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GC-Resources/Resources/Scripts/Scene/9/scene9_group199003167.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

154 lines
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Lua
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-- 基础信息
local base_info = {
group_id = 199003167
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 167001, gadget_id = 70220032, pos = { x = -704.876, y = 133.950, z = -15.980 }, rot = { x = 0.000, y = 96.970, z = 0.000 }, level = 20, area_id = 403 },
{ config_id = 167002, gadget_id = 70690011, pos = { x = -707.597, y = 134.687, z = -14.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, area_id = 403 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1167003, name = "GADGET_STATE_CHANGE_167003", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_167003", action = "action_EVENT_GADGET_STATE_CHANGE_167003", trigger_count = 0 },
{ config_id = 1167004, name = "GADGET_STATE_CHANGE_167004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_167004", action = "action_EVENT_GADGET_STATE_CHANGE_167004", trigger_count = 0 },
{ config_id = 1167005, name = "GADGET_CREATE_167005", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_167005", action = "action_EVENT_GADGET_CREATE_167005", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 167001 },
regions = { },
triggers = { "GADGET_STATE_CHANGE_167003", "GADGET_STATE_CHANGE_167004", "GADGET_CREATE_167005" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { 167002 },
regions = { },
triggers = { },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_167003(context, evt)
if 167001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_167003(context, evt)
-- 运营数据埋点匹配LD定义的规则使用
if 0 ~= ScriptLib.MarkPlayerAction(context, 1009, 1, 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
return -1
end
-- 添加suite2的新内容
ScriptLib.AddExtraGroupSuite(context, 199003167, 2)
return 0
end
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_167004(context, evt)
if 167001 ~= evt.param2 or GadgetState.Default ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_167004(context, evt)
-- 将configid为 167002 的物件更改为状态 GadgetState.Action01
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 167002, GadgetState.Action01) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 运营数据埋点匹配LD定义的规则使用
if 0 ~= ScriptLib.MarkPlayerAction(context, 1009, 4, 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
return -1
end
-- 删除suite2的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 199003167, 2)
return 0
end
-- 触发条件
function condition_EVENT_GADGET_CREATE_167005(context, evt)
if 167001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_CREATE_167005(context, evt)
-- 删除suite2的所有内容
ScriptLib.RemoveExtraGroupSuite(context, 199003167, 2)
return 0
end