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GC-Resources/Resources/BinOutput/Avatar/ConfigAvatar_Ayaka.json

2899 lines
86 KiB
JSON

{
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"NormalMoveWeapon/RunToWalkWeapon",
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"NormalMoveWeapon/WalkToIdleWeapon",
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"bulletAim": "RootNode"
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},
"equipController": {
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"attachPoints": {
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"equip02": "WeaponL",
"equip03": "WeaponL"
}
},
"abilities": [
{
"abilityID": "NormalAttack_DamageHandler",
"abilityName": "Avatar_Ayaka_NormalAttack_DamageHandler",
"abilityOverride": ""
},
{
"abilityID": "CloseCollider",
"abilityName": "Avatar_Ayaka_CloseCollider",
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},
{
"abilityID": "ExtraAttack_Damage",
"abilityName": "Avatar_Ayaka_ExtraAttack_Damage",
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},
{
"abilityID": "ExtraAttack",
"abilityName": "Avatar_Ayaka_ExtraAttack",
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},
{
"abilityID": "NormalAttack05",
"abilityName": "Avatar_Ayaka_NormalAttack05_CreateBullet",
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},
{
"abilityID": "Icespine",
"abilityName": "Avatar_Ayaka_Icespine",
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},
{
"abilityID": "LiquidStrike0",
"abilityName": "Avatar_Ayaka_Liquid_TriggerAbility",
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},
{
"abilityID": "LiquidStrike",
"abilityName": "Avatar_Ayaka_LiquidStrike",
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},
{
"abilityID": "EndLiquidStrike",
"abilityName": "Avatar_Ayaka_EndLiquidStrike",
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},
{
"abilityID": "FrozenWindmill",
"abilityName": "Avatar_Ayaka_FrozenWindmill",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Avatar_Ayaka_FrozenWindmill_SkillStart",
"abilityOverride": ""
},
{
"abilityID": "FrozenWindmill_CameraController",
"abilityName": "Avatar_Ayaka_Windmill_CameraController",
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},
{
"abilityID": "FrostFall",
"abilityName": "Avatar_Ayaka_FrostFall",
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},
{
"abilityID": "ReattachWeapon",
"abilityName": "Avatar_Ayaka_ReattachWeapon",
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},
{
"abilityID": "MagicSheathe_Add",
"abilityName": "Avatar_Ayaka_MagicSheathe_Add",
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},
{
"abilityID": "MagicSheathe_Remove",
"abilityName": "Avatar_Ayaka_MagicSheathe_Remove",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Avatar_Ayaka_MagicSheathe_Attack05_Add",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Avatar_Ayaka_MagicSheathe_NormalAttack_Remove",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Avatar_Ayaka_Talent_IceDance",
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},
{
"abilityID": "Avatar_Ayaka_FallingAnthem",
"abilityName": "Avatar_Ayaka_FallingAnthem",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Avatar_Ayaka_Icespine_Sensu_Remover",
"abilityOverride": ""
},
{
"abilityID": "",
"abilityName": "Avatar_Ayaka_Windmill_Sensu_Remover",
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}
],
"stateLayers": {
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"layerIndexName": "",
"CPAANEIJCGD": "",
"stateIDs": {
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"animatorStates": {
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},
"canDoSkill": true,
"massRatio": 100.0,
"setAnimatorBoolean": [
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],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"NormalMove": {
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"animatorStates": {
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"WalkToRun": ["Audio_Girl_WalkToRun", "Audio_Girl_WalkToRun_Ayaka"],
"Walk": [
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"Audio_Girl_Walk",
"WalkStepOnWater",
"Audio_Girl_Walk_Ayaka"
],
"RunToWalk": ["Audio_Girl_RunToWalk", "Audio_Girl_RunToWalk_Ayaka"],
"Run": ["Ani_Run01", "Audio_Girl_Run", "Audio_Girl_Run_Ayaka"],
"RunToIdle": ["Audio_Girl_RunToIdle", "Audio_Girl_RunToIdle_Ayaka"],
"WalkToIdle": ["Audio_Girl_WalkToIdle"],
"RunningTurn": [],
"SprintToRun": [
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],
"SprintToIdle": [
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],
"FallOnGround": [
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],
"FallOnGroundLit": [
"Audio_Girl_FallOnGroundLit",
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],
"FallToGroundRun": [
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],
"FallToGroundRunHard": [
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],
"FallToGroundSprint": [
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]
},
"canDoSkill": true,
"massRatio": 1.0,
"setAnimatorBoolean": [
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],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"SprintBS": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"SprintBS": [
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},
"canDoSkill": true,
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"Sprint": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
"Sprint": [
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]
},
"canDoSkill": true,
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],
"canChangeAvatar": [{}],
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"Crouch": {
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"CrouchMove": ["Audio_Girl_CrouchMove"],
"CrouchRoll": ["Audio_Girl_CrouchRoll"]
},
"canDoSkill": true,
"massRatio": 1.0,
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],
"canChangeAvatar": [{}],
"actionPanelState": "Squat",
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},
"CrouchToStandby": {
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"animatorStates": {
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},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
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},
"SkiffNormal": {
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"massRatio": 100.0,
"resetAnimatorTriggerOnExit": ["BeHit", "DoSkill", "Jump"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Climb": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
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"Audio_Girl_Climb",
"Audio_Girl_Climb_Ayaka"
],
"ClimbMove1": [
"ClimbStep",
"Audio_Girl_Climb",
"Audio_Girl_Climb_Move_Ayaka"
],
"ClimbIdle": [],
"ClimbJump": ["Audio_Girl_ClimbDash", "Audio_Girl_ClimbDash_Ayaka"],
"JumpUpWallForStandby": [
"Audio_Girl_JumpUpWallStandby",
"Audio_Girl_JumpUpWallForStandby_Ayaka"
],
"Standby2ClimbB": ["Audio_Girl_Standby2ClimbB"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"actionPanelState": "Climb",
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"sheatheOnStart": true
},
"ClimbTransient": {
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"Standby2ClimbA": ["Audio_Girl_Standby2ClimbA"]
},
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"sheatheOnStart": true
},
"Upstairs": {
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},
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],
"animatorTriggerOnLanded": "",
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},
"Slip": {
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"animatorStates": {
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"SlipBackWall": ["Audio_Girl_SlipBackWall_Ayaka"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"animatorTriggerOnLanded": "",
"sheatheOnStart": true
},
"Swim": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
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"SwimMove": ["SwimStep", "Audio_Girl_SwimMove"],
"SwimDash": [
"Audio_Girl_SwimDash",
"Avatar_Girl_SwimDash_Hand_Effect"
],
"SwimJumpToWater": ["Audio_Girl_SwimJumpToWater"]
},
"resetAnimatorTriggerOnEnter": ["DoSkill"],
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},
"Fly": {
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"FlyStart": [
"Audio_Girl_FlyStart",
"FlyStart_Weapon",
"Audio_Girl_FlyStart_Ayaka"
]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
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],
"actionPanelState": "Fly",
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},
"Jump": {
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"JumpForRun": ["Audio_Girl_Jump", "Audio_Girl_JumpForRun_Ayaka"],
"JumpForWalk": ["Audio_Girl_Jump", "Audio_Girl_JumpForWalk_Ayaka"],
"JumpForSprint": ["Audio_Girl_Jump"]
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill", "AimEnd"],
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],
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},
"Fall": {
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"SwimJump": ["Audio_Girl_SwimJump", "Audio_Girl_SwimJump_Ayaka"],
"SwimJumpDrop": [],
"DropDown": ["Audio_Girl_DropDown", "Audio_Girl_DropDown_Ayaka"],
"DropDownLit": [],
"WalkDropDownLit": []
},
"canDoSkill": true,
"resetAnimatorTriggerOnEnter": ["DoSkill"],
"setAnimatorBoolean": [
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}
],
"animatorTriggerOnLanded": "",
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},
"NormalStandbyWeapon": {
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},
"canDoSkill": true,
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"setAnimatorBoolean": [
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],
"canChangeAvatar": [{}],
"animatorTriggerOnLanded": "",
"battouOnStart": true
},
"NormalMoveWeapon": {
"$type": "KBOPIKLCBOA",
"animatorStates": {
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"currentStateName": "DropDown",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "WalkDropDownLit",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "Jump",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalk",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRun",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForSprint",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForWalkWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "JumpForRunWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "DropDownLitWeapon",
"audioEvent": {
"text": "Play_sfx_char_land_climb"
},
"otherStateNames": [
"ClimbIdle",
"ClimbMove0",
"ClimbMove1",
"ClimbJump"
],
"usage": "InSet"
},
{
"currentStateName": "SwimMove",
"audioEvent": {
"text": "Stop_sfx_char_swim"
}
},
{
"currentStateName": "Icespine",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_iceSpine_cast"
},
"otherStateNames": ["Icespine_Out"],
"usage": "Except"
},
{
"currentStateName": "Icespine_Out",
"audioEvent": {
"text": "Stop_sfx_char_ayaka_iceSpine_cast"
}
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_ayaka_bell_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "Standby",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["Walk", "Run"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_ayaka_bell_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "StandbyWeapon",
"audioEvent": {
"text": "Play_sfx_char_foley_flutter_light"
},
"otherStateNames": ["WalkWeapon", "RunWeapon"],
"usage": "InSet"
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_slipWall"
}
},
{
"currentStateName": "SlipBackWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "SlipFaceWall",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "StandbyShow_01",
"audioEvent": {
"text": "Stop_sfx_standbyShow_ayaka_sensu_enter"
}
},
{
"currentStateName": "StandbyShow_02",
"audioEvent": {
"text": "Stop_sfx_standbyShow_ayaka_sword"
}
},
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "DiveDash",
"audioEvent": {
"text": "Stop_sfx_char_dive_dash_lp"
},
"otherStateNames": ["DiveDashB", "DiveTurn", "DiveTurn2"],
"usage": "Except"
},
{
"currentStateName": "DiveStream",
"audioEvent": {
"text": "Stop_sfx_char_dive_stream_lp"
},
"otherStateNames": ["DiveStreamRoll_L", "DiveStreamRoll_R"],
"usage": "Except"
},
{
"currentStateName": "DiveMoveAS",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_AS"
}
},
{
"currentStateName": "Dive_Out_DashFLoop",
"audioEvent": {
"text": "Stop_sfx_char_dive_out_dashFLoop"
}
},
{
"currentStateName": "DiveIdle",
"audioEvent": {
"text": "Stop_sfx_char_dive_dash_lp"
}
},
{
"currentStateName": "Dive_Out_Up",
"audioEvent": {
"text": "Stop_sfx_char_dive_moveF_A"
}
},
{
"currentStateName": "DiveChannel_Loop",
"audioEvent": {
"text": "Stop_vfx_Avatar_Diving_Channel_LP"
}
},
{
"currentStateName": "DiveMoveU_A",
"audioEvent": {
"text": "Stop_sfx_char_dive_moveU_A"
}
},
{
"currentStateName": "DiveMoveF_A",
"audioEvent": {
"text": "Stop_sfx_char_dive_moveF_A"
},
"otherStateNames": ["DiveMoveF_B"],
"usage": "Except"
}
],
"recurrentSpeeches": {
"Standby": {
"start": {
"upper": 60.0,
"lower": 50.0
},
"interval": {
"upper": 30.0,
"lower": 40.0
},
"eventName": {
"text": ""
}
},
"Walk": {
"start": {
"upper": 16.0,
"lower": 13.0
},
"interval": {
"upper": 14.0,
"lower": 10.0
},
"eventName": {
"text": ""
}
},
"Run": {
"start": {
"upper": 13.0,
"lower": 9.0
},
"interval": {
"upper": 11.0,
"lower": 8.0
},
"eventName": {
"text": ""
}
},
"Sprint": {
"start": {
"upper": 12.0,
"lower": 7.0
},
"interval": {
"upper": 9.0,
"lower": 6.0
},
"eventName": {
"text": ""
}
}
}
},
"moveStateAudio": {
"onStateBegin": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Play_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Play_sfx_char_drop"
},
"otherStateNames": ["Fly"],
"usage": "InSet"
},
{
"currentStateName": "CombatDive",
"audioEvent": {
"text": "Play_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["Dive"],
"usage": "Except"
},
{
"currentStateName": "Dive",
"audioEvent": {
"text": "Play_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["CombatDive"],
"usage": "Except"
}
],
"onStateEnd": [
{
"currentStateName": "Fly",
"audioEvent": {
"text": "Stop_sfx_char_fly"
}
},
{
"currentStateName": "Air",
"audioEvent": {
"text": "Stop_sfx_char_drop"
}
},
{
"currentStateName": "Dive",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["CombatDive"],
"usage": "Except"
},
{
"currentStateName": "CombatDive",
"audioEvent": {
"text": "Stop_sfx_char_dive_move_swim_idle"
},
"otherStateNames": ["Dive"],
"usage": "Except"
}
]
},
"voiceSwitch": {
"text": "Switch_Ayaka"
},
"bodyTypeSwitch": {
"text": "Switch_Girl"
},
"listenerLiftup": 1.5,
"surfaceProberLiftup": 1.5
},
"ONIAJBGGJHD": "AvatarGirl",
"perform": {
"standby": {
"minTime": 10.0,
"maxTime": 20.0,
"performIDs": [201, 202, 200, 200]
}
}
}