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https://gitlab.com/YuukiPS/GC-Resources.git
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110 lines
3.0 KiB
Lua
110 lines
3.0 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111101030
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 30001, gadget_id = 70220039, pos = { x = 2659.053, y = 269.025, z = -1564.406 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 30004, gadget_id = 70220008, pos = { x = 2657.737, y = 268.991, z = -1563.790 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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{ config_id = 30002, shape = RegionShape.SPHERE, radius = 5, pos = { x = 2659.023, y = 269.164, z = -1564.306 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1030002, name = "ENTER_REGION_30002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_30002", action = "action_EVENT_ENTER_REGION_30002" },
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{ config_id = 1030003, name = "CHALLENGE_FAIL_30003", event = EventType.EVENT_CHALLENGE_FAIL, source = "710", condition = "", action = "action_EVENT_CHALLENGE_FAIL_30003", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 30001, 30004 },
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regions = { 30002 },
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triggers = { "ENTER_REGION_30002", "CHALLENGE_FAIL_30003" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_30002(context, evt)
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if evt.param1 ~= 30002 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_30002(context, evt)
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-- 创建编号为710(该挑战的识别id),挑战内容为232的区域挑战,具体参数填写方式,见DungeonChallengeData表中的注释,所有填写的值都必须是int类型
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if 0 ~= ScriptLib.ActiveChallenge(context, 710, 232, 111101073, 1, 0, 0) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_challenge")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_CHALLENGE_FAIL_30003(context, evt)
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 111101030, suite = 1 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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return 0
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end |