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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Clorinde.json

2868 lines
86 KiB
JSON

{
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},
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"NormalMove/Walk",
"NormalMove/RunToWalk",
"NormalMove/Run",
"NormalMove/RunToIdle",
"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
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"Ladder/LadderIdle",
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"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
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},
"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
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"combat": {
"property": {
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"beHit": {
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"equipController": {
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},
"abilities": [
{
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"abilityName": "Avatar_Clorinde_ExtraAttack",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Clorinde_ElementalArt_Activate",
"abilityName": "Avatar_Clorinde_ElementalArt_Activate",
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},
{
"abilityID": "Avatar_Clorinde_ElementalArt_GunShot",
"abilityName": "Avatar_Clorinde_ElementalArt_GunShot",
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},
{
"abilityID": "Avatar_Clorinde_ElementalArt_Dodge_Input",
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{
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"abilityName": "Avatar_Clorinde_ElementalArt_Dodge",
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{
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{
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"abilityName": "Avatar_Clorinde_ElementalBurst_Activate",
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{
"abilityID": "Avatar_Clorinde_FallingAnthem",
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},
{
"abilityID": "Avatar_Clorinde_Damage_Handler",
"abilityName": "Avatar_Clorinde_Damage_Handler",
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},
{
"abilityID": "Avatar_Clorinde_Talent_PassiveSkill",
"abilityName": "Avatar_Clorinde_Talent_PassiveSkill",
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{
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],
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"Run": ["Ani_Run01", "Audio_Lady_Run"],
"RunToIdle": ["Audio_Lady_RunToIdle"],
"WalkToIdle": ["Audio_Lady_WalkToIdle"],
"RunningTurn": [],
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"SprintToIdle": ["Audio_Lady_SprintToIdle", "Emo_Lady_Sprint_AS"],
"FallOnGround": ["Audio_Lady_FallOnGround"],
"FallOnGroundLit": ["Audio_Lady_FallOnGroundLit"],
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],
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},
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},
"Sprint": {
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},
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},
"SkiffNormal": {
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},
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"animatorTriggerOnLanded": "",
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},
"Climb": {
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"animatorStates": {
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"Audio_Lady_Climb",
"Audio_Lady_Sword_Clorinde_ClimbMove0"
],
"ClimbMove1": ["ClimbStep", "Audio_Lady_Climb"],
"ClimbIdle": [],
"ClimbJump": ["Audio_Lady_ClimbDash"],
"JumpUpWallForStandby": ["Audio_Lady_JumpUpWallStandby"],
"Standby2ClimbB": ["Audio_Lady_Standby2ClimbB"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
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"animatorStates": {
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"Standby2ClimbA": ["Audio_Lady_Standby2ClimbA"]
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{
"currentStateName": "Clorinde_ElementalArt_Dodge_AS",
"audioEvent": {
"text": "Stop_sfx_char_Clorinde_1HSword_ElementArt_ElementArtElementArt_Dodge_AS"
}
},
{
"currentStateName": "ExtraAttack",
"audioEvent": {
"text": "Stop_sfx_char_Clorinde_1HSword_ExtraAttack"
},
"otherStateNames": ["ExtraAttack_AS"],
"usage": "Except"
},
{
"currentStateName": "ExtraAttack_AS",
"audioEvent": {
"text": "Stop_sfx_char_Clorinde_1HSword_ExtraAttack_AS"
}
},
{
"currentStateName": "WalkPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "RunPutaway",
"audioEvent": {
"text": "Stop_sfx_weapon_1HSword_lady_putAwayStandby"
}
},
{
"currentStateName": "SwimJumpDrop",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
}
},
{
"currentStateName": "SwimJump",
"audioEvent": {
"text": "Stop_sfx_char_swim_drop"
},
"otherStateNames": ["SwimJumpDrop"],
"usage": "Except"
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "FlyStart",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
},
{
"currentStateName": "DiveDash",
"audioEvent": {
"text": "Stop_sfx_char_dive_dash_lp"
},
"otherStateNames": ["DiveDashB", "DiveTurn", "DiveTurn2"],
"usage": "Except"
},
{
"currentStateName": "DiveStream",
"audioEvent": {
"text": "Stop_sfx_char_dive_stream_lp"
},
"otherStateNames": ["DiveStreamRoll_L", "DiveStreamRoll_R"],
"usage": "Except"
},
{
"currentStateName": "DiveMoveAS",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_AS"
}
},
{
"currentStateName": "Dive_Out_DashFLoop",
"audioEvent": {
"text": "Stop_sfx_char_dive_out_dashFLoop"
}
},
{
"currentStateName": "DiveIdle",
"audioEvent": {
"text": "Stop_sfx_char_dive_dash_lp"
}
},
{
"currentStateName": "Dive_Out_Up",
"audioEvent": {
"text": "Stop_sfx_char_dive_moveF_A"
}
},
{
"currentStateName": "DiveChannel_Loop",
"audioEvent": {
"text": "Stop_vfx_Avatar_Diving_Channel_LP"
}
},
{
"currentStateName": "DiveMoveU_A",
"audioEvent": {
"text": "Stop_sfx_char_dive_moveU_A"
}
},
{
"currentStateName": "DiveMoveF_A",
"audioEvent": {
"text": "Stop_sfx_char_dive_moveF_A"
},
"otherStateNames": ["DiveMoveF_B"],
"usage": "Except"
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 28.0,
"lower": 23.0
},
"interval": {
"upper": 40.0,
"lower": 34.0
},
"eventName": {
"text": "Play_vo_char_explore_idle"
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
},
{
"currentStateName": "Dive",
"audioEvent": {
"text": "Play_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["CombatDive"],
"usage": "Except"
},
{
"currentStateName": "CombatDive",
"audioEvent": {
"text": "Play_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["Dive"],
"usage": "Except"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
},
{
"currentStateName": "Dive",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["CombatDive"],
"usage": "Except"
},
{
"currentStateName": "CombatDive",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["Dive"],
"usage": "Except"
}
]
},
"voiceSwitch": {
"text": "Switch_Clorinde"
},
"bodyTypeSwitch": {
"text": "Switch_Lady"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"ONIAJBGGJHD": "AvatarLady",
"perform": {
"standby": {
"minTime": 15.0,
"maxTime": 25.0,
"performIDs": [201, 202, 200, 200]
}
}
}