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Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

59 lines
2.1 KiB
Lua

--[[
2.3导能原盘-物件增幅装置
]]
--[[
local defs = {
}
]]
local extraTriggers={
{ config_id = 8000001,name = "ANY_MONSTER_LIVE", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "", action = "action_Set_SGV", trigger_count = 0 },
{ config_id = 8000002, name = "EVENT_ANY_GADGET_DIE", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "", action = "action_Refresh_SGV", trigger_count = 0 },
{ config_id = 8000003, name = "EVENT_GADGET_CREATE", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "", action = "action_Refresh_SGV", trigger_count = 0 },
{ config_id = 8000004, name = "EVENT_GROUP_LOAD", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD", trigger_count = 0 },
}
function LF_Initialize_Group(triggers, suites)
for i=1,#extraTriggers do
table.insert(triggers, extraTriggers[i])
table.insert(suites[init_config.suite].triggers,extraTriggers[i].name)
end
end
function action_EVENT_GROUP_LOAD(context,evt)
for i=1,#monsters do
ScriptLib.CreateMonsterWithGlobalValue(context, monsters[i].config_id,{["SGV_Energy_Level"] = 0})
end
return 0
end
function action_Set_SGV(context,evt)
local powerGadgetNum=0
--根据group内残留的增幅器数量来给怪物上SGV
powerGadgetNum=ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id = defs.group_id,gadget_id={70350201}})
ScriptLib.SetEntityServerGlobalValueByConfigId(context, evt.param1, "SGV_Energy_Level", powerGadgetNum)
return 0
end
function action_Refresh_SGV(context,evt)
--物件数量发生变动时修改group内怪物的层数
local powerGadgetNum=0
--根据group内残留的增幅器数量来给怪物上SGV
powerGadgetNum=ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id = defs.group_id,gadget_id={70350201}})
local monsterTable=ScriptLib.GetGroupAliveMonsterList(context,defs.group_id)
if monsterTable~=nil and monsterTable~=-1 then
for i=1,#monsterTable do
ScriptLib.SetEntityServerGlobalValueByConfigId(context, monsterTable[i], "SGV_Energy_Level", powerGadgetNum)
end
end
return 0
end
LF_Initialize_Group(triggers, suites)