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GC-Resources/Resources/Scripts/Scene/9/scene9_group199004017.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

171 lines
5.3 KiB
Lua
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-- 基础信息
local base_info = {
group_id = 199004017
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 17006, monster_id = 24010101, pos = { x = -428.549, y = 120.017, z = -542.399 }, rot = { x = 0.000, y = 148.177, z = 0.000 }, level = 20, drop_id = 1000100, disableWander = true, affix = { 1008 }, pose_id = 100, area_id = 400 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 17001, gadget_id = 70220011, pos = { x = -424.363, y = 120.487, z = -550.827 }, rot = { x = 0.000, y = 317.977, z = 0.000 }, level = 1, area_id = 400 },
{ config_id = 17002, gadget_id = 70220010, pos = { x = -422.398, y = 120.499, z = -549.590 }, rot = { x = 0.000, y = 317.977, z = 0.000 }, level = 1, area_id = 400 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1017003, name = "QUEST_START_17003", event = EventType.EVENT_QUEST_START, source = "7902533", condition = "condition_EVENT_QUEST_START_17003", action = "action_EVENT_QUEST_START_17003", trigger_count = 0 },
{ config_id = 1017004, name = "QUEST_FINISH_17004", event = EventType.EVENT_QUEST_FINISH, source = "7902533", condition = "", action = "action_EVENT_QUEST_FINISH_17004", trigger_count = 0 },
{ config_id = 1017007, name = "ANY_MONSTER_DIE_17007", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_17007", action = "action_EVENT_ANY_MONSTER_DIE_17007", trigger_count = 0 },
{ config_id = 1017016, name = "QUEST_FINISH_17016", event = EventType.EVENT_QUEST_FINISH, source = "7902531", condition = "condition_EVENT_QUEST_FINISH_17016", action = "action_EVENT_QUEST_FINISH_17016", trigger_count = 0 },
{ config_id = 1017017, name = "QUEST_FINISH_17017", event = EventType.EVENT_QUEST_FINISH, source = "7902533", condition = "", action = "action_EVENT_QUEST_FINISH_17017", trigger_count = 0 }
}
-- 变量
variables = {
{ config_id = 1, name = "temp", value = 0, no_refresh = true }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 17006 },
gadgets = { 17001, 17002 },
regions = { },
triggers = { "QUEST_START_17003", "QUEST_FINISH_17004", "ANY_MONSTER_DIE_17007", "QUEST_FINISH_17016", "QUEST_FINISH_17017" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_QUEST_START_17003(context, evt)
-- 判断变量"temp"为1
if ScriptLib.GetGroupVariableValue(context, "temp") ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_QUEST_START_17003(context, evt)
-- 通知任务系统完成条件类型"LUA通知"复杂参数为quest_param的进度+1
if 0 ~= ScriptLib.AddQuestProgress(context, "Q7902533finish") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_QUEST_FINISH_17004(context, evt)
-- 卸载指定gadget
if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 199004017, EntityType.GADGET, 17001 ) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_ANY_MONSTER_DIE_17007(context, evt)
-- 判断指定group组剩余怪物数量是否是0
if ScriptLib.GetGroupMonsterCountByGroupId(context, 199004017) ~= 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_MONSTER_DIE_17007(context, evt)
-- 将本组内变量名为 "temp" 的变量设置为 1
if 0 ~= ScriptLib.SetGroupVariableValue(context, "temp", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
return -1
end
-- 通知任务系统完成条件类型"LUA通知"复杂参数为quest_param的进度+1
if 0 ~= ScriptLib.AddQuestProgress(context, "Q7902533finish") then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_QUEST_FINISH_17016(context, evt)
-- 判断剩余怪物数量是否是1
if ScriptLib.GetGroupMonsterCount(context) ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_QUEST_FINISH_17016(context, evt)
-- 调用提示id为 1111145 的提示UI会显示在屏幕中央偏下位置id索引自 ReminderData表格
if 0 ~= ScriptLib.ShowReminder(context, 1111145) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_QUEST_FINISH_17017(context, evt)
-- 卸载指定gadget
if 0 ~= ScriptLib.RemoveEntityByConfigId(context, 199004017, EntityType.GADGET, 17002 ) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : remove_gadget_by_configid")
return -1
end
return 0
end