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2024-01-16 22:53:55 +08:00

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--[[======================================
|| filename: Activity_Photo
|| owner: chao.cui
|| description: 3.0大活动-拍照
|| LogName: TD
|| Protection: ???
=======================================]]
local extraTriggers =
{
--{ config_id = 40000001, name = "tri_group_load", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD", trigger_count = 0 },
--{ config_id = 40000002, name = "tri_group_will_unload", event = EventType.EVENT_GROUP_WILL_UNLOAD, source = "", condition = "", action = "action_EVENT_GROUP_WILL_UNLOAD", trigger_count = 0 },
{ config_id = 40000003, name = "tri_monster_die", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "", action = "action_EVENT_ANY_MONSTER_DIE", trigger_count = 0 },
--{ config_id = 40000004, name = "tri_enter_region", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION", action = "action_EVENT_ENTER_REGION", trigger_count = 0 },
{ config_id = 40000005, name = "tri_leave_region", event = EventType.EVENT_LEAVE_REGION, source = "", condition = "condition_EVENT_LEAVE_REGION", action = "action_EVENT_LEAVE_REGION", trigger_count = 0 },
{ config_id = 40000006, name = "force_refresh_group", event = EventType.EVENT_GRAVEN_PHOTO_REFRESH_GROUP, source = "", condition = "", action = "action_force_refresh_group", trigger_count = 0}
}
------ conditions & actions ------
-- function action_EVENT_GROUP_LOAD(context, evt)
-- return 0
-- end
-- function action_EVENT_GROUP_WILL_UNLOAD(context, evt)
-- return 0
-- end
function action_EVENT_ANY_MONSTER_DIE(context, evt)
ScriptLib.PrintContextLog(context, "小动物死亡/消失")
-- @唐天鹏 小动物死亡/消失都会触发 event_any_monster_die
if ScriptLib.GetGroupMonsterCount(context) == 0 then
-- @唐天鹏 新增ScriptLib关闭当前groupbundle的mark并寻找其他的groupbundle显示mark
ScriptLib.InvaildGravenPhotoBundleMark(context, defs.group_bundle_id)
--if ScriptLib.IsInRegion(context, context.owner_uid, defs.play_region) then
ScriptLib.SetGroupVariableValue(context, "Act_GI_Photo_MonsterClear", 1)
--end
end
return 0
end
function condition_EVENT_LEAVE_REGION(context, evt)
if evt.param1 == defs.play_region then
return true
end
return false
end
function action_EVENT_LEAVE_REGION(context, evt)
ScriptLib.PrintContextLog(context, "离开区域")
-- 刷新小动物
ScriptLib.RefreshGroup(context, { group_id = base_info.group_id, suite = 1 })
return 0
end
function action_force_refresh_group(context, evt)
ScriptLib.RefreshGroup(context, { group_id = base_info.group_id, suite = 1 })
return 0
end
--------- 关卡Functions --------
function LF_Initialize_Level()
-- Triggers
for _, _tri in pairs(extraTriggers) do
table.insert(triggers, _tri)
table.insert(suites[1].triggers, _tri.name)
end
table.insert(variables, {config_id = 50000001, name = "Act_GI_Photo_MonsterClear", value = 0, no_refresh = false})
return 0
end
LF_Initialize_Level()