JKCCAJFNPIK": true
},
"SceneObj_Desert_TransparencyGenerator": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_TransparencyGenerator",
"abilityName": "SceneObj_Desert_TransparencyGenerator",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"onTouch": "WidgetMPSupport",
"NIDLMNJGADP": ["SceneObj_Desert_TransparencyGenerator"],
"JCGNOIHALKM": ["HOST"],
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Desert_TransparencyWattle": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_TransparencyWattle",
"abilityName": "SceneObj_Desert_TransparencyWattle",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"onTouch": "WidgetMPSupport",
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{
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},
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}
},
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},
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"intID": "gadgetstate",
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]
}
},
"SceneObj_Desert_ChiWang_Brazier_01": {
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},
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"die": {
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"dieDisappearEffect": ""
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},
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},
"SceneObj_Desert_ChiWang_Shooter": {
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},
"hasModel": true,
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},
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},
{
"abilityID": "Ability_02",
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}
],
"move": {
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},
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"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
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}
]
},
"JKCCAJFNPIK": true
},
"SceneObj_Desert_ChiWang_Shooter_Base": {
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}
},
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"abilities": [
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},
{
"abilityID": "Ability_02",
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}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_ChiWang_Shooter_Receive": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 20.0,
"weight": 0.0,
"isLockHP": true,
"ignoreDamageToSelf": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_ChiWang_Shooter_Receive",
"abilityName": "SceneObj_Desert_ChiWang_Shooter_Receive",
"abilityOverride": ""
},
{
"abilityID": "Ability_02",
"abilityName": "Scene_RockGadget_Summon_Detect",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_Tumbleweed": {
"$type": "ConfigGadget",
"common": {
"overrideCullBoundsRadius": 150.0,
"disableTickDistance": 1500.0
},
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Tumbleweed",
"abilityName": "SceneObj_Desert_Tumbleweed",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigMixinDriveMove"
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_Tumbleweed"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Gear_Operator_Normal_DesertOperator": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Gear_Operator_Normal_DesertOperator",
"abilityName": "SceneObj_Gear_Operator_Normal_DesertOperator",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.20000000298023224,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"Active": ["Audio_SceneObj_Gear_Prop_CommonOperator_01_Active"]
}
}
}
}
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "Active",
"syncState": true
}
]
}
},
"SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR3H3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_03": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 200.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "SelfCamp",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GlowInt",
"syncState": true
}
]
}
},
"SceneObj_Desert_Fan": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Fan",
"abilityName": "SceneObj_Desert_Fan",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"forceField": {
"$type": "ConfigDirectedForceField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 4.0
},
"escapeEffect": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_Fan_Vertical": {
"$type": "ConfigGadget",
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_Desert_Fan_Vertical",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_WindZoneDesert": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_WindZoneDesert_01_Wind01"
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_WindZoneDesert",
"abilityOverride": ""
}
],
"misc": {
"forceField": {
"$type": "ConfigAirflowField",
"alias": "",
"ADNDKHDKAEC": "",
"BEDBEJAACAH": "",
"velocity": 10.0,
"stayEffect": "Eff_Windfield_Stay",
"enterEffect": "Eff_Windfield_Enter"
},
"escapeEffect": ""
}
},
"SceneOb_DeshretPortal_Big_01": {
"$type": "ConfigGadget",
"model": {
"bornEffect": "",
"attachEffect": "Eff_SceneObj_TowerEnd_02"
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneOb_DeshretPortal_Big_01",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_Display": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "ability_01",
"abilityName": "SceneObj_Desert_Display",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "UI/open_robot_control_page2",
"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
}
},
"SceneObj_Desert_RobotVineCore": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 3.0,
"dieForceDisappearTime": 3.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_RobotVineCore",
"abilityName": "SceneObj_Desert_RobotVineCore",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_Gravity_Board": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_ChiWang_Gravity_Board_Ability",
"abilityOverride": ""
}
],
"field": {
"concernType": "CombatExcludeGWGO",
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"misc": {
"escapeEffect": "",
"targetIndicatorYOffset": 1.149999976158142
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "Action01",
"parameter": "gadgetState",
"type": "Int",
"value": 901,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearAction2",
"parameter": "gadgetState",
"type": "Int",
"value": 204,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"parameter": "gadgetState",
"type": "Int",
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Center"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearStart",
"parameter": "gadgetState",
"type": "Int",
"value": 201,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Center"
},
{
"$type": "ConfigGadgetStateSendEffectTrigger",
"gadgetState": "GearAction2",
"parameter": "gadgetState",
"type": "Int",
"value": 204,
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Center"
}
]
}
},
"SceneObj_Desert_DeshretObelisk": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DeshretObelisk",
"abilityName": "SceneObj_Desert_DeshretObelisk",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetstate",
"syncState": true
}
]
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 3.0
}
},
"SceneObj_Desert_DeshretRune": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_Desert_DeshretRune",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"onTouch": "NormalChest",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
}
},
"SceneObj_Desert_BarrierGenerator": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1",
"overrideRange": 5.0
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_BarrierGenerator",
"abilityName": "SceneObj_Desert_BarrierGenerator",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR3",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"JKCCAJFNPIK": true
},
"SceneObj_Desert_DestroyedBigShitou": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_DestroyedBigShitou",
"abilityName": "SceneObj_Desert_DestroyedBigShitou",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_PhantomFloor_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_PhantomFloor_01",
"abilityName": "SceneObj_Desert_PhantomFloor_01",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Desert_PhantomFloor_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_PhantomFloor_02",
"abilityName": "SceneObj_Desert_PhantomFloor_02",
"abilityOverride": ""
}
],
"field": {
"shape": "",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
},
"JKCCAJFNPIK": true
},
"SceneObj_Desert_Hamster": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100001.0
},
"globalValue": {
"serverGlobalValues": ["SGV_HAMSTER_MODEL", "SGV_HAMSTER_WAITMOVE"],
"IECNAICOJGA": {
"SGV_HAMSTER_MODEL": 1.0,
"SGV_HAMSTER_WAITMOVE": 0.0
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Hamster",
"abilityName": "SceneObj_Desert_Hamster",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Desert_RedTransparentStair": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
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"attack": 100.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"DMLOKCCPAAN": {
"$type": "ConfigGadgetTurn",
"GHGGGPAIOCC": "",
"FNLPHGHGBKJ": "",
"ODFOIFKEEAO": "TurnNode",
"DBCNBCMONIC": "",
"ENKPJJLJCII": "",
"HDLDNDIHOKI": "",
"FCKDPGIBJAB": {
"text": ""
},
"DDCGMOPLJBJ": {
"text": ""
},
"ILLMPMDIDON": {
"text": ""
},
"JCOICLMOJJC": {
"201": {
"HCALGEOPEGJ": 1.0
},
"202": {
"LANECIKFBDL": 90.0,
"HCALGEOPEGJ": 1.0
},
"203": {
"LANECIKFBDL": 180.0,
"HCALGEOPEGJ": 1.0
},
"204": {
"LANECIKFBDL": 270.0,
"HCALGEOPEGJ": 1.0
}
}
}
},
"SceneObj_Desert_CynoRotationEye": {
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"combat": {
"property": {
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"attack": 100.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"move": {
"$type": "ConfigPlatformMove"
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Desert_CynoRotationEye_02": {
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"combat": {
"property": {
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"attack": 100.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
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"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
},
"DMLOKCCPAAN": {
"$type": "ConfigGadgetTurn",
"GHGGGPAIOCC": "",
"FNLPHGHGBKJ": "",
"ODFOIFKEEAO": "",
"DBCNBCMONIC": "",
"ENKPJJLJCII": "TurnNode",
"HDLDNDIHOKI": "",
"FCKDPGIBJAB": {
"text": ""
},
"DDCGMOPLJBJ": {
"text": ""
},
"ILLMPMDIDON": {
"text": ""
},
"JCOICLMOJJC": {
"0": {
"HCALGEOPEGJ": 8.0
},
"201": {
"PJDMJNELCAP": 90.0,
"HCALGEOPEGJ": 8.0
},
"202": {
"PJDMJNELCAP": 180.0,
"HCALGEOPEGJ": 8.0
},
"203": {
"PJDMJNELCAP": 270.0,
"HCALGEOPEGJ": 8.0
},
"204": {
"PJDMJNELCAP": 180.0,
"HCALGEOPEGJ": 8.0
}
}
}
},
"SceneObj_Desert_Tumbleweed_Shooter": {
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"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Tumbleweed_Shooter",
"abilityName": "SceneObj_Desert_Tumbleweed_Shooter",
"abilityOverride": ""
}
],
"partControl": {
"parts": [
{
"$type": "ConfigControlPart",
"angularSpeed": 720.0,
"partRootName": "ShootControl",
"forwardByTransName": "",
"limitHorizontal": 360.0,
"limitVertical": 0.0
}
]
}
},
"SceneObj_Desert_Tumbleweed_Shooter_Bullet": {
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"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Tumbleweed_Shooter_Bullet",
"abilityName": "SceneObj_Desert_Tumbleweed_Shooter_Bullet",
"abilityOverride": ""
}
],
"timer": {
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},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_Tumbleweed_Shooter_Bullet"
}
],
"enableCollisionDelay": 0.5
}
},
"SceneObj_Desert_Sandpile": {
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"model": {
"bornEffect": "",
"attachEffect": "Eff_Item_Hint_Small"
},
"hasModel": true,
"combat": {
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"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Sandpile_Interact",
"abilityName": "SceneObj_Desert_Sandpile_Interact",
"abilityOverride": ""
}
],
"JKCCAJFNPIK": true
},
"SceneObj_Level_Xm_Property_Ani_Prop_DesertHandDestructVine_01": {
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"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "",
"abilityName": "SceneObj_Level_Xm_Property_Ani_Prop_DesertHandDestructVine_01",
"abilityOverride": ""
}
]
},
"SceneObj_Desert_Sandpile_Big": {
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"model": {
"bornEffect": "",
"attachEffect": "Eff_Item_Hint_Small"
},
"hasModel": true,
"combat": {
"property": {
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"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Default"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_Sandpile_Big",
"abilityName": "SceneObj_Desert_Sandpile_Big",
"abilityOverride": ""
}
],
"JKCCAJFNPIK": true
},
"SceneObj_MirageMural_01": {
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"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
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"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
},
"die": {
"dieEndTime": 1.0,
"dieForceDisappearTime": 1.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_MirageMural_01_Interact",
"abilityName": "SceneObj_MirageMural_01_Interact",
"abilityOverride": ""
}
],
"field": {
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"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
}
},
"SceneObj_Desert_EnergyNet": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"model": {
"bornEffect": "",
"attachEffect": "Eff_Property_Prop_XSTEnergyNet_01_Default"
},
"hasModel": true,
"combat": {
"property": {
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"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_EnergyNet",
"abilityName": "SceneObj_Desert_EnergyNet",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
},
"gadget": {
"$type": "ConfigGadgetCollidedPattern",
"collision": {
"triggerType": "TriggerAlways",
"targetType": "All"
},
"collisionActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_EnergyNet"
}
],
"thisColliderName": "Collider",
"targetColliderName": "InteeTrigger"
}
},
"SceneObj_Desert_DeshretElevator": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"globalValue": {
"serverGlobalValues": ["SGV_ShineEffect"]
},
"combat": {
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"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
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"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_Desert_DeshretElevator",
"abilityOverride": ""
}
],
"field": {
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"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Desert_DeshretElevatorBlocker": {
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"combat": {
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"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
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"canTriggerBullet": false
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 3.0,
"dieForceDisappearTime": 4.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_Desert_DeshretElevatorBlocker",
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}
]
},
"SceneObj_DeshretMoveWall": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 1500.0
},
"hasModel": true,
"combat": {
"property": {
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"attack": 200.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_DeshretMoveWall",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_DeshretMoveWall_NoEffect": {
"$type": "ConfigGadget",
"common": {
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},
"hasModel": true,
"combat": {
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"attack": 200.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability01",
"abilityName": "SceneObj_DeshretMoveWall_NoEffect",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_DeshretDeformationWall": {
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"common": {
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},
"hasModel": true,
"combat": {
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"attack": 200.0,
"weight": 50.0,
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"isLockHP": true,
"isGhostToAllied": true,
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},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_DeshretDeformationWall",
"abilityName": "SceneObj_DeshretDeformationWall",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_EnergySparkReserve_01": {
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"hasModel": true,
"combat": {
"property": {
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"attack": 50.0,
"weight": 50.0,
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"canTriggerBullet": false
},
"beHit": {
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"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
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"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_EnergySparkReserve_01_Interact",
"abilityName": "SceneObj_EnergySparkReserve_01_Interact",
"abilityOverride": ""
}
],
"field": {
"concernType": "LocalAvatar",
"shape": "CircleR2H2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.5,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetstate",
"syncState": true
}
]
}
},
"SceneObj_Desert_EnergySpark_01": {
"$type": "ConfigGadget",
"common": {
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},
"combat": {
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"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
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"canTriggerBullet": false
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"hasAnimatorDie": true,
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_EnergySpark_01_Interact",
"abilityName": "SceneObj_Desert_EnergySpark_01_Interact",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove",
"AvatarTriggerEventDistance": 3.0
},
"misc": {
"escapeEffect": "",
"targetIndicatorYOffset": 0.800000011920929
},
"gadgetAction": {}
},
"SceneObj_Desert_EnergyTorch_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
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"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_EnergyTorch_01_Interact",
"abilityName": "SceneObj_Desert_EnergyTorch_01_Interact",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "gadgetstate",
"syncState": true
}
]
}
},
"SceneObj_Desert_Rot_Obelisk": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"beHit": {
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"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.0,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_Desert_Rot_Obelisk_Ability",
"abilityOverride": ""
}
],
"field": {
"shape": "CircleR2",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.30000001192092896,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": ""
},
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Desert_BulletCreator": {
"$type": "ConfigGadget",
"globalValue": {
"serverGlobalValues": ["SGV_BulletType"]
},
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_BulletCreator",
"abilityName": "SceneObj_Desert_BulletCreator",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Desert_HorizontalBullet_Grow_Fire": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_HorizontalBullet_Grow_Fire",
"abilityName": "SceneObj_Desert_HorizontalBullet_Grow_Fire",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 4.5
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_HorizontalBullet_Grow_Fire"
}
]
}
},
"SceneObj_Desert_HorizontalBullet_Fire": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"useCreatorProperty": true,
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 0.009999999776482582,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Desert_HorizontalBullet_Fire",
"abilityName": "SceneObj_Desert_HorizontalBullet_Fire",
"abilityOverride": ""
}
],
"timer": {
"lifeTime": 2.5999999046325684
},
"move": {
"$type": "ConfigLinerBulletMove",
"velocityForce": {
"muteAll": true
},
"speed": 5.0
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy",
"ignoreScene": true
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Desert_HorizontalBullet_Fire"
}
]
}
},
"SceneObj_DesertRose_FakeSeed": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_DesertRose_FakeSeed_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_DesertRose_Seed": {
"$type": "ConfigGadget",
"common": {
"affectedByWorld": true
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToAllied": true
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"lockType": "Gadget_Lv1"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_DesertRose_Seed_Ability",
"abilityOverride": ""
}
],
"radarHint": true,
"billboard": {
"$type": "ConfigCombatBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 1.5
},
"radiusOffset": 1.0,
"showHPBar": true,
"shieldBarOnly": true
}
},
"SceneObj_DesertRose_Flower": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"attack": 50.0,
"weight": 50.0,
"isLockHP": true
},
"beHit": {
"hitBloodEffect": "",
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_DesertRose_Flower_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_DesertNursery": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"abilities": [
{
"abilityID": "Ability_01",
"abilityName": "SceneObj_DesertNursery_Ability",
"abilityOverride": ""
}
]
}
}