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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-29 09:35:48 +00:00
GC-Resources/Resources/BinOutput/Gadget/ConfigGadget_Activity_V3_3.json
2023-03-01 06:41:51 +08:00

1281 lines
33 KiB
JSON

{
"SceneObj_Activity_Brick_Breaker_Preloader": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Activity_Brick_Breaker_Preloader",
"abilityName": "SceneObj_Activity_Brick_Breaker_Preloader",
"abilityOverride": ""
}
]
},
"SceneObj_Activity_Brick_Breaker": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"globalValue": {
"serverGlobalValues": ["SGV_BrickBreaker_Ready"],
"IECNAICOJGA": {
"SGV_BrickBreaker_Ready": 0.0
}
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Activity_Brick_Breaker",
"abilityName": "SceneObj_Activity_Brick_Breaker",
"abilityOverride": ""
},
{
"abilityID": "Activity_Brick_Breaker_Climate_Control",
"abilityName": "Activity_Brick_Breaker_Climate_Control",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Activity_Brick_Breaker_Boss_Samurai": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Activity_Brick_Breaker",
"abilityName": "SceneObj_Activity_Brick_Breaker",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Activity_Brick_Breaker_Boss_Samurai",
"abilityName": "SceneObj_Activity_Brick_Breaker_Boss_Samurai",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Activity_Brick_Breaker",
"abilityName": "SceneObj_Activity_Brick_Breaker",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl",
"abilityName": "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"weight": 50.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Activity_Brick_Breaker",
"abilityName": "SceneObj_Activity_Brick_Breaker",
"abilityOverride": ""
},
{
"abilityID": "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage",
"abilityName": "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage",
"abilityOverride": ""
}
],
"move": {
"$type": "ConfigPlatformMove"
}
},
"SceneObj_Act_BrickBreaker_World_Entrance": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Act_BrickBreaker_World_Entrance",
"abilityName": "SceneObj_Act_BrickBreaker_World_Entrance",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"JCGNOIHALKM": ["HOST"],
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"misc": {
"escapeEffect": "",
"guidePoint": true,
"GCEIKPOKBGD": true
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ShowEff": ["Eff_SceneObj_BrickBreakerBoard"],
"Default": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"billboard": {
"$type": "ConfigBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 0.8999999761581421
}
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 3.0
}
},
"SceneObj_Act_BrickBreaker_Dungeon_Entrance": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Act_BrickBreaker_Dungeon_Entrance",
"abilityName": "SceneObj_Act_BrickBreaker_Dungeon_Entrance",
"abilityOverride": ""
}
],
"uiInteract": {
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
"uiName": "",
"icon": "",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": ""
},
"misc": {
"escapeEffect": "",
"guidePoint": true,
"GCEIKPOKBGD": true
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ShowEff": ["Eff_SceneObj_BrickBreakerBoard"],
"Default": []
},
"cullingModelAlwaysAnimate": true
}
}
}
},
"billboard": {
"$type": "ConfigBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 0.8999999761581421
}
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 3.0
}
},
"SceneObj__BrickBreaker_LampController_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj__BrickBreaker_LampController_01",
"abilityName": "SceneObj__BrickBreaker_LampController_01",
"abilityOverride": ""
}
]
},
"SceneObj_Act_BrickBreaker_AirWall": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Act_BrickBreaker_AirWall",
"abilityName": "SceneObj_Act_BrickBreaker_AirWall",
"abilityOverride": ""
}
],
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj",
"abilityName": "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj",
"abilityOverride": ""
}
],
"field": {
"concernType": "AllAvatars",
"shape": "CircleR4",
"KAMPCBALFMH": "",
"triggerInfinite": true,
"lifeInfinite": true,
"checkInterval": 0.10000000149011612,
"overwriteCampType": true,
"campType": "All",
"LDGNENDEGBL": "",
"LNCPECCMIMC": "",
"NEKKMGMIHAK": true,
"AJCCIIIFNBO": true
},
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "State",
"syncState": true
}
]
}
},
"BrickBreaker_Boss01Samurai": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.5,
"dieForceDisappearTime": 1.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "BrickBreaker_Boss01Samurai",
"abilityName": "BrickBreaker_Boss01Samurai",
"abilityOverride": ""
},
{
"abilityID": "BrickBreaker_Boss_Scene_Control2",
"abilityName": "BrickBreaker_Boss_Scene_Control2",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigProgressBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.819999933242798,
"z": -1.190000057220459
},
"KKHHICFBIAB": [
"_BREAKOUT_BOSS_HP",
"_BREAKOUT_BOSS_HP_UI_CELL",
"_BREAKOUT_BOSS_ELEMENT_TYPE"
],
"maxValue": 80.0,
"prefabPluginName": "",
"type": "BrickBreaker"
}
},
"BrickBreaker_Boss02Mirror": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.5,
"dieForceDisappearTime": 1.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "BrickBreaker_Boss02Mirror",
"abilityName": "BrickBreaker_Boss02Mirror",
"abilityOverride": ""
},
{
"abilityID": "BrickBreaker_Boss_Scene_Control3",
"abilityName": "BrickBreaker_Boss_Scene_Control3",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigProgressBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.819999933242798,
"z": -1.190000057220459
},
"KKHHICFBIAB": [
"_BREAKOUT_BOSS_HP",
"_BREAKOUT_BOSS_HP_UI_CELL",
"_BREAKOUT_BOSS_ELEMENT_TYPE"
],
"maxValue": 120.0,
"prefabPluginName": "",
"type": "BrickBreaker"
}
},
"BrickBreaker_Boss03Mage": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieEndTime": 1.5,
"dieForceDisappearTime": 1.5,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "BrickBreaker_Boss03Mage",
"abilityName": "BrickBreaker_Boss03Mage",
"abilityOverride": ""
},
{
"abilityID": "BrickBreaker_Boss_Scene_Control1",
"abilityName": "BrickBreaker_Boss_Scene_Control1",
"abilityOverride": ""
}
],
"billboard": {
"$type": "ConfigProgressBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.819999933242798,
"z": -1.190000057220459
},
"KKHHICFBIAB": [
"_BREAKOUT_BOSS_HP",
"_BREAKOUT_BOSS_HP_UI_CELL",
"_BREAKOUT_BOSS_ELEMENT_TYPE"
],
"maxValue": 60.0,
"prefabPluginName": "",
"type": "BrickBreaker"
}
},
"BrickBreaker_Env_Candle": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 1000.0,
"attack": 100.0,
"weight": 50.0,
"isLockHP": true,
"isGhostToEnemy": true,
"canTriggerBullet": false
},
"beHit": {
"hitBloodEffect": "",
"hitAutoRedirect": false,
"muteAllHit": true,
"muteAllHitEffect": true,
"muteAllHitText": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Gadget_Lv1"
},
"die": {
"dieForceDisappearTime": 0.10000000149011612,
"dieDisappearEffect": ""
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "BrickBreaker_Env_Candle",
"abilityName": "BrickBreaker_Env_Candle",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01_Ability",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02_Ability",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Coin_02_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_CoinRadar_01": {
"$type": "ConfigGadget",
"attackAttenuation": "default",
"radarHint": true
},
"SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_Board_01": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"uiInteract": {
"gadgetUIBtnCfgPath": "UI/open_activity_CoinCollect_pre_check",
"uiName": "UI_ACTIVITY_COINCOLLECT_PREPARE",
"icon": "UI_Icon_Intee_Mechanism",
"COHELFKAAPN": "",
"KBJCFCNANJD": "",
"KEGLACMFFKA": "",
"NEIOJPGJDHN": false
},
"misc": {
"escapeEffect": "",
"guidePoint": true,
"GCEIKPOKBGD": true
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"Stop": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"FleurFairGame_Stop": []
}
},
"Start": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"FleurFairGame_Rotate": ["FairGame_Active"]
}
}
}
}
},
"billboard": {
"$type": "ConfigBillboard",
"attachPoint": "BillboardAttach",
"offset": {
"y": 2.0999999046325684
}
},
"intee": {
"triggerRadius": 2.0,
"triggerHeight": 4.0
}
},
"SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 100.0
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01_Ability",
"abilityName": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Indoor_Common_Property_Ani_Build_CattailTavern_Door_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true,
"isGhostToAllied": true,
"isGhostToEnemy": true
}
},
"attackAttenuation": "",
"misc": {
"MHFAGMEFPLE": {},
"escapeEffect": ""
},
"stateLayers": {
"defaultLayer": {
"$type": "ConfigNormalStateLayer",
"layerIndexName": "",
"stateIDs": {
"All": {
"$type": "ConfigNormalStateIDInfo",
"animatorStates": {
"ClosingIn": ["Audio_SceneObj_Gear_KnightDoor_Close"],
"ClosingWait": [],
"OpeningIn": ["Audio_SceneObj_Gear_KnightDoor_Open"],
"OpenIn": [],
"OpeningOut": ["Audio_SceneObj_Gear_KnightDoor_Open"],
"OpenOut": [],
"ClosingOut": ["Audio_SceneObj_Gear_KnightDoor_Close"],
"ClosingOutWait": [],
"Opening": ["Audio_SceneObj_Gear_Room_Door_Open"],
"Closing": ["Audio_SceneObj_Gear_Room_Door_Close"],
"OpenInside": ["Audio_SceneObj_Gear_Ly_Room_Door_Open_02"],
"OpenOutside": ["Audio_SceneObj_Gear_Ly_Room_Door_Open_02"],
"InsideClosing": ["Audio_SceneObj_Gear_Md_Room_Door_Close_02"],
"OutsideClosing": ["Audio_SceneObj_Gear_Md_Room_Door_Close_02"]
},
"cullingModelAlwaysAnimate": true
}
}
}
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Demonstall_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_AkebiaGroup_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability",
"abilityOverride": ""
}
],
"timer": {
"lifeInfinite": true
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability"
}
]
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability",
"abilityOverride": ""
}
],
"timer": {
"lifeInfinite": true
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 5.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"triggerType": "TriggerNoRepeat",
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability"
}
]
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01": {
"$type": "ConfigGadget",
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01": {
"$type": "ConfigGadget",
"common": {
"effectAttachShape": {
"$type": "ConfigEffectAttachBox"
},
"disableTickDistance": 100000.0
},
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability",
"abilityOverride": ""
}
],
"timer": {
"lifeInfinite": true
},
"move": {
"$type": "ConfigLinerBulletMove",
"speed": 10.0,
"updateAngle": {
"$type": "ConfigBulletMoveAngleByVelocity"
}
},
"gadget": {
"$type": "ConfigBulletPattern",
"collision": {
"targetType": "Enemy"
},
"triggerActions": [
{
"$type": "ConfigGadgetTriggerAbility",
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability"
}
]
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Area_Dq_Property_Ani_Prop_Scarecrow_03": {
"$type": "ConfigGadget",
"hasModel": true,
"combat": {
"property": {
"HP": 99999.0,
"isInvincible": true,
"isLockHP": true
},
"combatLock": {
"lockShape": "CircleLockEnemy",
"denyLockOn": true,
"lockType": "Default"
}
},
"attackAttenuation": "",
"gadgetAction": {
"gadgetStateActionList": [
{
"$type": "ConfigGadgetStateSetAnimInt",
"intID": "GadgetState",
"syncState": true
}
]
}
},
"SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01": {
"$type": "ConfigGadget",
"common": {
"disableTickDistance": 100000.0
},
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01_Ability",
"abilityName": "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01_Ability",
"abilityName": "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01_Ability",
"abilityName": "SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Level_Common_Property_Prop_Memoryball_01": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": "",
"abilities": [
{
"abilityID": "SceneObj_Level_Common_Property_Prop_Memoryball_01_Ability",
"abilityName": "SceneObj_Level_Common_Property_Prop_Memoryball_01_Ability",
"abilityOverride": ""
}
]
},
"SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_03": {
"$type": "ConfigGadget",
"hasModel": true,
"attackAttenuation": ""
}
}