mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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127 lines
2.9 KiB
JSON
127 lines
2.9 KiB
JSON
{
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"Defender_AirflowField": {
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"$type": "ConfigGadget",
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"attackAttenuation": "",
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"move": {
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"$type": "ConfigFollowMove",
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"target": "TargetEntity",
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"attachPoint": "",
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"forward": {
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"z": 1.0
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}
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},
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"misc": {
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"forceField": {
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"$type": "ConfigAirflowField",
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"alias": "",
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"ADNDKHDKAEC": "",
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"BEDBEJAACAH": "",
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"velocity": 10.0,
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"stayEffect": "Eff_Windfield_Stay",
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"enterEffect": "Eff_Windfield_Enter"
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},
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"escapeEffect": ""
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}
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},
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"Defender_None_ChaseBullet": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox"
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},
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"scale": 1.5
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},
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"combat": {
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"property": {
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"useCreatorProperty": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Monster_Defender_None_ChaseBullet",
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"abilityName": "Monster_Defender_None_ChaseBullet",
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"abilityOverride": ""
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}
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],
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"timer": {
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"lifeTime": 5.0
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},
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"move": {
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"$type": "ConfigItanoCircusBulletMove",
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"speed": 17.5,
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"anglerVelocity": 1080.0,
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"canBornInWater": true,
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"updateAngle": {
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"$type": "ConfigBulletMoveAngleByVelocity"
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},
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"itanoCircusStartAngler": 60.0,
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"guidanceDelay": 0.20000000298023224,
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"guidanceMinAnglerVelocity": 1080.0,
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"guidanceDuration": 0.800000011920929
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},
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"gadget": {
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"$type": "ConfigBulletPattern",
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"collision": {
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"targetType": "Enemy"
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},
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"triggerActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "Monster_Defender_None_ChaseBullet"
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}
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],
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"triggerLifeOverActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
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"abilityName": "Monster_Defender_None_ChaseBullet"
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}
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]
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}
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},
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"Defender_None_ChaseTarget": {
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"$type": "ConfigGadget",
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"combat": {
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"property": {
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"useCreatorProperty": true,
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"HP": 999999.0,
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"attack": 15.0,
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"defense": 999999.0,
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"isLockHP": true,
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"canTriggerBullet": false
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},
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"beHit": {
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"hitBloodEffect": ""
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"timer": {
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"lifeTime": 3.0
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},
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"move": {
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"$type": "ConfigFollowMove",
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"target": "TargetEntity",
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"attachPoint": "RootNode"
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}
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}
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}
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