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GC-Resources/Resources/Scripts/Scene/3/scene3_group133001166.lua
2022-12-08 06:12:08 +08:00

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Lua
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-- 基础信息
local base_info = {
group_id = 133001166
}
-- Trigger变量
local defs = {
gadget_id_1 = 209
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 827, monster_id = 20010101, pos = { x = 1505.666, y = 209.417, z = -1936.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 6, drop_tag = "史莱姆", pose_id = 201, area_id = 2 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 2347, gadget_id = 70220013, pos = { x = 1802.573, y = 203.393, z = -1270.931 }, rot = { x = 0.000, y = 109.118, z = 0.000 }, level = 5, area_id = 2 },
{ config_id = 2348, gadget_id = 70710002, pos = { x = 1803.956, y = 203.377, z = -1272.273 }, rot = { x = 0.000, y = 167.458, z = 0.000 }, level = 5, route_id = 3001176, persistent = true, area_id = 2 },
{ config_id = 2349, gadget_id = 70220014, pos = { x = 1961.282, y = 196.825, z = -1163.815 }, rot = { x = 0.000, y = 109.118, z = 0.000 }, level = 5, area_id = 2 },
{ config_id = 2350, gadget_id = 70710002, pos = { x = 1961.593, y = 196.825, z = -1164.492 }, rot = { x = 0.000, y = 167.458, z = 0.000 }, level = 5, route_id = 3001179, persistent = true, area_id = 2 },
{ config_id = 2351, gadget_id = 70220014, pos = { x = 2000.814, y = 205.363, z = -1364.405 }, rot = { x = 0.000, y = 109.118, z = 0.000 }, level = 5, area_id = 2 },
{ config_id = 2352, gadget_id = 70710002, pos = { x = 2000.952, y = 205.407, z = -1365.308 }, rot = { x = 0.000, y = 167.458, z = 0.000 }, level = 5, route_id = 3001182, persistent = true, area_id = 2 }
}
-- 区域
regions = {
{ config_id = 209, shape = RegionShape.SPHERE, radius = 22.4, pos = { x = 1900.522, y = 205.418, z = -1265.291 }, area_id = 2 }
}
-- 触发器
triggers = {
{ config_id = 1000202, name = "ANY_GADGET_DIE_202", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_202", action = "action_EVENT_ANY_GADGET_DIE_202" },
{ config_id = 1000203, name = "TIMER_EVENT_203", event = EventType.EVENT_TIMER_EVENT, source = "spirit_1", condition = "", action = "action_EVENT_TIMER_EVENT_203" },
{ config_id = 1000205, name = "TIMER_EVENT_205", event = EventType.EVENT_TIMER_EVENT, source = "spirit_2", condition = "", action = "action_EVENT_TIMER_EVENT_205" },
{ config_id = 1000206, name = "ANY_GADGET_DIE_206", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_206", action = "action_EVENT_ANY_GADGET_DIE_206" },
{ config_id = 1000208, name = "TIMER_EVENT_208", event = EventType.EVENT_TIMER_EVENT, source = "spirit_3", condition = "", action = "action_EVENT_TIMER_EVENT_208" },
{ config_id = 1000209, name = "ENTER_REGION_209", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_209", action = "" },
{ config_id = 1000210, name = "ANY_GADGET_DIE_210", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_210", action = "action_EVENT_ANY_GADGET_DIE_210" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 827 },
gadgets = { },
regions = { 209 },
triggers = { "ANY_GADGET_DIE_202", "TIMER_EVENT_203", "TIMER_EVENT_205", "ANY_GADGET_DIE_206", "TIMER_EVENT_208", "ENTER_REGION_209", "ANY_GADGET_DIE_210" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = suite_2,
monsters = { },
gadgets = { },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_202(context, evt)
if 2347 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_202(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2348, 3001177) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
return -1
end
-- 延迟15秒后,向groupId为133001166的对象,请求一次调用,并将string参数"spirit_1" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 133001166, "spirit_1", 15) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_203(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2348, 3001178) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_205(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2350, 3001181) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_206(context, evt)
if 2349 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_206(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2350, 3001180) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
return -1
end
-- 延迟15秒后,向groupId为133001166的对象,请求一次调用,并将string参数"spirit_2" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 133001166, "spirit_2", 15) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_TIMER_EVENT_208(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2352, 3001184) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_209(context, evt)
if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 42301) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_1 then
return true
end
return false
end
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_210(context, evt)
if 2351 ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_210(context, evt)
-- 设置移动平台路径
if 0 ~= ScriptLib.SetPlatformRouteId(context, 2352, 3001183) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
return -1
end
-- 延迟15秒后,向groupId为133001166的对象,请求一次调用,并将string参数"spirit_3" 传递过去
if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 133001166, "spirit_3", 15) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
return -1
end
return 0
end