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105 lines
2.7 KiB
Lua
105 lines
2.7 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 199004181
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 181001, monster_id = 20011501, pos = { x = -448.380, y = 120.236, z = -605.408 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, drop_tag = "大史莱姆", disableWander = true, area_id = 400 },
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{ config_id = 181002, monster_id = 20011501, pos = { x = -443.890, y = 120.236, z = -598.612 }, rot = { x = 0.000, y = 243.104, z = 0.000 }, level = 20, drop_tag = "大史莱姆", disableWander = true, area_id = 400 },
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{ config_id = 181003, monster_id = 20011501, pos = { x = -451.474, y = 120.236, z = -598.147 }, rot = { x = 0.000, y = 144.694, z = 0.000 }, level = 20, drop_tag = "大史莱姆", disableWander = true, area_id = 400 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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{ config_id = 181004, shape = RegionShape.SPHERE, radius = 5, pos = { x = -448.432, y = 120.141, z = -600.980 }, area_id = 400 }
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}
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-- 触发器
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triggers = {
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{ config_id = 1181004, name = "ENTER_REGION_181004", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_181004", action = "action_EVENT_ENTER_REGION_181004" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { 181004 },
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triggers = { "ENTER_REGION_181004" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { 181001, 181002, 181003 },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_181004(context, evt)
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if evt.param1 ~= 181004 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_181004(context, evt)
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-- 添加suite2的新内容
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ScriptLib.AddExtraGroupSuite(context, 199004181, 2)
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return 0
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end |