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GC-Resources/Resources/Scripts/Scene/20132/scene20132_group220132008.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

218 lines
6.4 KiB
Lua
Raw Blame History

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-- 基础信息
local base_info = {
group_id = 220132008
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 8001, gadget_id = 70900201, pos = { x = 501.085, y = 32.810, z = 435.392 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 8002, gadget_id = 70360001, pos = { x = 500.798, y = 32.294, z = 436.292 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 8004, gadget_id = 70900201, pos = { x = 509.426, y = 29.760, z = 447.059 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 8006, gadget_id = 70900201, pos = { x = 511.197, y = 19.787, z = 467.540 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
{ config_id = 8009, gadget_id = 70900201, pos = { x = 500.824, y = 19.820, z = 474.996 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
}
-- 区域
regions = {
{ config_id = 8003, shape = RegionShape.CYLINDER, radius = 5, pos = { x = 501.085, y = 35.839, z = 435.392 }, height = 15.000 },
{ config_id = 8005, shape = RegionShape.CYLINDER, radius = 5, pos = { x = 509.426, y = 34.350, z = 447.059 }, height = 15.000 },
{ config_id = 8007, shape = RegionShape.CUBIC, size = { x = 25.000, y = 10.000, z = 6.000 }, pos = { x = 518.285, y = 23.298, z = 467.540 } },
{ config_id = 8008, shape = RegionShape.SPHERE, radius = 6, pos = { x = 497.084, y = 37.921, z = 442.103 } }
}
-- 触发器
triggers = {
{ config_id = 1008003, name = "ENTER_REGION_8003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8003", action = "action_EVENT_ENTER_REGION_8003" },
{ config_id = 1008005, name = "ENTER_REGION_8005", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8005", action = "action_EVENT_ENTER_REGION_8005" },
{ config_id = 1008007, name = "ENTER_REGION_8007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8007", action = "action_EVENT_ENTER_REGION_8007" },
{ config_id = 1008008, name = "ENTER_REGION_8008", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_8008", action = "action_EVENT_ENTER_REGION_8008" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 8002 },
regions = { },
triggers = { },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 8001 },
regions = { 8003, 8008 },
triggers = { "ENTER_REGION_8003", "ENTER_REGION_8008" },
rand_weight = 100
},
{
-- suite_id = 3,
-- description = ,
monsters = { },
gadgets = { 8004 },
regions = { 8005 },
triggers = { "ENTER_REGION_8005" },
rand_weight = 100
},
{
-- suite_id = 4,
-- description = ,
monsters = { },
gadgets = { 8006 },
regions = { 8007 },
triggers = { "ENTER_REGION_8007" },
rand_weight = 100
},
{
-- suite_id = 5,
-- description = ,
monsters = { },
gadgets = { 8009 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_8003(context, evt)
if evt.param1 ~= 8003 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_8003(context, evt)
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132008, suite = 3 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
-- 卸载指定gadget
if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 220132002, EntityType.GADGET, 2021 ) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_8005(context, evt)
if evt.param1 ~= 8005 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_8005(context, evt)
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132008, suite = 4 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_8007(context, evt)
if evt.param1 ~= 8007 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_8007(context, evt)
-- 重新生成指定group指定suite
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 220132008, suite = 5 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ENTER_REGION_8008(context, evt)
if evt.param1 ~= 8008 then return false end
-- 判断角色数量不少于1
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_8008(context, evt)
-- 调用提示id为 201320201 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 201320201) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
return 0
end