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142 lines
3.6 KiB
Lua
142 lines
3.6 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 111101017
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}
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-- Trigger变量
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local defs = {
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maxRouteCount = 3
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}
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-- DEFS_MISCS
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routeInfo = {route_1 = {1},route_2 = {2},route_3 = {3}}
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function MovePlatform(context)
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ScriptLib.PrintLog(context, "Hit platform to move")
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local index = ScriptLib.GetGroupVariableValue(context,"route")
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ScriptLib.PrintLog(context, "Hit platform to move : get index = ".. index)
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local route = "route_" ..index
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ScriptLib.PrintLog(context, "Hit platform to move : get key = ".. route)
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ScriptLib.SetPlatformPointArray(context, 17002, 110100010, routeInfo[route], { route_type = 0 })
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ScriptLib.PrintLog(context, "Hit platform to move : start platform")
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index = index + 1
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if index > defs.maxRouteCount then
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index = 1
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end
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ScriptLib.SetGroupVariableValue(context,"route",index)
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return 0
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end
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 17002, gadget_id = 70950081, pos = { x = 2478.369, y = 218.804, z = -1340.456 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, is_use_point_array = true }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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-- 水泡逻辑
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{ config_id = 1017003, name = "AVATAR_NEAR_PLATFORM_17003", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_17003", action = "action_EVENT_AVATAR_NEAR_PLATFORM_17003", trigger_count = 0 },
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-- 初始化
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{ config_id = 1017008, name = "GROUP_LOAD_17008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_17008", trigger_count = 0 },
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{ config_id = 1017009, name = "PLATFORM_REACH_POINT_17009", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "17002", condition = "", action = "action_EVENT_PLATFORM_REACH_POINT_17009", trigger_count = 0 }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "route", value = 1, no_refresh = false }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 17002 },
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regions = { },
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triggers = { "AVATAR_NEAR_PLATFORM_17003", "GROUP_LOAD_17008", "PLATFORM_REACH_POINT_17009" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_AVATAR_NEAR_PLATFORM_17003(context, evt)
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if 17002 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_AVATAR_NEAR_PLATFORM_17003(context, evt)
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ScriptLib.SetGadgetStateByConfigId(context, 17002, GadgetState.GearStart)
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MovePlatform(context)
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return 0
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end
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-- 触发操作
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function action_EVENT_GROUP_LOAD_17008(context, evt)
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MovePlatform(context)
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return 0
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end
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-- 触发操作
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function action_EVENT_PLATFORM_REACH_POINT_17009(context, evt)
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ScriptLib.StopPlatform(context, 17002)
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ScriptLib.SetGadgetStateByConfigId(context, 17002, GadgetState.Default)
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local route = ScriptLib.GetGroupVariableValue(context,"route")
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if route == defs.maxRouteCount then
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end
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return 0
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end |