mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 17:15:22 +00:00
107 lines
4.0 KiB
Lua
107 lines
4.0 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 199003148
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 148001, monster_id = 21020201, pos = { x = -703.439, y = 128.215, z = -118.832 }, rot = { x = 0.000, y = 216.260, z = 0.000 }, level = 20, drop_tag = "丘丘暴徒", disableWander = true, area_id = 403 },
|
||
{ config_id = 148004, monster_id = 21020101, pos = { x = -713.233, y = 126.516, z = -125.632 }, rot = { x = 0.000, y = 171.503, z = 0.000 }, level = 20, drop_tag = "丘丘暴徒", disableWander = true, pose_id = 401, area_id = 403 },
|
||
{ config_id = 148005, monster_id = 21011001, pos = { x = -711.044, y = 129.214, z = -130.104 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9003, area_id = 403 },
|
||
{ config_id = 148006, monster_id = 21010501, pos = { x = -709.837, y = 128.652, z = -128.178 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9003, area_id = 403 },
|
||
{ config_id = 148007, monster_id = 21010601, pos = { x = -714.007, y = 127.724, z = -129.139 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, drop_tag = "丘丘人", disableWander = true, pose_id = 9003, area_id = 403 },
|
||
{ config_id = 148008, monster_id = 21010901, pos = { x = -712.241, y = 127.992, z = -128.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9003, area_id = 403 },
|
||
{ config_id = 148009, monster_id = 21020201, pos = { x = -701.054, y = 129.970, z = -125.107 }, rot = { x = 0.000, y = 10.703, z = 0.000 }, level = 20, drop_tag = "丘丘暴徒", disableWander = true, area_id = 403 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 148002, gadget_id = 70211012, pos = { x = -704.122, y = 127.103, z = -113.910 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 16, drop_tag = "战斗中级群岛", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 403 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1148003, name = "ANY_MONSTER_DIE_148003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_148003", action = "action_EVENT_ANY_MONSTER_DIE_148003" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { 148001, 148004, 148005, 148006, 148007, 148008, 148009 },
|
||
gadgets = { 148002 },
|
||
regions = { },
|
||
triggers = { "ANY_MONSTER_DIE_148003" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_148003(context, evt)
|
||
-- 判断剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_148003(context, evt)
|
||
-- 将configid为 148002 的物件更改为状态 GadgetState.Default
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 148002, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |