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GC-Resources/Resources/Scripts/Scene/9/scene9_group199003151.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

96 lines
2.2 KiB
Lua

-- 基础信息
local base_info = {
group_id = 199003151
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 151001, gadget_id = 70310234, pos = { x = -721.966, y = 120.620, z = -3.822 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 16, drop_tag = "解谜低级群岛", isOneoff = true, persistent = true, area_id = 403 },
{ config_id = 151002, gadget_id = 70380306, pos = { x = -721.971, y = 120.267, z = -3.912 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, state = GadgetState.GearStart, area_id = 403 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1151003, name = "GROUP_LOAD_151003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_151003", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 2,
end_suite = 1,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 151001, 151002 },
regions = { },
triggers = { "GROUP_LOAD_151003" },
rand_weight = 100
},
{
-- suite_id = 2,
-- description = ,
monsters = { },
gadgets = { },
regions = { },
triggers = { "GROUP_LOAD_151003" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发操作
function action_EVENT_GROUP_LOAD_151003(context, evt)
if ScriptLib.GetGroupVariableValueByGroup(context, "weather", 199003100) == 4 then
ScriptLib.RefreshGroup(context, { group_id = 199003151, suite = 1 })
else
ScriptLib.RefreshGroup(context, { group_id = 199003151, suite = 2 })
end
return 0
end