0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
2024-06-25 16:13:59 +08:00

1669 lines
46 KiB
JSON

{
"common": {
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},
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"NormalMove/WalkForward",
"NormalMove/WalkBack",
"NormalMove/WalkRight",
"NormalMove/WalkLeft",
"NormalMove/Run",
"Turn/TurnLeft",
"Turn/TurnRight"
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},
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"attachEffect": ""
},
"combat": {
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},
"beHit": {
"hitBloodEffect": ""
},
"combatLock": {
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"mutePushCollider": true
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},
"DefendAttack_BS": {
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"direction": {
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}
},
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"attackInfo": {
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"hitPattern": {
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},
"DefendAttack_AS": {
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}
}
}
}
},
"equipController": {
"sheathPoint": "",
"attachPoints": {
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"equip02": "WeaponL"
}
},
"abilities": [
{
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},
{
"abilityID": "AwakeAlert",
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{
"abilityID": "SteerAttack",
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{
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{
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{
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{
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{
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{
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{
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},
{
"abilityID": "SpecialsState_AIStateInitial",
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},
{
"abilityID": "EquipFlagManager",
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},
{
"abilityID": "Hili_ActionPointRegister",
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{
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{
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{
"abilityID": "TurnToSit",
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},
{
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{
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},
{
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{
"abilityID": "TurnToThreat",
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},
{
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},
{
"abilityID": "TurnToSurround",
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},
{
"abilityID": "OutOfSurround",
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},
{
"abilityID": "TurnToBuild",
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},
{
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},
{
"abilityID": "Build_Effect",
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},
{
"abilityID": "TurnToMake",
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},
{
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},
{
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{
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},
{
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},
{
"abilityID": "Search_Effect",
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},
{
"abilityID": "TurnToDance",
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},
{
"abilityID": "OutOfDance",
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},
{
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},
{
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}
],
"stateLayers": {
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"stateIDs": {
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"Born": []
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"canDoSkill": true,
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},
"NormalMove": {
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"WalkRight": ["Audio_Hili_Walk"],
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"Run": ["Audio_Hili_Run"]
},
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"canSteer": true
},
"Turn": {
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},
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"canSteer": true,
"autoSteer": true
},
"WeaponOnFire": {
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},
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},
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},
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"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"BeHitThrow": {
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"HitThrowDrop": [],
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},
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}
},
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"Die2": ["Monster_Hili_None_Die", "Audio_Hili_Die2"],
"AirDie": ["Monster_Hili_None_Die", "Audio_Hili_Die1"]
},
"enableRagDoll": true
},
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},
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"Audio_Hili_Warning"
]
},
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
},
"Life_Talk": {
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"Talk_Sit": []
},
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},
"TurnToSit": {
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},
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},
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},
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},
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},
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},
"canDoSkill": true,
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},
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},
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},
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},
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},
"Practice": {
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},
"canDoSkill": true,
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"resetAnimatorTriggerOnExit": ["DoSkill"]
},
"Practice_Action": {
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"Practice_Sword_Back": [],
"Practice_Shoot_Aim": [],
"Practice_Shoot_Attack": []
},
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"TurnToThreat": {
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},
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},
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"Threat": {
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},
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"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
},
"ThreatFree01": {
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"ThreatFree01_Club": ["Audio_Hili_Taunt"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill"]
},
"ThreatFree02": {
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"ThreatFree02_Club": ["Audio_Hili_Taunt"]
},
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},
"TurnToSurround": {
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{
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{
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{
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],
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{
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{
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{
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{
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},
{
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{
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{
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"text": "Stop_sfx_monster_hili_dance"
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{
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{
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"text": "Stop_sfx_monster_hili_dance"
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},
{
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{
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]
},
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},
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},
"FMHCDFNINPH": {
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},
"BAFMEMDNAEK": [
{
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}
]
}
}