mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
120 lines
3.7 KiB
Lua
120 lines
3.7 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 220009901
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}
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-- Trigger变量
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local defs = {
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gadget_id_1 = 28,
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gadget_id_2 = 29,
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gadget_id_3 = 30,
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gadget_id_4 = 56
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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{ config_id = 28, shape = RegionShape.SPHERE, radius = 20.4, pos = { x = -63.699, y = -7.984, z = 96.682 } },
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{ config_id = 29, shape = RegionShape.CUBIC, size = { x = 20.000, y = 9.940, z = 20.000 }, pos = { x = -79.597, y = -7.613, z = 98.022 } },
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{ config_id = 30, shape = RegionShape.SPHERE, radius = 16.2, pos = { x = -128.398, y = -12.483, z = 125.991 } },
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{ config_id = 56, shape = RegionShape.SPHERE, radius = 5, pos = { x = -127.322, y = -12.404, z = 101.642 } }
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}
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-- 触发器
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triggers = {
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{ config_id = 1000028, name = "ENTER_REGION_28", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_28", action = "", trigger_count = 0, forbid_guest = false },
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{ config_id = 1000029, name = "ENTER_REGION_29", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_29", action = "", trigger_count = 0, forbid_guest = false },
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{ config_id = 1000030, name = "ENTER_REGION_30", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_30", action = "", trigger_count = 0, forbid_guest = false },
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{ config_id = 1000056, name = "ENTER_REGION_56", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_56", action = "", trigger_count = 0, forbid_guest = false }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = suite_1,
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monsters = { },
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gadgets = { },
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regions = { 28, 29, 56 },
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triggers = { "ENTER_REGION_28", "ENTER_REGION_29", "ENTER_REGION_56" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_28(context, evt)
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if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30607) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_1 then
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return true
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end
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return false
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_29(context, evt)
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if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30608) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_2 then
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return true
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end
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return false
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_30(context, evt)
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if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30609) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_3 then
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return true
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end
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return false
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_56(context, evt)
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if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30612) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_4 then
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return true
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end
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return false
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end |