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mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Chongyun.json

2551 lines
76 KiB
JSON

{
"common": {
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},
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"hasAfterImage": true
},
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"NormalMove/WalkToIdle",
"NormalMove/RunningTurn",
"NormalMove/SprintToRun",
"NormalMove/SprintToIdle",
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"Climb/ClimbIdle",
"Ladder/LadderIdle",
"Swim/SwimIdle",
"NormalStandbyWeapon",
"NormalMoveWeapon/WalkToRunWeapon",
"NormalMoveWeapon/WalkWeapon",
"NormalMoveWeapon/RunToWalkWeapon",
"NormalMoveWeapon/RunWeapon",
"NormalMoveWeapon/RunToIdleWeapon",
"NormalMoveWeapon/WalkToIdleWeapon",
"NormalMoveWeapon/RunningTurnWeapon"
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"specialPoint": {
"elementAbsorb": "PRIVATE_Pendant",
"elementPendant": "PRIVATE_Pendant",
"elementDrop": "RootNode",
"bulletAim": "RootNode"
},
"combat": {
"property": {
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"beHit": {
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"attackInfo": {
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},
"equipController": {
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"attachPoints": {
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"equip02": "WeaponL",
"equip03": "WeaponL"
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},
"abilities": [
{
"abilityID": "Avatar_Chongyun_NormalAttack_DamageHandler",
"abilityName": "Avatar_Chongyun_NormalAttack_DamageHandler",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Beidou_ExtraAttack_Chongyun",
"abilityName": "Avatar_Beidou_ExtraAttack_Chongyun",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Chongyun_ElementalArt_Initiate",
"abilityName": "Avatar_Chongyun_ElementalArt_Initiate",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Chongyun_ElementalArt_Damage",
"abilityName": "Avatar_Chongyun_ElementalArt_Damage",
"abilityOverride": ""
},
{
"abilityID": "Avatar_Chongyun_SoulUnleash_Initiate",
"abilityName": "Avatar_Chongyun_SoulUnleash_Initiate",
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},
{
"abilityID": "Avatar_Chongyun_SoulUnleash_SoulBlades",
"abilityName": "Avatar_Chongyun_SoulUnleash_SoulBlades",
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},
{
"abilityID": "Avatar_Chongyun_SoulUnleash_SoulBlades_Quadra",
"abilityName": "Avatar_Chongyun_SoulUnleash_SoulBlades_Quadra",
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},
{
"abilityID": "Avatar_Chongyun_SoulUnleash_Damage",
"abilityName": "Avatar_Chongyun_SoulUnleash_Damage",
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},
{
"abilityID": "Avatar_Chongyun_SoulUnleash_Quadra_Damage",
"abilityName": "Avatar_Chongyun_SoulUnleash_Quadra_Damage",
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},
{
"abilityID": "Avatar_Chongyun_IceBlade",
"abilityName": "Avatar_Chongyun_IceBlade",
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},
{
"abilityID": "Avatar_Chongyun_FallingAnthem",
"abilityName": "Avatar_Chongyun_FallingAnthem",
"abilityOverride": ""
}
],
"stateLayers": {
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"$type": "GBGJJIIEMBD",
"layerIndexName": "",
"CPAANEIJCGD": "",
"stateIDs": {
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"$type": "KBOPIKLCBOA",
"animatorStates": {
"Standby": ["Avatar_ResetFreeStyle"]
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"ShowUp": ["Audio_Boy_Showup"],
"WalkToRun": [
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"Audio_Boy_Foley_Twice_Chongyun"
],
"Walk": [
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"Audio_Boy_Walk",
"WalkStepOnWater",
"Audio_Boy_Foley_Twice_Chongyun"
],
"RunToWalk": [
"Audio_Boy_RunToWalk",
"Audio_Boy_Foley_Twice_Chongyun"
],
"Run": [
"Ani_Run01",
"Audio_Boy_Run",
"Audio_Boy_Foley_Twice_Chongyun"
],
"RunToIdle": [
"Audio_Boy_RunToIdle",
"Audio_Boy_Foley_Twice_Chongyun"
],
"WalkToIdle": ["Audio_Boy_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": [
"Audio_Boy_SprintToRun",
"Audio_Boy_Foley_Once_Chongyun"
],
"SprintToIdle": [
"Audio_Boy_SprintToIdle",
"Emo_Boy_Sprint_AS",
"Audio_Boy_Foley_Twice_Chongyun"
],
"FallOnGround": [
"Audio_Boy_FallToGround",
"Audio_Boy_Foley_Twice_Chongyun"
],
"FallOnGroundLit": [
"Audio_Boy_FallToGround",
"Audio_Boy_Foley_Once_Chongyun"
],
"FallToGroundRun": [
"Audio_Boy_FallToGroundRun",
"Audio_Boy_Foley_Twice_Chongyun"
],
"FallToGroundRunHard": [
"Audio_Boy_FallToGroundRunHard",
"Audio_Boy_Foley_Twice_Chongyun"
],
"FallToGroundSprint": [
"Audio_Boy_FallToGroundSprint",
"Audio_Boy_Foley_Twice_Chongyun"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
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}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Sprint": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Sprint": [
"Ani_WalkSprint01",
"Audio_Boy_Sprint",
"Emo_Boy_Sprint_Loop",
"Audio_Boy_Foley_Twice_Chongyun"
]
},
"canDoSkill": true,
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],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SprintBS": [
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"SprintBS_Invincible",
"Emo_Boy_Sprint_BS",
"Audio_Boy_Foley_ThreeTimes_Chongyun"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
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"canChangeAvatar": [
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],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Crouch": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"CrouchIdle": [],
"CrouchMove": ["Audio_Boy_CrouchMove"],
"CrouchRoll": [
"Audio_Boy_CrouchRoll",
"Audio_Boy_Foley_Once_Chongyun"
]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
{
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}
],
"canChangeAvatar": [{}],
"actionPanelState": "Squat",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"CrouchToStandby": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"CrouchToStandby": [
"Audio_Boy_CrouchToStandby",
"Audio_Boy_Foley_Once_Chongyun"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SkiffNormal": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SkiffNormal": []
},
"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"ClimbMove0": [
"ClimbStep",
"Audio_Boy_Climb",
"Audio_Boy_Foley_Twice_Chongyun"
],
"ClimbMove1": [
"ClimbStep",
"Audio_Boy_Climb_1",
"Audio_Boy_Foley_Twice_Chongyun"
],
"ClimbIdle": [],
"ClimbJump": [
"Audio_Boy_ClimbDash",
"Audio_Boy_Foley_Once_Chongyun"
],
"JumpUpWallForStandby": [
"Audio_Boy_JumpUpWallStandby",
"Audio_Boy_Foley_Once_Chongyun"
],
"Standby2ClimbB": [
"Audio_Boy_Standby2ClimbB",
"Audio_Boy_Foley_Once_Chongyun"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"ClimbTransient": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"JumpWallReady": [],
"Standby2ClimbA": [
"Audio_Boy_Standby2ClimbA",
"Audio_Boy_Foley_Once_Chongyun"
]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Upstairs": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Upstairs": ["Audio_Boy_Upstairs", "Audio_Boy_Foley_Once_Chongyun"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"animatorTriggerOnLanded": "",
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},
"Slip": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SlipFaceWall": ["Audio_Boy_Foley_ThreeTimes_Chongyun"],
"SlipBackWall": ["Audio_Boy_Foley_ThreeTimes_Chongyun"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SwimIdle": ["Audio_Boy_SwimIdle"],
"SwimMove": ["SwimStep", "Audio_Boy_SwimMove"],
"SwimDash": [
"Audio_Boy_SwimDash",
"Avatar_Boy_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Boy_SwimJumpToWater"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Swim",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fly": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Fly": ["Audio_Boy_Foley_Once_Chongyun"],
"FlyStart": [
"Audio_Boy_FlyStart",
"FlyStart_Weapon",
"Audio_Boy_Foley_Once_Chongyun"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"actionPanelState": "Fly",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Jump": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Jump": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Chongyun"],
"JumpForRun": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Chongyun"],
"JumpForWalk": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Chongyun"],
"JumpForSprint": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Chongyun"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
"setAnimatorBoolean": [
{
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}
],
"actionPanelState": "Jump",
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Fall": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"JumpOffWall": ["Audio_Boy_Jump", "Audio_Boy_Foley_Once_Chongyun"],
"SwimJump": ["Audio_Boy_SwimJump", "Audio_Boy_Foley_Once_Chongyun"],
"SwimJumpDrop": ["Audio_Boy_Foley_ThreeTimes_Chongyun"],
"DropDown": [
"Audio_Boy_DropDown",
"Audio_Boy_Foley_ThreeTimes_Chongyun"
],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
{
"name": "&CanUseAirSkill"
}
],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalStandbyWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"StandbyWeapon": []
},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
{
"name": "&CanUseSkill"
}
],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"WalkToRunWeapon": ["Audio_Boy_WalkToRun"],
"WalkWeapon": ["Audio_Boy_Walk", "Audio_Boy_Foley_Twice_Chongyun"],
"RunToWalkWeapon": ["Audio_Boy_RunToWalk"],
"RunWeapon": ["Audio_Boy_Run", "Audio_Boy_Foley_Twice_Chongyun"],
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},
"disableEvent": {
"text": "Stop_sfx_char_chongyun_claymore_extraAtk1"
},
"destroyEvent": {
"text": "Stop_sfx_char_chongyun_claymore_extraAtk1"
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
},
{
"currentStateName": "CombatDive",
"audioEvent": {
"text": "Play_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["Dive"],
"usage": "Except"
},
{
"currentStateName": "Dive",
"audioEvent": {
"text": "Play_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["CombatDive"],
"usage": "Except"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "Dive",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["CombatDive"],
"usage": "Except"
},
{
"currentStateName": "CombatDive",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["Dive"],
"usage": "Except"
}
]
},
"voiceSwitch": {
"text": "Switch_Chongyun"
},
"bodyTypeSwitch": {
"text": "Switch_Boy"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"ONIAJBGGJHD": "AvatarBoy",
"perform": {
"standby": {
"minTime": 10.0,
"maxTime": 20.0,
"performIDs": [201, 202, 200, 200]
}
}
}