mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-29 09:35:48 +00:00
102 lines
2.7 KiB
Lua
102 lines
2.7 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 111101189
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 189001, monster_id = 21010201, pos = { x = 2768.741, y = 259.694, z = -1298.667 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, drop_tag = "丘丘人", disableWander = true },
|
||
{ config_id = 189004, monster_id = 21020201, pos = { x = 2765.208, y = 259.739, z = -1297.683 }, rot = { x = 0.000, y = 37.811, z = 0.000 }, level = 1, drop_tag = "丘丘暴徒" }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 189002, gadget_id = 70211012, pos = { x = 2768.527, y = 259.694, z = -1295.385 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗中级蒙德", state = GadgetState.ChestLocked, isOneoff = true, persistent = true }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1189003, name = "ANY_MONSTER_DIE_189003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_189003", action = "action_EVENT_ANY_MONSTER_DIE_189003" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { 189001, 189004 },
|
||
gadgets = { 189002 },
|
||
regions = { },
|
||
triggers = { "ANY_MONSTER_DIE_189003" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_189003(context, evt)
|
||
-- 判断剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_189003(context, evt)
|
||
-- 将configid为 189002 的物件更改为状态 GadgetState.Default
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 189002, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |