mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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588 lines
14 KiB
JSON
588 lines
14 KiB
JSON
{
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"Weapon_Sword_Metal": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip01",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "SwordOneHand"
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}
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},
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"Catalyst_Book": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip02",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "Catalyst"
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"NormalMove": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"AttackLoop": [],
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"AttackToIdle": [],
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"Open": [],
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"Close": []
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}
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}
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}
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}
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},
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"audio": {
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"$type": "ConfigGadgetAudio",
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"CBJGDOAHMDC": "",
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"animAudio": {
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"onTransitionIn": [
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{
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"currentStateName": "AttackLoop",
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"audioEvent": {
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"text": "Play_sfx_weapon_catalyst_lady_move"
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}
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}
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],
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"onTransitionOut": [
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{
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"currentStateName": "AttackLoop",
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"audioEvent": {
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"text": "Play_sfx_weapon_catalyst_lady_move_end"
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}
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},
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{
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"currentStateName": "Open",
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"audioEvent": {
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"text": "Play_sfx_weapon_catalyst_lady_close"
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},
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"otherStateNames": ["AttackLoop"],
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"usage": "Except"
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}
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]
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}
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}
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},
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"Catalyst_Ball": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip02",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "Catalyst"
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
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"stateIDs": {
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"Close": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"Close": []
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}
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}
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}
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},
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"audioEventLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndex": 1,
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"layerIndexName": "AudioEventLayer",
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"stateIDs": {
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"NormalMove": {
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"$type": "ConfigNormalStateIDInfo",
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"animatorStates": {
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"AttackLoop": [],
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"Open": [],
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"CloseAudio": []
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}
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}
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}
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}
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},
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"audio": {
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"$type": "ConfigGadgetAudio",
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"CBJGDOAHMDC": "",
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"animAudio": {
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"onTransitionIn": [
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{
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"currentStateName": "AttackLoop",
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"audioEvent": {
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"text": "Play_sfx_weapon_catalyst_ball_common_attackLoop"
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}
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}
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],
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"onTransitionOut": [
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{
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"currentStateName": "AttackLoop",
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"audioEvent": {
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"text": "Stop_sfx_weapon_catalyst_ball_common_attackLoop"
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},
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"otherStateNames": ["Open"],
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"usage": "Except"
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},
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{
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"currentStateName": "Open",
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"audioEvent": {
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"text": "Play_sfx_weapon_catalyst_ball_common_close"
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},
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"otherStateNames": ["AttackLoop"],
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"usage": "Except"
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}
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]
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}
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}
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},
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"Weapon_Claymore_Metal": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip01",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "Claymore"
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}
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},
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"Weapon_Bow_Metal": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 10.0,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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},
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"die": {
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"dieDisappearEffect": "Eff_Monster_Undead_01_Shield_Broken"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip02",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "Bow",
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"bowData": {
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"bowRatioName": "BowRatio",
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"bowStringLoosePoint": {
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"x": 0.11999999731779099
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},
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"bowStringMaxLen": 0.41999998688697815
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}
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}
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},
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"Weapon_Pole_Metal": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true,
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"isGhostToEnemy": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip01",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "Pole"
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}
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},
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"Weapon_Sword_Wood_Normal": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Wood_Normal",
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"abilityName": "Avatar_Weapon_Wood_Normal",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip01",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "SwordOneHand"
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}
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},
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"Weapon_Sword_Wood_Hard": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true,
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"checkInSurface": true
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},
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"combat": {
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"property": {
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"HP": 9999999.0,
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"defense": 999999.0,
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"isInvincible": true,
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"isGhostToAllied": true
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},
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"beHit": {
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"hitBloodEffect": "",
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"muteAllHit": true,
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"muteAllHitEffect": true,
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"muteAllHitText": true
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},
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "Wood_Hard",
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"abilityName": "Avatar_Weapon_Wood_Hard",
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"abilityOverride": ""
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}
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],
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"equipment": {
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"attachTo": "equip01",
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"subAttachTo": "",
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"auxToTrans": "",
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"equipEntityType": "SwordOneHand"
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}
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},
|
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"Catalyst_Mute": {
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"$type": "ConfigGadget",
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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"mesh": "EffectMesh"
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},
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"affectedByWorld": true
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|
},
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"combat": {
|
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"property": {
|
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"HP": 9999999.0,
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|
"defense": 999999.0,
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|
"isInvincible": true,
|
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"isGhostToAllied": true
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},
|
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"beHit": {
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"hitBloodEffect": "",
|
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"muteAllHit": true,
|
|
"muteAllHitEffect": true,
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"muteAllHitText": true
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},
|
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"combatLock": {
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"lockShape": "CircleLockEnemy",
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"denyLockOn": true,
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"lockType": "Default"
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}
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},
|
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"attackAttenuation": "",
|
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"abilities": [
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{
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"abilityID": "Metal",
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"abilityName": "Avatar_Weapon_Metal",
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"abilityOverride": ""
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}
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],
|
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"equipment": {
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"attachTo": "equip02",
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"subAttachTo": "",
|
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"auxToTrans": "",
|
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"equipEntityType": "Catalyst"
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},
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"stateLayers": {
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"defaultLayer": {
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"$type": "ConfigNormalStateLayer",
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"layerIndexName": "",
|
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"stateIDs": {
|
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"NormalMove": {
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"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"AttackLoop": [],
|
|
"AttackToIdle": [],
|
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"Open": [],
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"Close": []
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}
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}
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}
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}
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|
},
|
|
"audio": {
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"$type": "ConfigGadgetAudio",
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|
"CBJGDOAHMDC": "",
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|
"animAudio": {}
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|
}
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|
},
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|
"SubEquip_Feiyan_Steelyard": {
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|
"$type": "ConfigGadget",
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|
"common": {
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|
"effectAttachShape": {
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"$type": "ConfigEffectAttachMesh",
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|
"mesh": "EffectMesh"
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|
},
|
|
"affectedByWorld": true
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|
},
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|
"combat": {
|
|
"property": {
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|
"HP": 9999999.0,
|
|
"defense": 999999.0,
|
|
"isInvincible": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
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"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
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|
}
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|
},
|
|
"attackAttenuation": "",
|
|
"equipment": {
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|
"attachTo": "equip03",
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|
"subAttachTo": "",
|
|
"auxToTrans": ""
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|
}
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|
},
|
|
"SubEquip_Shinobu_Mask": {
|
|
"$type": "ConfigGadget",
|
|
"common": {},
|
|
"attackAttenuation": ""
|
|
},
|
|
"SubEquip_Heizo_Jitte": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachMesh",
|
|
"mesh": "EffectMesh"
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|
}
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|
},
|
|
"attackAttenuation": ""
|
|
}
|
|
}
|