mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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2020 lines
51 KiB
JSON
2020 lines
51 KiB
JSON
{
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"SceneObj_Area_Dq_Property_Build_WataStatue_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 1000.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataStatue_01_Ability",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR2",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart",
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"enable": true
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStop",
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"enable": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Build_SeaGodStatue_01": {
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"$type": "ConfigGadget",
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"globalValue": {
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"serverGlobalValues": ["SGV_SeaGodStatue_RotationState"],
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"IECNAICOJGA": {
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"SGV_SeaGodStatue_RotationState": 0.0
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}
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},
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 1000.0,
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"isLockHP": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Build_SeaGodStatue_01_Ability",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR2",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"stateLayers": {
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"BaseLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "BaseLayer",
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"stateIDs": {
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"Base": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"0To90": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
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"90To180": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
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"180To270": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
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"270To0": ["Audio_SceneObj_Gear_WaterStatue_Turn"]
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}
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}
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}
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}
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}
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},
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"SceneObj_Area_Dq_Property_Build_WataAltar_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataAltar_01_Ability",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR2",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"All": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"StartState": [],
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"RopeDissolve": [],
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"Up": ["Audio_SceneObj_WataAltar_01_Up"],
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"StayUp": []
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},
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"cullingModelAlwaysAnimate": true
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}
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}
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}
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"enable": true
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStop"
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},
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Build_WataVessel_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataVessel_01_Ability",
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"abilityOverride": ""
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}
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],
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee"
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart",
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"enable": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Build_WataPlate_01": {
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_WataPlate_02"
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},
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"hasModel": true,
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataPlate_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Build_WataPlateEffect_01": {
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_WataPlate_01"
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},
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"hasModel": true,
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataPlateEffect_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Prop_WataGate_01": {
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "Eff_SceneObj_DahakaEntry_01",
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"attachEffect": ""
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},
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"hasModel": true,
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataVessel_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Prop_WataGate_01_Point": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Prop_WataGate_01_Point_Ability",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "AllAvatars",
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"shape": "CircleR2",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"checkInterval": 0.5,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"enable": true
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},
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{
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"$type": "ConfigGadgetStateEnableGadgetIntee",
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"gadgetState": "GearStart"
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Build_Tourou_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_Tourou_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Build_WataShrine_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataShrine_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Build_WataAltarDamaged_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_WataAltarDamaged_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Prop_WataThunderLock_01": {
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"$type": "ConfigGadget",
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"model": {
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"bornEffect": "",
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"attachEffect": "Eff_SceneObj_WataThunderLock_01"
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},
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"hasModel": true,
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"attackAttenuation": ""
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},
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"SceneObj_Area_Dq_Property_Prop_WataThunderSeal_01": {
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"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 5000.0,
|
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"attack": 1.0,
|
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"defense": 1.0,
|
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"isLockHP": true,
|
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"isGhostToAllied": true
|
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},
|
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"beHit": {
|
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"hitBloodEffect": "",
|
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"muteAllHitText": true
|
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},
|
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"combatLock": {
|
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"lockShape": "CircleLockEnemy",
|
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"lockType": "Gadget_Lv1"
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},
|
|
"die": {
|
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"dieForceDisappearTime": 0.5,
|
|
"dieDisappearEffect": "Eff_SceneObj_WataThunderSeal_01_Die",
|
|
"dieShaderData": "GadgetDie",
|
|
"dieModelFadeDelay": 0.10000000149011612
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}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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{
|
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"abilityID": "Ability_01",
|
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"abilityName": "SceneObj_Area_Dq_Property_Prop_WataThunderSeal_01_Ability",
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"abilityOverride": ""
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}
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]
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},
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"SceneObj_Area_Dq_Property_Prop_WataThunderTrace_01": {
|
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"$type": "ConfigGadget",
|
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"model": {
|
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"bornEffect": "",
|
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"attachEffect": "Eff_ElementFootprint_Elec_01"
|
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},
|
|
"hasModel": true,
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Build_PirateShoji_01": {
|
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"$type": "ConfigGadget",
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|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
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{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Build_PirateShoji_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"shape": "",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"campType": "AllExceptSelf",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Open": ["Audio_SceneObj_Gear_PirateShoji_Open"],
|
|
"OpenState": [],
|
|
"Close": ["Audio_SceneObj_Gear_PirateShoji_Close"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_PiratePanel_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
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"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Gadget_Lv1"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_PiratePanel_01_Ability",
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"abilityOverride": ""
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}
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],
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"defaultLayer": {
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"stateIDs": {
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"All": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Open": ["Audio_SceneObj_Gear_PiratePanel_Open"],
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"OpenState": []
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}
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}
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}
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}
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "State",
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"syncState": true
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}
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]
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}
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},
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"SceneObj_Area_Dq_Property_Ani_Build_WoodFloor_01": {
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"hasModel": true,
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"HP": 99999.0,
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"isLockHP": true,
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"isGhostToAllied": true,
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}
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Build_WoodFloor_01_Ability",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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],
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"field": {
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"concernType": "CombatExcludeGWGO",
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"shape": "",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"Active": []
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}
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}
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}
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}
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},
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"gadgetAction": {
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"gadgetStateActionList": [
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{
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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}
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]
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}
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},
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"hasModel": true,
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Build_CoupleFloor_01_Ability",
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"abilityOverride": ""
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},
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|
{
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|
"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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}
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|
],
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"field": {
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"concernType": "CombatExcludeGWGO",
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"shape": "",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"All": {
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"animatorStates": {
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"Active": []
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}
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}
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}
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}
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}
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},
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"SceneObj_Area_Dq_Property_Build_TwinStoryFloor_01": {
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|
"$type": "ConfigGadget",
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"hasModel": true,
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"combat": {
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"property": {
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"HP": 99999.0,
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"isInvincible": true,
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"isLockHP": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Dq_Property_Build_TwinStoryFloor_01_Ability",
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"abilityOverride": ""
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},
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{
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"abilityID": "Ability_02",
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"abilityName": "Scene_RockGadget_Summon_Detect",
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"abilityOverride": ""
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|
}
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],
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"field": {
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"concernType": "CombatExcludeGWGO",
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"shape": "",
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"KAMPCBALFMH": "",
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"triggerInfinite": true,
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"lifeInfinite": true,
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"overwriteCampType": true,
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"campType": "All",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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}
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},
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"SceneObj_Area_Common_Property_Ani_Prop_Thermometer_01": {
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"$type": "ConfigGadget",
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"globalValue": {
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"serverGlobalValues": ["SGV_Thermometer_Value"]
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},
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"hasModel": true,
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"attackAttenuation": "",
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"abilities": [
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{
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|
"abilityID": "Ability_01",
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"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_Thermometer_01_Ability",
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"abilityOverride": ""
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|
}
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]
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|
},
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"SceneObj_Area_Common_Property_Ani_Prop_AdeptusPot_01": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"globalValue": {
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|
"serverGlobalValues": [
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|
"SGV_Thermometer_Value",
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|
"SGV_Thermometer_SafeFrom",
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|
"SGV_Thermometer_SafeTo",
|
|
"SGV_Is_Taunting",
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|
"SGV_Warning_Time"
|
|
],
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|
"IECNAICOJGA": {
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|
"SGV_Thermometer_Value": 50.0,
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"SGV_Thermometer_SafeFrom": 0.20000000298023224,
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"SGV_Thermometer_SafeTo": 0.800000011920929,
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"SGV_Is_Taunting": 0.0,
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"SGV_Warning_Time": 12.0
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}
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|
},
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|
"hasModel": true,
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"combat": {
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"property": {
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|
"HP": 99999.0,
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"isLockHP": true,
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"ignoreDamageToSelf": true
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|
},
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"beHit": {
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"hitBloodEffect": "",
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|
"hitAutoRedirect": false,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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|
"lockType": "Default"
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}
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|
},
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"attackAttenuation": "",
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"abilities": [
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{
|
|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_AdeptusPot_01_Ability",
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"abilityOverride": ""
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}
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],
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"All": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"FrozenState": ["Audio_ScaeneObj_AdeptusPot_01_BrokenBS"],
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"BangState": ["Audio_ScaeneObj_AdeptusPot_01_BrokenBS"],
|
|
"OpenBs": ["Audio_ScaeneObj_AdeptusPot_01_Open"],
|
|
"WorkState": [],
|
|
"HeatState": []
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|
}
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|
}
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|
}
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}
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},
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"audio": {
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"$type": "ConfigGadgetAudio",
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"CBJGDOAHMDC": "",
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"animAudio": {
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"onTransitionIn": [
|
|
{
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|
"currentStateName": "WorkState",
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"audioEvent": {
|
|
"text": "Play_amb_sceneObj_adeptusPot_01_lightlyShaking_loop"
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|
}
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|
},
|
|
{
|
|
"currentStateName": "HeatState",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_adeptusPot_01_severeShaking_loop"
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|
}
|
|
}
|
|
],
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|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "WorkState",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_adeptusPot_01_lightlyShaking_loop"
|
|
}
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|
},
|
|
{
|
|
"currentStateName": "HeatState",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_adeptusPot_01_severeShaking_loop"
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|
}
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|
}
|
|
]
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|
}
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|
},
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"gadgetAction": {
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|
"gadgetStateActionList": [
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{
|
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"$type": "ConfigGadgetStateSetAnimInt",
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"intID": "GadgetState",
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"syncState": true
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}
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]
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},
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"billboard": {
|
|
"$type": "ConfigProgressBillboard",
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|
"attachPoint": "BillboardAttach",
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"offset": {
|
|
"y": 1.5
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|
},
|
|
"KKHHICFBIAB": [
|
|
"SGV_Thermometer_Value",
|
|
"SGV_Thermometer_SafeFrom",
|
|
"SGV_Thermometer_SafeTo",
|
|
"SGV_Warning_Time"
|
|
],
|
|
"maxValue": 100.0,
|
|
"prefabPluginName": "CookingTemperature",
|
|
"type": "Cook"
|
|
}
|
|
},
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|
"SceneObj_Area_Common_Property_Ani_Prop_AdeptusButton_01": {
|
|
"$type": "ConfigGadget",
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|
"common": {
|
|
"useGrassDisplacement": true
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|
},
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|
"hasModel": true,
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"combat": {
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|
"property": {
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|
"HP": 99999.0,
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|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
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|
"denyLockOn": true,
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|
"lockType": "Default"
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|
}
|
|
},
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|
"attackAttenuation": "",
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|
"abilities": [
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|
{
|
|
"abilityID": "Ability_01",
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|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_AdeptusButton_01_Ability",
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|
"abilityOverride": ""
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|
},
|
|
{
|
|
"abilityID": "Ability_02",
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|
"abilityName": "Scene_RockGadget_Summon_Detect",
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|
"abilityOverride": ""
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|
}
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|
],
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|
"field": {
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|
"concernType": "AllAvatars",
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|
"shape": "",
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|
"KAMPCBALFMH": "",
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|
"triggerInfinite": true,
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|
"lifeInfinite": true,
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|
"checkInterval": 0.20000000298023224,
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"campType": "AllExceptSelf",
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"LDGNENDEGBL": "",
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"LNCPECCMIMC": ""
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},
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"stateLayers": {
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"layerIndexName": "",
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"stateIDs": {
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"All": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Default": [],
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"Active": []
|
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},
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"cullingModelAlwaysAnimate": true
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|
}
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|
}
|
|
}
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|
}
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|
},
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|
"SceneObj_Area_Common_Property_Ani_Prop_AdeptusStove_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
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|
"property": {
|
|
"HP": 99999.0,
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|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
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|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
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|
"lockType": "Default"
|
|
}
|
|
},
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|
"attackAttenuation": "",
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|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_AdeptusStove_01_Ability",
|
|
"abilityOverride": ""
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|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_AdeptusStoveBase_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"useGrassDisplacement": true
|
|
},
|
|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
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|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_AdeptusStoveBase_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
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|
"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"All": {
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|
"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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|
"Default": [],
|
|
"Active": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Prop_Delicioussmell_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.5,
|
|
"dieDisappearEffect": "Eff_SceneObj_Delicioussmell_01_Disappear",
|
|
"dieShaderData": "GadgetDie",
|
|
"dieModelFadeDelay": 0.10000000149011612
|
|
}
|
|
},
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|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Prop_Delicioussmell_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Prop_Delicioussmell_02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
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|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.5,
|
|
"dieDisappearEffect": "Eff_SceneObj_Delicioussmell_01_Disappear",
|
|
"dieShaderData": "GadgetDie",
|
|
"dieModelFadeDelay": 0.10000000149011612
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|
}
|
|
},
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|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Prop_Delicioussmell_02_Ability",
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|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_ColorcodedSwitch_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ColorcodedSwitch_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_ColorcodedSwitch_02": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ColorcodedSwitch_02_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_ColorcodedSwitch_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ColorcodedSwitch_03_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "LocalAvatar",
|
|
"shape": "CircleR2H2",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.5,
|
|
"overwriteCampType": true,
|
|
"campType": "SelfCamp",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
}
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_ColorcodedGate_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ColorcodedGate_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_ColorcodedGate_02": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ColorcodedGate_02_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_ColorcodedGate_03": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_ColorcodedGate_03_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_ShogunChallenge_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_ShogunChallenge_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Open": ["Audio_SceneObj_Gear_ShogunChallenge_01_Opening"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_ShogunChallengeAirWall_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_ShogunChallengeAirWall_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_MoonlitSigil_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
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|
"attachEffect": "Eff_SceneObj_MoonlitSigil_01"
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
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|
"misc": {
|
|
"pickup": {
|
|
"pickType": "AutoSelect",
|
|
"isStatic": true,
|
|
"bornEffect": "",
|
|
"dropEffect": "",
|
|
"attractAudio": ""
|
|
},
|
|
"escapeEffect": ""
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {},
|
|
"initEvent": {
|
|
"text": "Play_amb_sceneObj_item_windCrystal_idle"
|
|
},
|
|
"disableEvent": {
|
|
"text": "Stop_amb_sceneObj_item_windCrystal_idle"
|
|
},
|
|
"destroyEvent": {
|
|
"text": "Stop_amb_sceneObj_item_windCrystal_idle"
|
|
}
|
|
},
|
|
"radarHint": true
|
|
},
|
|
"SceneObj_Gather_MoonlitSigil_Fly_Gather": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_MoonlitSigil_01_Fly"
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Gather_MoonlitSigil_Fly_Gather_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Common_Property_Ani_Prop_MoonlitBox_01": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "Eff_Item_SpecialTreasureBox_Born",
|
|
"attachEffect": ""
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isLockHP": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 4.800000190734863,
|
|
"dieForceDisappearTime": 4.800000190734863,
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|
"dieDisappearEffect": "",
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|
"dieShaderData": "GadgetDie",
|
|
"dieModelFadeDelay": 3.0
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"onTouch": "NormalChest",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"misc": {
|
|
"chest": {
|
|
"openEffect": "Eff_SceneObj_Common_BoxOpen_01_Surprised",
|
|
"PIDECPMGDNL": true
|
|
},
|
|
"pickup": {
|
|
"bornEffect": "",
|
|
"dropEffect": "",
|
|
"attractAudio": ""
|
|
},
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 1.5499999523162842
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|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
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|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Default": [],
|
|
"ChestOpen": ["Audio_SceneObj_Item_Treasurebox01_102_ChestOpen"],
|
|
"Unlock_State": ["Chest_Unlock"]
|
|
}
|
|
},
|
|
"Lock": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Special_State": ["Chest_Lock"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"enable": true
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "ChestState",
|
|
"value": 1
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateEnableGadgetIntee",
|
|
"gadgetState": "ChestLocked"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "ChestLocked",
|
|
"intID": "ChestState"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_PirateHelm_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"affectedByWorld": true
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"attack": 20.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignoreDamageToSelf": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR1.7H3",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.20000000298023224,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": ""
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"0-90": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"90-0": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"90-180": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"180-90": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"0-270": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"270-0 0": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"180-270": ["Audio_SceneObj_Gear_PirateHelm_Turn"],
|
|
"270-180": ["Audio_SceneObj_Gear_PirateHelm_Turn"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_DQPlatform_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"ignorePurgeRate": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_DQPlatform_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"move": {
|
|
"$type": "ConfigPlatformMove"
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"targetIndicatorYOffset": 2.0
|
|
}
|
|
},
|
|
"SceneObj_Level_Hf_Property_Ani_Prop_BlackSun_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 200000.0
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Level_Hf_Property_Ani_Prop_BlackSun_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Phase1": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"PhaseA": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
},
|
|
"Phase2": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"PhaseB": [],
|
|
"PhaseBTo": [],
|
|
"PhaseCEnter": [],
|
|
"PhaseC": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_PirateSeal_01": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": "Eff_SceneObj_PirateSeal_01_01_Destroy"
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_PirateSeal_02": {
|
|
"$type": "ConfigGadget",
|
|
"combat": {
|
|
"property": {
|
|
"HP": 20.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 0.10000000149011612,
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": "Eff_SceneObj_PirateSeal_01_02_Destroy"
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_Ema_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_Ema_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_SeiraiThunder_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
|
|
}
|
|
},
|
|
"combat": {
|
|
"property": {
|
|
"HP": 999999.0,
|
|
"attack": 1.0,
|
|
"defense": 999999.0,
|
|
"weight": 0.0,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_SeiraiThunder_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeTime": 10.0
|
|
}
|
|
},
|
|
"SceneObj_Area_Ly_Property_Prop_GoobaStatue_02": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Ly_Property_Prop_GoobaStatue_02_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_SRIwakura_01_Up": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_Light_01",
|
|
"SGV_Light_02",
|
|
"SGV_Light_03",
|
|
"SGV_Light_04",
|
|
"SGV_Light_05",
|
|
"SGV_Light_06"
|
|
],
|
|
"IECNAICOJGA": {
|
|
"SGV_Light_01": 0.0,
|
|
"SGV_Light_02": 0.0,
|
|
"SGV_Light_03": 0.0,
|
|
"SGV_Light_04": 0.0,
|
|
"SGV_Light_05": 0.0,
|
|
"SGV_Light_06": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_SRIwakura_01_Up_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Base Layer": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Up_0To60": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"Up_60to120": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"Up_120to180": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"Up_180to240": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"Up_240to300": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"Up_300to360": ["Audio_SceneObj_Gear_WaterStatue_Turn"]
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "State",
|
|
"value": 1
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "State",
|
|
"value": 2
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction1",
|
|
"intID": "State",
|
|
"value": 3
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction2",
|
|
"intID": "State",
|
|
"value": 4
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "Action01",
|
|
"intID": "State",
|
|
"value": 5
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_SRIwakura_01_Down": {
|
|
"$type": "ConfigGadget",
|
|
"globalValue": {
|
|
"serverGlobalValues": [
|
|
"SGV_Light_01",
|
|
"SGV_Light_02",
|
|
"SGV_Light_03",
|
|
"SGV_Light_04",
|
|
"SGV_Light_05",
|
|
"SGV_Light_06"
|
|
],
|
|
"IECNAICOJGA": {
|
|
"SGV_Light_01": 0.0,
|
|
"SGV_Light_02": 0.0,
|
|
"SGV_Light_03": 0.0,
|
|
"SGV_Light_04": 0.0,
|
|
"SGV_Light_05": 0.0,
|
|
"SGV_Light_06": 0.0
|
|
}
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_SRIwakura_01_Up_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Base Layer": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"0To60": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"60to120": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"120to180": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"180to240": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"240to300": ["Audio_SceneObj_Gear_WaterStatue_Turn"],
|
|
"300to360": ["Audio_SceneObj_Gear_WaterStatue_Turn"]
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State"
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStart",
|
|
"intID": "State",
|
|
"value": 1
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearStop",
|
|
"intID": "State",
|
|
"value": 2
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction1",
|
|
"intID": "State",
|
|
"value": 3
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "GearAction2",
|
|
"intID": "State",
|
|
"value": 4
|
|
},
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"gadgetState": "Action01",
|
|
"intID": "State",
|
|
"value": 5
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Prop_SRShite_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Prop_SRShite_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Ly_Property_Ani_Prop_LunaRiteLamp_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "Ability_01",
|
|
"abilityName": "SceneObj_Area_Ly_Property_Ani_Prop_LunaRiteLamp_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"Base Layer": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"Rotate": []
|
|
}
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"audio": {
|
|
"$type": "ConfigGadgetAudio",
|
|
"CBJGDOAHMDC": "",
|
|
"animAudio": {
|
|
"onTransitionIn": [
|
|
{
|
|
"currentStateName": "Rotate",
|
|
"audioEvent": {
|
|
"text": "Play_amb_sceneObj_gear_LunaRiteLamp_01_loop"
|
|
}
|
|
}
|
|
],
|
|
"onTransitionOut": [
|
|
{
|
|
"currentStateName": "Rotate",
|
|
"audioEvent": {
|
|
"text": "Stop_amb_sceneObj_gear_LunaRiteLamp_01_loop"
|
|
}
|
|
}
|
|
]
|
|
}
|
|
}
|
|
},
|
|
"ElementFootprint_Cat_NoElementView": {
|
|
"$type": "ConfigGadget",
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_ElementFootprint_Cat_NoElementView"
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": ""
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Water_ElecWater_Radius120_Seirai": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 1500.0
|
|
},
|
|
"model": {
|
|
"bornEffect": "",
|
|
"attachEffect": "Eff_SceneObj_ElectricCover_Lit_R120"
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.0,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": ""
|
|
}
|
|
}
|