0
0
mirror of https://gitlab.com/YuukiPS/GC-Resources.git synced 2025-04-28 09:05:26 +00:00
GC-Resources/Resources/Scripts/Scene/20008/scene20008_group220008901.lua
2022-10-24 19:52:10 +08:00

108 lines
3.1 KiB
Lua

-- 基础信息
local base_info = {
group_id = 220008901
}
-- Trigger变量
local defs = {
gadget_id_1 = 41,
gadget_id_2 = 42,
gadget_id_3 = 43
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
}
-- 区域
regions = {
{ config_id = 41, shape = RegionShape.CUBIC, size = { x = 18.160, y = 3.000, z = 47.080 }, pos = { x = 565.430, y = -62.666, z = 206.703 } },
{ config_id = 42, shape = RegionShape.SPHERE, radius = 5, pos = { x = 517.301, y = -65.573, z = 221.517 } },
{ config_id = 43, shape = RegionShape.CUBIC, size = { x = 3.880, y = 3.410, z = 50.310 }, pos = { x = 471.269, y = -28.506, z = 266.122 } }
}
-- 触发器
triggers = {
{ config_id = 1000041, name = "ENTER_REGION_41", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_41", action = "", trigger_count = 0, forbid_guest = false },
{ config_id = 1000042, name = "ENTER_REGION_42", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_42", action = "", trigger_count = 0, forbid_guest = false },
{ config_id = 1000043, name = "ENTER_REGION_43", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_43", action = "", trigger_count = 0, forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = true
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { },
regions = { 41, 42, 43 },
triggers = { "ENTER_REGION_41", "ENTER_REGION_42", "ENTER_REGION_43" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_41(context, evt)
if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30707) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_1 then
return true
end
return false
end
-- 触发条件
function condition_EVENT_ENTER_REGION_42(context, evt)
if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30708) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_2 then
return true
end
return false
end
-- 触发条件
function condition_EVENT_ENTER_REGION_43(context, evt)
if ScriptLib.GetEntityType(context, evt.target_eid) == EntityType.AVATAR and ScriptLib.GetQuestState(context, evt.target_eid, 30709) == QuestState.UNFINISHED and evt.param1 == defs.gadget_id_3 then
return true
end
return false
end