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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Dainslaif.json

786 lines
22 KiB
JSON

{
"common": {
"effectAttachShape": {
"$type": "FJNPJANPGGC",
"mesh": "EffectMesh"
},
"mass": 10.0,
"height": 1.8646999597549438,
"modelHeight": 1.8600000143051147,
"affectedByWorld": true,
"checkInSurface": true
},
"headControl": {
"$type": "KPIPDEBDPIH",
"useHeadControl": true,
"animStates": [
"NormalStandby",
"NormalMove/WalkToRun",
"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
"Sprint",
"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon",
"Sit/SitLoop",
"SitB/SitBLoop"
]
},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
},
"combat": {
"property": {
"endureType": "Avatar_Sword",
"weight": 75.0
},
"beHit": {
"hitBloodEffect": ""
},
"die": {
"hasAnimatorDie": true,
"dieEndTime": 1.5,
"dieForceDisappearTime": 2.5,
"dieDisappearEffect": "Death_Avatar_Common",
"dieShaderData": "AvatarDie",
"useRagDoll": true,
"ragDollDieEndTimeDelay": 0.4000000059604645
}
},
"equipController": {
"sheathPoint": "WeaponBackPut",
"dissolveSheathFadeDelay": 0.07500000298023224,
"dissolveSheathFadeTime": 2.0999999046325684,
"attachPoints": {
"equip01": "WeaponR",
"equip02": "WeaponL",
"equip03": "WeaponL"
}
},
"stateLayers": {
"defaultLayer": {
"$type": "GBGJJIIEMBD",
"layerIndexName": "",
"CPAANEIJCGD": "",
"stateIDs": {
"NormalStandby": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Standby": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"ShowUp": ["Audio_Male_Showup"],
"WalkToRun": ["Audio_Male_WalkToRun"],
"Walk": ["Ani_WalkSprint01", "Audio_Male_Walk", "WalkStepOnWater"],
"RunToWalk": ["Audio_Male_RunToWalk"],
"Run": ["Ani_Run01", "Audio_Male_Run"],
"RunToIdle": ["Audio_Male_RunToIdle"],
"WalkToIdle": ["Audio_Male_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": ["Audio_Male_SprintToRun"],
"SprintToIdle": ["Audio_Male_SprintToIdle", "Emo_Male_Sprint_AS"],
"FallOnGround": ["Audio_Male_FallOnGround"],
"FallOnGroundLit": ["Audio_Male_FallOnGroundLit"],
"FallToGroundRun": ["Audio_Male_FallToGroundRun"],
"FallToGroundRunHard": ["Audio_Male_FallToGroundRunHard"],
"FallToGroundSprint": ["Audio_Male_FallToGroundSprint"]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SprintBS": [
"Audio_Male_RunToSprint",
"SprintBS_Invincible",
"Emo_Male_Sprint_BS"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill",
"normalizeStart": 0.25999999046325684
}
],
"canChangeAvatar": [
{
"normalizeStart": 0.25999999046325684
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Male_Sprint",
"Emo_Male_Sprint_Loop"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SkiffNormal": []
},
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"ClimbMove0": ["ClimbStep", "Audio_Male_Climb"],
"ClimbMove1": ["ClimbStep", "Audio_Male_Climb"],
"ClimbIdle": [],
"ClimbJump": ["Audio_Male_ClimbDash"],
"JumpUpWallForStandby": ["Audio_Male_JumpUpWallStandby"],
"Standby2ClimbB": ["Audio_Male_Standby2ClimbB"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": ["Audio_Male_Standby2ClimbA"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Upstairs": ["Audio_Male_Upstairs"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Slip": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SlipFaceWall": [],
"SlipBackWall": []
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SwimIdle": ["Audio_Male_SwimIdle"],
"SwimMove": ["SwimStep", "Audio_Male_SwimMove"],
"SwimDash": [
"Audio_Male_SwimDash",
"Avatar_Male_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Male_SwimJumpToWater"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Fly": [],
"FlyStart": ["Audio_Male_FlyStart", "FlyStart_Weapon"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Jump": ["Audio_Male_Jump"],
"JumpForRun": ["Audio_Male_Jump"],
"JumpForWalk": ["Audio_Male_Jump"],
"JumpForSprint": ["Audio_Male_Jump"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"JumpOffWall": ["Audio_Male_Jump"],
"SwimJump": ["Audio_Male_SwimJump"],
"SwimJumpDrop": [],
"DropDown": ["Audio_Male_DropDown"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"WalkToRunWeapon": ["Audio_Male_WalkToRun"],
"WalkWeapon": ["Audio_Male_Walk"],
"RunToWalkWeapon": ["Audio_Male_RunToWalk"],
"RunWeapon": ["Audio_Male_Run"],
"RunToIdleWeapon": [],
"WalkToIdleWeapon": [],
"RunningTurnWeapon": [],
"FallOnGroundWeapon": ["Audio_Male_FallOnGround"],
"FallOnGroundLitWeapon": ["Audio_Male_FallOnGroundLit"],
"FallOnGroundMiddleWeapon": ["Audio_Male_FallOnGroundMiddle"],
"FallToGroundRunWeapon": ["Audio_Male_FallToGroundRun"],
"FallToGroundRunHardWeapon": ["Audio_Male_FallToGroundRunHard"]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponPutaway": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"StandbyPutaway": [
"Male_Sword_Putaway_Standby",
"Audio_Male_Sword_StandbyPutAway"
],
"WalkPutaway": [
"Male_Sword_Putaway_Walk",
"Audio_Male_Sword_WalkPutAway"
],
"RunPutaway": [
"Male_Sword_Putaway_Run",
"Audio_Male_Sword_RunPutAway"
],
"RunToSprintWeapon": [
"Male_Sword_Putaway_Sprint",
"Audio_Male_Sword_RunToSprintWeapon"
]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeaponOver": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"StandbyPutawayOver": [],
"WalkPutawayOver": ["Audio_Male_Sword_WalkPutAwayOver"],
"RunPutawayOver": ["Audio_Male_Sword_RunPutAwayOver"],
"RunToSprintWeaponOver": ["Audio_Male_Sword_RunToSprintWeaponOver"]
},
"canDoSkill": true,
"massRatio": 2.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"JumpWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"JumpWeapon": ["Audio_Male_Jump"],
"JumpForRunWeapon": ["Audio_Male_Jump"],
"JumpForWalkWeapon": ["Audio_Male_Jump"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"canChangeAvatar": [{}],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"FallWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"DropDownWeapon": ["Audio_Male_DropDown"],
"DropDownLitWeapon": [],
"WalkDropDownLitWeapon": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"BeHit": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Hit_L": ["Audio_Male_Hit_L"],
"Hit_H": ["Audio_Male_Hit_H"]
},
"MOKBIKEEHMJ": "combatMove",
"resetAnimatorTriggerOnEnter": ["BeHit", "HitAir2HitDrop"],
"resetAnimatorTriggerOnExit": ["DoSkill"],
"cameraType": "combatBeHit",
"jumpCancelEnd": 0.0,
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"Die": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"FallDie": ["Audio_Male_Death"],
"NormalDie": ["Die", "Audio_Male_Death"],
"SwimDie": ["Swim_Die", "Audio_Male_SwimDie"],
"HitGroundDie": ["Die", "Audio_Male_Death"]
},
"animatorTriggerOnLanded": ""
},
"Die_RagDoll": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"NormalDie_AS": [],
"FallDie_AS": []
},
"enableRagDoll": true,
"animatorTriggerOnLanded": ""
}
}
}
},
"audio": {
"overrideEmitterName": "",
"animAudio": {
"onTransitionOut": [
{
"currentStateName": "StandbyPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": ["Air"],
"usage": "Except"
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_fly"
},
"otherStateNames": ["Fly"],
"usage": "Except"
}
]
},
"voiceSwitch": {
"text": "Switch_Dainslaif"
},
"bodyTypeSwitch": {
"text": "Switch_Male"
}
}
}