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https://gitlab.com/YuukiPS/GC-Resources.git
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192 lines
6.6 KiB
Lua
192 lines
6.6 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111102023
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 23001, gadget_id = 70290140, pos = { x = 1969.866, y = 197.361, z = -1316.021 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 23002, gadget_id = 70290145, pos = { x = 1969.890, y = 203.497, z = -1316.824 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 23003, gadget_id = 70290142, pos = { x = 1969.892, y = 199.356, z = -1316.308 }, rot = { x = 0.000, y = 180.000, z = 0.000 }, level = 1 },
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{ config_id = 23004, gadget_id = 70290144, pos = { x = 1969.317, y = 198.890, z = -1316.327 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 23005, gadget_id = 70290144, pos = { x = 1969.892, y = 200.047, z = -1316.318 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 23006, gadget_id = 70290143, pos = { x = 1970.462, y = 198.909, z = -1316.315 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 23007, gadget_id = 70360001, pos = { x = 1969.902, y = 198.308, z = -1316.229 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1023008, name = "TIMER_EVENT_23008", event = EventType.EVENT_TIMER_EVENT, source = "time1", condition = "", action = "action_EVENT_TIMER_EVENT_23008" },
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{ config_id = 1023011, name = "GADGET_STATE_CHANGE_23011", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_23011", action = "action_EVENT_GADGET_STATE_CHANGE_23011" },
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{ config_id = 1023012, name = "SELECT_OPTION_23012", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_23012", action = "action_EVENT_SELECT_OPTION_23012" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "open_door", value = 0, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 23001, 23002, 23003, 23004, 23005, 23006, 23007 },
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regions = { },
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triggers = { "TIMER_EVENT_23008", "GADGET_STATE_CHANGE_23011", "SELECT_OPTION_23012" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发操作
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function action_EVENT_TIMER_EVENT_23008(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 111102023, 23007, {1}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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-- 改变指定group组111102023中, configid为23003的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111102023, 23003, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_23011(context, evt)
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-- 判断变量"open_door"为3
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if ScriptLib.GetGroupVariableValue(context, "open_door") ~= 3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_23011(context, evt)
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-- 改变指定group组111102023中, configid为23006的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111102023, 23006, GadgetState.Action01) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 延迟1秒后,向groupId为:111102023的对象,请求一次调用,并将string参数:"time1" 传递过去
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if 0 ~= ScriptLib.CreateGroupTimerEvent(context, 111102023, "time1", 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_timerevent_by_group")
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return -1
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end
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-- 改变指定group组111102023中, configid为23005的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111102023, 23005, GadgetState.Action01) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 改变指定group组111102023中, configid为23004的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111102023, 23004, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_23012(context, evt)
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-- 判断是gadgetid 23007 option_id 1
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if 23007 ~= evt.param1 then
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return false
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end
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if 1 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_23012(context, evt)
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-- 改变指定group组111102023中, configid为23001的gadget的state
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if 0 ~= ScriptLib.SetGroupGadgetStateByConfigId(context, 111102023, 23001, GadgetState.GearAction2) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_GroupId_ConfigId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 23003 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 23006 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 23004 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 23005 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end |