mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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5029 lines
120 KiB
JSON
5029 lines
120 KiB
JSON
{
|
|
"SceneObj_Common_CityRotateAixs": {
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"$type": "ConfigGadget",
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|
"common": {
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|
"disableTickDistance": 100000.0
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},
|
|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
|
|
"lockType": "Default"
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|
}
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|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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{
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"abilityID": "SceneObj_Common_CityRotateAixs",
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"abilityName": "SceneObj_Common_CityRotateAixs",
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"abilityOverride": ""
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}
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|
],
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|
"move": {
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"$type": "ConfigPlatformMove"
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|
}
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|
},
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|
"SceneObj_Desert_Rock_StonePileWorld": {
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|
"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"HP": 99999.0,
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|
"weight": 50.0,
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|
"isLockHP": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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{
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"abilityID": "SceneObj_Environment_Rock_StonePileWorld",
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"abilityName": "SceneObj_Environment_Rock_StonePileWorld",
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"abilityOverride": ""
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}
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],
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"billboard": {
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"$type": "ConfigCombatBillboard",
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|
"attachPoint": "BillboardAttach",
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|
"offset": {
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|
"y": 1.5
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},
|
|
"radiusOffset": 4.599999904632568,
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|
"showHPBar": true,
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|
"size": "Grand",
|
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"shieldBarOnly": true
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|
}
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},
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"SceneObj_Desert_AuthorityUpgrader": {
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"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
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"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
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},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
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"denyLockOn": true,
|
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
|
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"abilities": [
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{
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"abilityID": "SceneObj_Desert_AuthorityUpgrader",
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"abilityName": "SceneObj_Desert_AuthorityUpgrader",
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"abilityOverride": ""
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|
}
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|
]
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},
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"SceneObj_Desert_SXTNoise": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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|
"property": {
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"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
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},
|
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"beHit": {
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|
"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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|
"muteAllHitText": true
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},
|
|
"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Desert_SXTNoise",
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"abilityName": "SceneObj_Desert_SXTNoise",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Desert_MysteryMural": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
|
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Desert_MysteryMural",
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"abilityName": "SceneObj_Desert_MysteryMural",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"All": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Open": ["Open"]
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}
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}
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}
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}
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Desert_DeshretMainEnergyCore": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isInvincible": true,
|
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
|
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Desert_DeshretMainEnergyCore",
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"abilityName": "SceneObj_Desert_DeshretMainEnergyCore",
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"abilityOverride": ""
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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|
}
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]
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}
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},
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|
"SceneObj_Desert_CynoExtendableLadder": {
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"$type": "ConfigGadget",
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"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"HP": 99999.0,
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"weight": 50.0,
|
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"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
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"isGhostToEnemy": true,
|
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"canTriggerBullet": false
|
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},
|
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"beHit": {
|
|
"hitBloodEffect": "",
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"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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},
|
|
"combatLock": {
|
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"lockShape": "CircleLockEnemy",
|
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"denyLockOn": true,
|
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"lockType": "Default"
|
|
}
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},
|
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Desert_CynoExtendableLadder",
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"abilityName": "SceneObj_Desert_CynoExtendableLadder",
|
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"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
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"$type": "ConfigGadgetStateSetAnimInt",
|
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"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
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},
|
|
"SceneObj_Desert_DeshretHeart": {
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"$type": "ConfigGadget",
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"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
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|
"abilityID": "SceneObj_Desert_DeshretHeart",
|
|
"abilityName": "SceneObj_Desert_DeshretHeart",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretCoreConsole": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretCoreConsole",
|
|
"abilityName": "SceneObj_Desert_DeshretCoreConsole",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretCoffin": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretCoffin",
|
|
"abilityName": "SceneObj_Desert_DeshretCoffin",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_XSTEnergyCore": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_XST_GLOW1",
|
|
"SGV_XST_GLOW2",
|
|
"SGV_XST_GLOW3",
|
|
"SGV_XST_GLOW4"
|
|
],
|
|
"IECNAICOJGA": {
|
|
"SGV_XST_GLOW1": 0.0,
|
|
"SGV_XST_GLOW2": 0.0,
|
|
"SGV_XST_GLOW3": 0.0,
|
|
"SGV_XST_GLOW4": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_XSTEnergyCore",
|
|
"abilityName": "SceneObj_Desert_XSTEnergyCore",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretEnergyCore_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretEnergyCore_01",
|
|
"abilityName": "SceneObj_Desert_DeshretEnergyCore_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretEnergyCore_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretEnergyCore_02",
|
|
"abilityName": "SceneObj_Desert_DeshretEnergyCore_02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretEnergyCore_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretEnergyCore_03",
|
|
"abilityName": "SceneObj_Desert_DeshretEnergyCore_03",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretEnergyCore_03_2": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
|
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}
|
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},
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"attackAttenuation": "",
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"abilities": [
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{
|
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"abilityID": "SceneObj_Desert_DeshretEnergyCore_03_2",
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"abilityName": "SceneObj_Desert_DeshretEnergyCore_03_2",
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"abilityOverride": ""
|
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}
|
|
]
|
|
},
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"SceneObj_Desert_SandBox": {
|
|
"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
|
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Desert_SandBox",
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"abilityName": "SceneObj_Desert_SandBox",
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"abilityOverride": ""
|
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}
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]
|
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},
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"SceneObj_Desert_DeshretGuideManual": {
|
|
"$type": "ConfigGadget",
|
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"model": {
|
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"bornEffect": "",
|
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"attachEffect": "Eff_SceneObj_DeshretGuideManual_01"
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"weight": 50.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
|
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
|
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"abilityID": "SceneObj_Desert_DeshretGuideManual",
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"abilityName": "SceneObj_Desert_DeshretGuideManual",
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"abilityOverride": ""
|
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}
|
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]
|
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},
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"SceneObj_Common_CynoStairs": {
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"$type": "ConfigGadget",
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"common": {
|
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"disableTickDistance": 100001.0
|
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},
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_CynoStairs_01"
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},
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"hasModel": true,
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"attackAttenuation": ""
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},
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"SceneObj_Desert_DeshretGate_01": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100001.0
|
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 20.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
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},
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"beHit": {
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"hitBloodEffect": "",
|
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"hitAutoRedirect": false,
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"muteAllHitText": true
|
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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"lockType": "Gadget_Lv1"
|
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}
|
|
},
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"attackAttenuation": "",
|
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"abilities": [
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{
|
|
"abilityID": "SceneObj_Desert_DeshretGate_01",
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"abilityName": "SceneObj_Desert_DeshretGate_01",
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"abilityOverride": ""
|
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}
|
|
],
|
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"gadgetAction": {
|
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"gadgetStateActionList": [
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_CynoDoor": {
|
|
"$type": "ConfigGadget",
|
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"common": {
|
|
"disableTickDistance": 100001.0
|
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 20.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
|
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},
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"beHit": {
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"hitBloodEffect": "",
|
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"hitAutoRedirect": false,
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"muteAllHitText": true
|
|
},
|
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"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
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"attackAttenuation": "",
|
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"abilities": [
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{
|
|
"abilityID": "SceneObj_Desert_CynoDoor",
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"abilityName": "SceneObj_Desert_CynoDoor",
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"abilityOverride": ""
|
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}
|
|
],
|
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"gadgetAction": {
|
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"gadgetStateActionList": [
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretGate_02": {
|
|
"$type": "ConfigGadget",
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"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
|
|
"attack": 20.0,
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"weight": 50.0,
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"isLockHP": true,
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|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
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},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
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"abilities": [
|
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{
|
|
"abilityID": "SceneObj_Desert_DeshretGate_02",
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"abilityName": "SceneObj_Desert_DeshretGate_02",
|
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"abilityOverride": ""
|
|
}
|
|
],
|
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"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretGate_03": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
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"hasModel": true,
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"combat": {
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|
"property": {
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"HP": 99999.0,
|
|
"attack": 20.0,
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|
"weight": 50.0,
|
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"isLockHP": true,
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"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
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{
|
|
"abilityID": "SceneObj_Desert_DeshretGate_03",
|
|
"abilityName": "SceneObj_Desert_DeshretGate_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
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"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretGate_04": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
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"hasModel": true,
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"combat": {
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|
"property": {
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"HP": 99999.0,
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|
"attack": 20.0,
|
|
"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
|
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"isGhostToEnemy": true,
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|
"ignoreDamageToSelf": true
|
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},
|
|
"beHit": {
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"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
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"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretGate_04",
|
|
"abilityName": "SceneObj_Desert_DeshretGate_04",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
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"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretGate_05": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
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"hasModel": true,
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"combat": {
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|
"property": {
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"HP": 99999.0,
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|
"attack": 20.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
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},
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"beHit": {
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|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
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"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretGate_05",
|
|
"abilityName": "SceneObj_Desert_DeshretGate_05",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
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"gadgetAction": {
|
|
"gadgetStateActionList": [
|
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{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DesertVase01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 20.0,
|
|
"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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|
"ignoreDamageToSelf": true
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|
},
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|
"beHit": {
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|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_01_Break"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DesertVase",
|
|
"abilityName": "SceneObj_Desert_DesertVase",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DesertVase02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_02_Break"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DesertVase",
|
|
"abilityName": "SceneObj_Desert_DesertVase",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DesertVase03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_03_Break"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DesertVase",
|
|
"abilityName": "SceneObj_Desert_DesertVase",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DesertVase04": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": "Eff_SceneObj_Area_Xm_Property_Ani_Prop_DesertVase_04_Break"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DesertVase",
|
|
"abilityName": "SceneObj_Desert_DesertVase",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DeshretElevator_Build": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1000000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretElevator_Build",
|
|
"abilityName": "SceneObj_Desert_DeshretElevator_Build",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretElevator_RedBlue": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1000000.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretElevator_RedBlue",
|
|
"abilityName": "SceneObj_Desert_DeshretElevator_RedBlue",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_FollowMove_Operator": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Operator_Normal_DesertOperator",
|
|
"abilityName": "SceneObj_Gear_Operator_Normal_DesertOperator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigFollowMove",
|
|
"target": "GroupGadgetEntity",
|
|
"attachPoint": "",
|
|
"followRotation": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "Active",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Torch": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"customAttackShape": {
|
|
"sphere": {
|
|
"customAttackSphereRadius": 0.20000000298023224
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Torch",
|
|
"abilityName": "SceneObj_Desert_Torch",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Torch02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"customAttackShape": {
|
|
"sphere": {
|
|
"customAttackSphereRadius": 0.20000000298023224
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Torch02",
|
|
"abilityName": "SceneObj_Desert_Torch02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Huopen01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"customAttackShape": {
|
|
"sphere": {
|
|
"customAttackSphereRadius": 0.20000000298023224
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Huopen01",
|
|
"abilityName": "SceneObj_Desert_Huopen01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Huopen02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"customAttackShape": {
|
|
"sphere": {
|
|
"customAttackSphereRadius": 0.20000000298023224
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Huopen02",
|
|
"abilityName": "SceneObj_Desert_Huopen02",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_DiaoDeng": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"customAttackShape": {
|
|
"sphere": {
|
|
"customAttackSphereRadius": 0.20000000298023224
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DiaoDeng",
|
|
"abilityName": "SceneObj_Desert_DiaoDeng",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Smdeng_EverLite": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Smdeng_EverLite",
|
|
"abilityName": "SceneObj_Smdeng_EverLite",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_HeadControlShooter": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HeadControlShooter",
|
|
"abilityName": "SceneObj_Desert_HeadControlShooter",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Shoot": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Shoot": []
|
|
}
|
|
},
|
|
"Charge": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Charge": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "ConfigControlPart",
|
|
"angularSpeed": 360.0,
|
|
"partRootName": "ShootControl",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 80.0,
|
|
"limitVertical": 80.0
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_HeadControlShooter_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isLockHP": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HeadControlShooter_Bullet",
|
|
"abilityName": "SceneObj_Desert_HeadControlShooter_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 3.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 300.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"ccd": {
|
|
"type": "Always"
|
|
},
|
|
"targetType": "All"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_HeadControlShooter_Bullet"
|
|
}
|
|
],
|
|
"enableCollisionDelay": 0.5
|
|
}
|
|
},
|
|
"SceneObj_Desert_HeadControlShooter_DummyPoint": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 10000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HeadControlShooter_DummyPoint",
|
|
"abilityName": "SceneObj_Desert_HeadControlShooter_DummyPoint",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 4.0
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretWarpGate": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretWarpGate",
|
|
"abilityName": "SceneObj_Desert_DeshretWarpGate",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_GardianUIMode_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 400.0,
|
|
"defense": 99999.0,
|
|
"weight": 1.0,
|
|
"isLockHP": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_GardianUIMode_Bullet",
|
|
"abilityName": "SceneObj_Desert_GardianUIMode_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 300.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"ccd": {
|
|
"type": "Always"
|
|
},
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_GardianUIMode_Bullet"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"attack": 20.0,
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"weight": 50.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"ignoreDamageToSelf": true
|
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},
|
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"beHit": {
|
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
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"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
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"attackAttenuation": "",
|
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"abilities": [
|
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{
|
|
"abilityID": "SceneObj_Desert_Engineer",
|
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"abilityName": "SceneObj_Desert_Engineer",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
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"shape": "CircleR2",
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"KAMPCBALFMH": "",
|
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.30000001192092896,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_TransparentBuild": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"attack": 20.0,
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|
"weight": 50.0,
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"isLockHP": true,
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"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
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|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "TransparentGadget_Ability",
|
|
"abilityName": "TransparentGadget_Ability",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_Transparency_y_Laser",
|
|
"abilityName": "SceneObj_Desert_Transparency_y_Laser",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_RedBuleCrystal": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_SET_LIGHT"],
|
|
"IECNAICOJGA": {
|
|
"SGV_SET_LIGHT": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
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|
"weight": 50.0,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_RedBuleCrystal",
|
|
"abilityName": "SceneObj_Desert_RedBuleCrystal",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_Desert_TransparencyGenerator": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_TransparencyGenerator",
|
|
"abilityName": "SceneObj_Desert_TransparencyGenerator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_TransparencyGenerator"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_TransparencyWattle": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_TransparencyWattle",
|
|
"abilityName": "SceneObj_Desert_TransparencyWattle",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_TransparencyWattle"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer_Base": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer_Base_TransparencyGenerator": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_TransparencyGenerator",
|
|
"abilityName": "SceneObj_Desert_TransparencyGenerator",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_TransparencyGenerator"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer_Base_TransparencyWattle": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_TransparencyWattle",
|
|
"abilityName": "SceneObj_Desert_TransparencyWattle",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_TransparencyWattle"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer_Base_EnergySparkReserve": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_EnergySparkReserve_01_Interact",
|
|
"abilityName": "SceneObj_EnergySparkReserve_01_Interact",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretConsole": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_PERMISSION_COMMONLEVEL",
|
|
"SGV_PERMISSION_GLOW",
|
|
"SGV_PERMISSION_SWIPE"
|
|
]
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretConsole",
|
|
"abilityName": "SceneObj_Desert_DeshretConsole",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Open": ["Audio_SceneObj_Gear_DeshretConsole_01"],
|
|
"RightSwipe": ["Audio_SceneObj_Gear_DeshretConsole_02"],
|
|
"LeftSwipe": ["Audio_SceneObj_Gear_DeshretConsole_02"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_Desert_Engineer_Base_LaserReciver": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_ChiWang_Shooter_Receive",
|
|
"abilityName": "SceneObj_Desert_ChiWang_Shooter_Receive",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer_Base_HourGlass": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_Common_AppearMask_03",
|
|
"attachEffect": ""
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_HourGlass_Active"],
|
|
"IECNAICOJGA": {
|
|
"SGV_HourGlass_Active": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HourGlass",
|
|
"abilityName": "SceneObj_Desert_HourGlass",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_HourGlass"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"NEIOJPGJDHN": false
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Desert_Engineer_Base_Laser": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_HAS_LASER"],
|
|
"IECNAICOJGA": {
|
|
"SGV_HAS_LASER": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base_Laser",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base_Laser",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "SceneObj_Desert_Engineer_Base",
|
|
"abilityName": "SceneObj_Desert_Engineer_Base",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_Engineer_Base_Laser"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"NEIOJPGJDHN": false
|
|
},
|
|
"DMLOKCCPAAN": {
|
|
"$type": "ConfigGadgetTurn",
|
|
"GHGGGPAIOCC": "",
|
|
"FNLPHGHGBKJ": "",
|
|
"ODFOIFKEEAO": "Property_Ani_Prop_LaserGenerator_01_01_Vo",
|
|
"DBCNBCMONIC": "",
|
|
"ENKPJJLJCII": "",
|
|
"HDLDNDIHOKI": "",
|
|
"FCKDPGIBJAB": {
|
|
"text": ""
|
|
},
|
|
"DDCGMOPLJBJ": {
|
|
"text": ""
|
|
},
|
|
"ILLMPMDIDON": {
|
|
"text": ""
|
|
},
|
|
"JCOICLMOJJC": {
|
|
"0": {
|
|
"HCALGEOPEGJ": 1.0
|
|
},
|
|
"201": {
|
|
"LANECIKFBDL": 120.0,
|
|
"HCALGEOPEGJ": 1.0
|
|
},
|
|
"202": {
|
|
"LANECIKFBDL": 240.0,
|
|
"HCALGEOPEGJ": 1.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Desert_HourGlass": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_Common_AppearMask_03",
|
|
"attachEffect": ""
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_HourGlass_Active"],
|
|
"IECNAICOJGA": {
|
|
"SGV_HourGlass_Active": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HourGlass",
|
|
"abilityName": "SceneObj_Desert_HourGlass",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_HourGlass"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"NEIOJPGJDHN": false
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Desert_HourGlass_02": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_Common_AppearMask_03",
|
|
"attachEffect": ""
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_HourGlass_Active"],
|
|
"IECNAICOJGA": {
|
|
"SGV_HourGlass_Active": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HourGlass_02",
|
|
"abilityName": "SceneObj_Desert_HourGlass_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_HourGlass_02"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"NEIOJPGJDHN": false
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Desert_HourGlass_03": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_Common_AppearMask_03",
|
|
"attachEffect": ""
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_HourGlass_Active"],
|
|
"IECNAICOJGA": {
|
|
"SGV_HourGlass_Active": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HourGlass_03",
|
|
"abilityName": "SceneObj_Desert_HourGlass_03",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "WidgetMPSupport",
|
|
"NIDLMNJGADP": ["SceneObj_Desert_HourGlass_03"],
|
|
"JCGNOIHALKM": ["HOST"],
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": "",
|
|
"NEIOJPGJDHN": false
|
|
}
|
|
},
|
|
"SceneObj_Desert_GlassBottle": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "Eff_SceneObj_Common_AppearMask_03",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_GlassBottle",
|
|
"abilityName": "SceneObj_Desert_GlassBottle",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Pipe": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetstate",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_ChiWang_Brazier_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_ChiWang_Brazier_01",
|
|
"abilityName": "SceneObj_Desert_ChiWang_Brazier_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_ChiWang_Shooter": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_ChiWang_Shooter",
|
|
"abilityName": "SceneObj_Desert_ChiWang_Shooter",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_Desert_ChiWang_Shooter_Base": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_Desert_ChiWang_Shooter_Base",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_ChiWang_Shooter_Receive": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_ChiWang_Shooter_Receive",
|
|
"abilityName": "SceneObj_Desert_ChiWang_Shooter_Receive",
|
|
"abilityOverride": ""
|
|
},
|
|
{
|
|
"abilityID": "Ability_02",
|
|
"abilityName": "Scene_RockGadget_Summon_Detect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Tumbleweed": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"overrideCullBoundsRadius": 150.0,
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Tumbleweed",
|
|
"abilityName": "SceneObj_Desert_Tumbleweed",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigMixinDriveMove"
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_Tumbleweed"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Gear_Operator_Normal_DesertOperator": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Gear_Operator_Normal_DesertOperator",
|
|
"abilityName": "SceneObj_Gear_Operator_Normal_DesertOperator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Active": ["Audio_SceneObj_Gear_Prop_CommonOperator_01_Active"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "Active",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR3H3",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CommonOperatorOnwall_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GlowInt",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Fan": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Fan",
|
|
"abilityName": "SceneObj_Desert_Fan",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"forceField": {
|
|
"$type": "ConfigDirectedForceField",
|
|
"alias": "",
|
|
"ADNDKHDKAEC": "",
|
|
"BEDBEJAACAH": "",
|
|
"velocity": 4.0
|
|
},
|
|
"escapeEffect": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Fan_Vertical": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_Desert_Fan_Vertical",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"forceField": {
|
|
"$type": "ConfigAirflowField",
|
|
"alias": "",
|
|
"ADNDKHDKAEC": "",
|
|
"BEDBEJAACAH": "",
|
|
"velocity": 10.0,
|
|
"stayEffect": "Eff_Windfield_Stay",
|
|
"enterEffect": "Eff_Windfield_Enter"
|
|
},
|
|
"escapeEffect": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_WindZoneDesert": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_WindZoneDesert_01_Wind01"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_WindZoneDesert",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"misc": {
|
|
"forceField": {
|
|
"$type": "ConfigAirflowField",
|
|
"alias": "",
|
|
"ADNDKHDKAEC": "",
|
|
"BEDBEJAACAH": "",
|
|
"velocity": 10.0,
|
|
"stayEffect": "Eff_Windfield_Stay",
|
|
"enterEffect": "Eff_Windfield_Enter"
|
|
},
|
|
"escapeEffect": ""
|
|
}
|
|
},
|
|
"SceneOb_DeshretPortal_Big_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_TowerEnd_02"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneOb_DeshretPortal_Big_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Display": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "ability_01",
|
|
"abilityName": "SceneObj_Desert_Display",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "UI/open_robot_control_page2",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_RobotVineCore": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 3.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_RobotVineCore",
|
|
"abilityName": "SceneObj_Desert_RobotVineCore",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Gravity_Board": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_ChiWang_Gravity_Board_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "CombatExcludeGWGO",
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 1.149999976158142
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "Action01",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 901,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearAction2",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 204,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Lv1"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Center"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearStart",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 201,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Center"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSendEffectTrigger",
|
|
"gadgetState": "GearAction2",
|
|
"parameter": "gadgetState",
|
|
"type": "Int",
|
|
"value": 204,
|
|
"healLimitedByCasterMaxHPRatio": "Eff_SceneObj_Gear_Gravity_Center"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretObelisk": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DeshretObelisk",
|
|
"abilityName": "SceneObj_Desert_DeshretObelisk",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetstate",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 2.0,
|
|
"triggerHeight": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretRune": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_Desert_DeshretRune",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "NormalChest",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_BarrierGenerator": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1",
|
|
"overrideRange": 5.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_BarrierGenerator",
|
|
"abilityName": "SceneObj_Desert_BarrierGenerator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR3",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_Desert_DestroyedBigShitou": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_DestroyedBigShitou",
|
|
"abilityName": "SceneObj_Desert_DestroyedBigShitou",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_PhantomFloor_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_PhantomFloor_01",
|
|
"abilityName": "SceneObj_Desert_PhantomFloor_01",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_PhantomFloor_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_PhantomFloor_02",
|
|
"abilityName": "SceneObj_Desert_PhantomFloor_02",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_Desert_Hamster": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100001.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_HAMSTER_MODEL", "SGV_HAMSTER_WAITMOVE"],
|
|
"IECNAICOJGA": {
|
|
"SGV_HAMSTER_MODEL": 1.0,
|
|
"SGV_HAMSTER_WAITMOVE": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Hamster",
|
|
"abilityName": "SceneObj_Desert_Hamster",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_Desert_RedTransparentStair": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"DMLOKCCPAAN": {
|
|
"$type": "ConfigGadgetTurn",
|
|
"GHGGGPAIOCC": "",
|
|
"FNLPHGHGBKJ": "",
|
|
"ODFOIFKEEAO": "TurnNode",
|
|
"DBCNBCMONIC": "",
|
|
"ENKPJJLJCII": "",
|
|
"HDLDNDIHOKI": "",
|
|
"FCKDPGIBJAB": {
|
|
"text": ""
|
|
},
|
|
"DDCGMOPLJBJ": {
|
|
"text": ""
|
|
},
|
|
"ILLMPMDIDON": {
|
|
"text": ""
|
|
},
|
|
"JCOICLMOJJC": {
|
|
"201": {
|
|
"HCALGEOPEGJ": 1.0
|
|
},
|
|
"202": {
|
|
"LANECIKFBDL": 90.0,
|
|
"HCALGEOPEGJ": 1.0
|
|
},
|
|
"203": {
|
|
"LANECIKFBDL": 180.0,
|
|
"HCALGEOPEGJ": 1.0
|
|
},
|
|
"204": {
|
|
"LANECIKFBDL": 270.0,
|
|
"HCALGEOPEGJ": 1.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Desert_CynoRotationEye": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_CynoRotationEye_02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
},
|
|
"DMLOKCCPAAN": {
|
|
"$type": "ConfigGadgetTurn",
|
|
"GHGGGPAIOCC": "",
|
|
"FNLPHGHGBKJ": "",
|
|
"ODFOIFKEEAO": "",
|
|
"DBCNBCMONIC": "",
|
|
"ENKPJJLJCII": "TurnNode",
|
|
"HDLDNDIHOKI": "",
|
|
"FCKDPGIBJAB": {
|
|
"text": ""
|
|
},
|
|
"DDCGMOPLJBJ": {
|
|
"text": ""
|
|
},
|
|
"ILLMPMDIDON": {
|
|
"text": ""
|
|
},
|
|
"JCOICLMOJJC": {
|
|
"0": {
|
|
"HCALGEOPEGJ": 8.0
|
|
},
|
|
"201": {
|
|
"PJDMJNELCAP": 90.0,
|
|
"HCALGEOPEGJ": 8.0
|
|
},
|
|
"202": {
|
|
"PJDMJNELCAP": 180.0,
|
|
"HCALGEOPEGJ": 8.0
|
|
},
|
|
"203": {
|
|
"PJDMJNELCAP": 270.0,
|
|
"HCALGEOPEGJ": 8.0
|
|
},
|
|
"204": {
|
|
"PJDMJNELCAP": 180.0,
|
|
"HCALGEOPEGJ": 8.0
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Desert_Tumbleweed_Shooter": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Tumbleweed_Shooter",
|
|
"abilityName": "SceneObj_Desert_Tumbleweed_Shooter",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"partControl": {
|
|
"parts": [
|
|
{
|
|
"$type": "ConfigControlPart",
|
|
"angularSpeed": 720.0,
|
|
"partRootName": "ShootControl",
|
|
"forwardByTransName": "",
|
|
"limitHorizontal": 360.0,
|
|
"limitVertical": 0.0
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Tumbleweed_Shooter_Bullet": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Tumbleweed_Shooter_Bullet",
|
|
"abilityName": "SceneObj_Desert_Tumbleweed_Shooter_Bullet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 5.0
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_Tumbleweed_Shooter_Bullet"
|
|
}
|
|
],
|
|
"enableCollisionDelay": 0.5
|
|
}
|
|
},
|
|
"SceneObj_Desert_Sandpile": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Item_Hint_Small"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Sandpile_Interact",
|
|
"abilityName": "SceneObj_Desert_Sandpile_Interact",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_Level_Xm_Property_Ani_Prop_DesertHandDestructVine_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "",
|
|
"abilityName": "SceneObj_Level_Xm_Property_Ani_Prop_DesertHandDestructVine_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Desert_Sandpile_Big": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Item_Hint_Small"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_Sandpile_Big",
|
|
"abilityName": "SceneObj_Desert_Sandpile_Big",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"JKCCAJFNPIK": true
|
|
},
|
|
"SceneObj_MirageMural_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.0,
|
|
"dieForceDisappearTime": 1.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_MirageMural_01_Interact",
|
|
"abilityName": "SceneObj_MirageMural_01_Interact",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR3",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Desert_EnergyNet": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_Property_Prop_XSTEnergyNet_01_Default"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_EnergyNet",
|
|
"abilityName": "SceneObj_Desert_EnergyNet",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigGadgetCollidedPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerAlways",
|
|
"targetType": "All"
|
|
},
|
|
"collisionActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_EnergyNet"
|
|
}
|
|
],
|
|
"thisColliderName": "Collider",
|
|
"targetColliderName": "InteeTrigger"
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretElevator": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_ShineEffect"]
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_Desert_DeshretElevator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_DeshretElevatorBlocker": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieEndTime": 3.0,
|
|
"dieForceDisappearTime": 4.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_Desert_DeshretElevatorBlocker",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_DeshretMoveWall": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_DeshretMoveWall",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_DeshretMoveWall_NoEffect": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability01",
|
|
"abilityName": "SceneObj_DeshretMoveWall_NoEffect",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_DeshretDeformationWall": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 200.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_DeshretDeformationWall",
|
|
"abilityName": "SceneObj_DeshretDeformationWall",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_EnergySparkReserve_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_EnergySparkReserve_01_Interact",
|
|
"abilityName": "SceneObj_EnergySparkReserve_01_Interact",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetstate",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_EnergySpark_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"hasAnimatorDie": true,
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_EnergySpark_01_Interact",
|
|
"abilityName": "SceneObj_Desert_EnergySpark_01_Interact",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove",
|
|
"AvatarTriggerEventDistance": 3.0
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 0.800000011920929
|
|
},
|
|
"gadgetAction": {}
|
|
},
|
|
"SceneObj_Desert_EnergyTorch_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_EnergyTorch_01_Interact",
|
|
"abilityName": "SceneObj_Desert_EnergyTorch_01_Interact",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "gadgetstate",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_Rot_Obelisk": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Desert_Rot_Obelisk_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "CircleR2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.30000001192092896,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_Desert_BulletCreator": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_BulletType"]
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_BulletCreator",
|
|
"abilityName": "SceneObj_Desert_BulletCreator",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_HorizontalBullet_Grow_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HorizontalBullet_Grow_Fire",
|
|
"abilityName": "SceneObj_Desert_HorizontalBullet_Grow_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 4.5
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_HorizontalBullet_Grow_Fire"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Desert_HorizontalBullet_Fire": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"useCreatorProperty": true,
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.009999999776482582,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Desert_HorizontalBullet_Fire",
|
|
"abilityName": "SceneObj_Desert_HorizontalBullet_Fire",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 2.5999999046325684
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"velocityForce": {
|
|
"muteAll": true
|
|
},
|
|
"speed": 5.0
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy",
|
|
"ignoreScene": true
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Desert_HorizontalBullet_Fire"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_DesertRose_FakeSeed": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_DesertRose_FakeSeed_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_DesertRose_Seed": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_DesertRose_Seed_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"radarHint": true,
|
|
"billboard": {
|
|
"$type": "ConfigCombatBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 1.5
|
|
},
|
|
"radiusOffset": 1.0,
|
|
"showHPBar": true,
|
|
"shieldBarOnly": true
|
|
}
|
|
},
|
|
"SceneObj_DesertRose_Flower": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 50.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_DesertRose_Flower_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_DesertNursery": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_DesertNursery_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
}
|
|
}
|