mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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1281 lines
33 KiB
JSON
1281 lines
33 KiB
JSON
{
|
|
"SceneObj_Activity_Brick_Breaker_Preloader": {
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"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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|
{
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|
"abilityID": "SceneObj_Activity_Brick_Breaker_Preloader",
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"abilityName": "SceneObj_Activity_Brick_Breaker_Preloader",
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"abilityOverride": ""
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|
}
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|
]
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|
},
|
|
"SceneObj_Activity_Brick_Breaker": {
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|
"$type": "ConfigGadget",
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|
"common": {
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|
"disableTickDistance": 100000.0
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|
},
|
|
"globalValue": {
|
|
"serverGlobalValues": ["SGV_BrickBreaker_Ready"],
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|
"IECNAICOJGA": {
|
|
"SGV_BrickBreaker_Ready": 0.0
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|
}
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|
},
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|
"hasModel": true,
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|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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{
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"abilityID": "SceneObj_Activity_Brick_Breaker",
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"abilityName": "SceneObj_Activity_Brick_Breaker",
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"abilityOverride": ""
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|
},
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{
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"abilityID": "Activity_Brick_Breaker_Climate_Control",
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"abilityName": "Activity_Brick_Breaker_Climate_Control",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "ConfigPlatformMove"
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}
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|
},
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|
"SceneObj_Activity_Brick_Breaker_Boss_Samurai": {
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"$type": "ConfigGadget",
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"common": {
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|
"disableTickDistance": 100000.0
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|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
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|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
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{
|
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"abilityID": "SceneObj_Activity_Brick_Breaker",
|
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"abilityName": "SceneObj_Activity_Brick_Breaker",
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"abilityOverride": ""
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},
|
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{
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"abilityID": "SceneObj_Activity_Brick_Breaker_Boss_Samurai",
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"abilityName": "SceneObj_Activity_Brick_Breaker_Boss_Samurai",
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"abilityOverride": ""
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}
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],
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"move": {
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"$type": "ConfigPlatformMove"
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}
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},
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"SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl": {
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"$type": "ConfigGadget",
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"common": {
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"disableTickDistance": 100000.0
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|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
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|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
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|
}
|
|
},
|
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"attackAttenuation": "",
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|
"abilities": [
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{
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"abilityID": "SceneObj_Activity_Brick_Breaker",
|
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"abilityName": "SceneObj_Activity_Brick_Breaker",
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"abilityOverride": ""
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|
},
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|
{
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"abilityID": "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl",
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|
"abilityName": "SceneObj_Activity_Brick_Breaker_Boss_MirrorGirl",
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"abilityOverride": ""
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|
}
|
|
],
|
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"move": {
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"$type": "ConfigPlatformMove"
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|
}
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|
},
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"SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage": {
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"$type": "ConfigGadget",
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|
"common": {
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"disableTickDistance": 100000.0
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|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
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|
"weight": 50.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true,
|
|
"isGhostToAllied": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHitText": true
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|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
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"lockType": "Default"
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}
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},
|
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"attackAttenuation": "",
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"abilities": [
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{
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"abilityID": "SceneObj_Activity_Brick_Breaker",
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"abilityName": "SceneObj_Activity_Brick_Breaker",
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"abilityOverride": ""
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},
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{
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"abilityID": "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage",
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"abilityName": "SceneObj_Activity_Brick_Breaker_Boss_Elec_Mage",
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"abilityOverride": ""
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|
}
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],
|
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"move": {
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"$type": "ConfigPlatformMove"
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|
}
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},
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"SceneObj_Act_BrickBreaker_World_Entrance": {
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"$type": "ConfigGadget",
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|
"hasModel": true,
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|
"combat": {
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|
"property": {
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|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
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|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
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{
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"abilityID": "SceneObj_Act_BrickBreaker_World_Entrance",
|
|
"abilityName": "SceneObj_Act_BrickBreaker_World_Entrance",
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"abilityOverride": ""
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|
}
|
|
],
|
|
"uiInteract": {
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|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
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|
"uiName": "",
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|
"JCGNOIHALKM": ["HOST"],
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|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"guidePoint": true,
|
|
"GCEIKPOKBGD": true
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"ShowEff": ["Eff_SceneObj_BrickBreakerBoard"],
|
|
"Default": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 0.8999999761581421
|
|
}
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 2.0,
|
|
"triggerHeight": 3.0
|
|
}
|
|
},
|
|
"SceneObj_Act_BrickBreaker_Dungeon_Entrance": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Act_BrickBreaker_Dungeon_Entrance",
|
|
"abilityName": "SceneObj_Act_BrickBreaker_Dungeon_Entrance",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"uiInteract": {
|
|
"gadgetUIBtnCfgPath": "TEST/TEST_Chest_Btn",
|
|
"uiName": "",
|
|
"icon": "",
|
|
"COHELFKAAPN": "",
|
|
"KBJCFCNANJD": "",
|
|
"KEGLACMFFKA": ""
|
|
},
|
|
"misc": {
|
|
"escapeEffect": "",
|
|
"guidePoint": true,
|
|
"GCEIKPOKBGD": true
|
|
},
|
|
"stateLayers": {
|
|
"defaultLayer": {
|
|
"$type": "ConfigNormalStateLayer",
|
|
"layerIndexName": "",
|
|
"stateIDs": {
|
|
"All": {
|
|
"$type": "ConfigNormalStateIDInfo",
|
|
"animatorStates": {
|
|
"ShowEff": ["Eff_SceneObj_BrickBreakerBoard"],
|
|
"Default": []
|
|
},
|
|
"cullingModelAlwaysAnimate": true
|
|
}
|
|
}
|
|
}
|
|
},
|
|
"billboard": {
|
|
"$type": "ConfigBillboard",
|
|
"attachPoint": "BillboardAttach",
|
|
"offset": {
|
|
"y": 0.8999999761581421
|
|
}
|
|
},
|
|
"intee": {
|
|
"triggerRadius": 2.0,
|
|
"triggerHeight": 3.0
|
|
}
|
|
},
|
|
"SceneObj__BrickBreaker_LampController_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj__BrickBreaker_LampController_01",
|
|
"abilityName": "SceneObj__BrickBreaker_LampController_01",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Act_BrickBreaker_AirWall": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Act_BrickBreaker_AirWall",
|
|
"abilityName": "SceneObj_Act_BrickBreaker_AirWall",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieForceDisappearTime": 0.10000000149011612,
|
|
"dieDisappearEffect": ""
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj",
|
|
"abilityName": "SceneObj_Stages_Property_Prop_BrickBreakerTeleportObj",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"field": {
|
|
"concernType": "AllAvatars",
|
|
"shape": "CircleR4",
|
|
"KAMPCBALFMH": "",
|
|
"triggerInfinite": true,
|
|
"lifeInfinite": true,
|
|
"checkInterval": 0.10000000149011612,
|
|
"overwriteCampType": true,
|
|
"campType": "All",
|
|
"LDGNENDEGBL": "",
|
|
"LNCPECCMIMC": "",
|
|
"NEKKMGMIHAK": true,
|
|
"AJCCIIIFNBO": true
|
|
},
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "State",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"BrickBreaker_Boss01Samurai": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 1000.0,
|
|
"attack": 100.0,
|
|
"weight": 50.0,
|
|
"isLockHP": true,
|
|
"isGhostToEnemy": true,
|
|
"canTriggerBullet": false
|
|
},
|
|
"beHit": {
|
|
"hitBloodEffect": "",
|
|
"hitAutoRedirect": false,
|
|
"muteAllHit": true,
|
|
"muteAllHitEffect": true,
|
|
"muteAllHitText": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Gadget_Lv1"
|
|
},
|
|
"die": {
|
|
"dieEndTime": 1.5,
|
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"dieForceDisappearTime": 1.5,
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"gadgetUIBtnCfgPath": "UI/open_activity_CoinCollect_pre_check",
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"uiName": "UI_ACTIVITY_COINCOLLECT_PREPARE",
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"icon": "UI_Icon_Intee_Mechanism",
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"COHELFKAAPN": "",
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"KBJCFCNANJD": "",
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"KEGLACMFFKA": "",
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"NEIOJPGJDHN": false
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"FleurFairGame_Stop": []
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"property": {
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"HP": 100.0
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{
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"abilityID": "SceneObj_Area_Common_Property_Ani_Prop_CoinCollect_StaminaBall_01_Ability",
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Akebia_01_Ability",
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Lantern_01_Ability",
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"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01": {
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01_Ability",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_01_Ability",
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"abilityOverride": ""
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"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02": {
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02_Ability",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_02_Ability",
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"abilityOverride": ""
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"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01": {
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"common": {
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"effectAttachShape": {
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"$type": "ConfigEffectAttachBox"
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"abilities": [
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{
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"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability",
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"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability",
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"abilityOverride": ""
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"timer": {
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"lifeInfinite": true
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},
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"move": {
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"$type": "ConfigLinerBulletMove",
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"speed": 5.0,
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"updateAngle": {
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"$type": "ConfigBulletMoveAngleByVelocity"
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}
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},
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"gadget": {
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"$type": "ConfigBulletPattern",
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"collision": {
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"triggerType": "TriggerNoRepeat",
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"targetType": "Enemy"
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"triggerActions": [
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{
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"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_01_Ability"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeInfinite": true
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 5.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"triggerType": "TriggerNoRepeat",
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Electrohercules_Bullet_02_Ability"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01": {
|
|
"$type": "ConfigGadget",
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01_Ability",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"effectAttachShape": {
|
|
"$type": "ConfigEffectAttachBox"
|
|
},
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
],
|
|
"timer": {
|
|
"lifeInfinite": true
|
|
},
|
|
"move": {
|
|
"$type": "ConfigLinerBulletMove",
|
|
"speed": 10.0,
|
|
"updateAngle": {
|
|
"$type": "ConfigBulletMoveAngleByVelocity"
|
|
}
|
|
},
|
|
"gadget": {
|
|
"$type": "ConfigBulletPattern",
|
|
"collision": {
|
|
"targetType": "Enemy"
|
|
},
|
|
"triggerActions": [
|
|
{
|
|
"$type": "ConfigGadgetTriggerAbility",
|
|
"abilityName": "SceneObj_Area_Dq_Property_Ani_Prop_Firecrackers_Bullet_01_Ability"
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_Catstatue_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Area_Dq_Property_Ani_Prop_Scarecrow_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"combat": {
|
|
"property": {
|
|
"HP": 99999.0,
|
|
"isInvincible": true,
|
|
"isLockHP": true
|
|
},
|
|
"combatLock": {
|
|
"lockShape": "CircleLockEnemy",
|
|
"denyLockOn": true,
|
|
"lockType": "Default"
|
|
}
|
|
},
|
|
"attackAttenuation": "",
|
|
"gadgetAction": {
|
|
"gadgetStateActionList": [
|
|
{
|
|
"$type": "ConfigGadgetStateSetAnimInt",
|
|
"intID": "GadgetState",
|
|
"syncState": true
|
|
}
|
|
]
|
|
}
|
|
},
|
|
"SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01": {
|
|
"$type": "ConfigGadget",
|
|
"common": {
|
|
"disableTickDistance": 100000.0
|
|
},
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01_Ability",
|
|
"abilityName": "SceneObj_Level_Xm_Property_Ani_Prop_InformationPiece_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01_Ability",
|
|
"abilityName": "SceneObj_Level_Xm_Property_Prop_ScaramouchePortal_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01_Ability",
|
|
"abilityName": "SceneObj_Level_Common_Property_Ani_Prop_Memorypiece_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Level_Common_Property_Prop_Memoryball_01": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": "",
|
|
"abilities": [
|
|
{
|
|
"abilityID": "SceneObj_Level_Common_Property_Prop_Memoryball_01_Ability",
|
|
"abilityName": "SceneObj_Level_Common_Property_Prop_Memoryball_01_Ability",
|
|
"abilityOverride": ""
|
|
}
|
|
]
|
|
},
|
|
"SceneObj_Indoor_Common_Property_Ani_Prop_Teathingsindoor_03": {
|
|
"$type": "ConfigGadget",
|
|
"hasModel": true,
|
|
"attackAttenuation": ""
|
|
}
|
|
}
|