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GC-Resources/Resources/Scripts/Scene/9/scene9_group199003121.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

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Lua
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-- 基础信息
local base_info = {
group_id = 199003121
}
-- Trigger变量
local defs = {
gadget_animal = 121001,
pointarray_ID = 900300021,
maxPointCount = 9,
gadget_Reward = 0,
pointInfo = {2,5,8,9},
addSuite_Info = 0
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 121001, gadget_id = 70360358, pos = { x = -688.620, y = 125.976, z = -125.967 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, state = GadgetState.GearAction1, isOneoff = true, start_route = false, persistent = true, is_use_point_array = true, area_id = 403 },
{ config_id = 121007, gadget_id = 70360001, pos = { x = -689.235, y = 123.995, z = -115.657 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, area_id = 403 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1121002, name = "VARIABLE_CHANGE_121002", event = EventType.EVENT_VARIABLE_CHANGE, source = "next_index", condition = "condition_EVENT_VARIABLE_CHANGE_121002", action = "action_EVENT_VARIABLE_CHANGE_121002", trigger_count = 0 },
{ config_id = 1121003, name = "PLATFORM_REACH_POINT_121003", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_121003", action = "action_EVENT_PLATFORM_REACH_POINT_121003", trigger_count = 0 },
{ config_id = 1121004, name = "PLATFORM_REACH_POINT_121004", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_121004", action = "action_EVENT_PLATFORM_REACH_POINT_121004", trigger_count = 0 },
{ config_id = 1121005, name = "PLATFORM_REACH_POINT_121005", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_121005", action = "action_EVENT_PLATFORM_REACH_POINT_121005", trigger_count = 0 },
{ config_id = 1121006, name = "PLATFORM_REACH_POINT_121006", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_121006", action = "action_EVENT_PLATFORM_REACH_POINT_121006", trigger_count = 0 },
{ config_id = 1121008, name = "GROUP_LOAD_121008", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_121008", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
io_type = 1,
suite = 1,
end_suite = 2,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suite_disk = {
[1] = {
gadgets = {
{ config_id = 121007, state = 0 }
},
monsters = {
},
regions = { },
triggers = { "VARIABLE_CHANGE_121002", "PLATFORM_REACH_POINT_121003", "PLATFORM_REACH_POINT_121004", "PLATFORM_REACH_POINT_121005", "PLATFORM_REACH_POINT_121006", "GROUP_LOAD_121008" },
npcs = { },
variables = {
}
},
[2] = {
gadgets = {
{ config_id = 121001, state = 203, platform_info = { point_id = 0, move_type = 1, route_id = 0, route_index = 0, is_started = false } }
},
monsters = {
},
regions = { },
triggers = { "VARIABLE_CHANGE_121002", "PLATFORM_REACH_POINT_121003", "PLATFORM_REACH_POINT_121004", "PLATFORM_REACH_POINT_121005", "PLATFORM_REACH_POINT_121006", "GROUP_LOAD_121008" },
npcs = { },
variables = {
}
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_121002(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"next_index"为4
if ScriptLib.GetGroupVariableValue(context, "next_index") ~= 4 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_121002(context, evt)
-- 将本组内变量名为 "next_index" 的变量设置为 1
if 0 ~= ScriptLib.SetGroupVariableValue(context, "next_index", 1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_PLATFORM_REACH_POINT_121003(context, evt)
-- 判断是gadgetid 为 121001的移动平台是否到达了900300021 的点集中的 2 点
if 121001 ~= evt.param1 then
return false
end
if 900300021 ~= evt.param2 then
return false
end
if 2 ~= evt.param3 then
return false
end
return true
end
-- 触发操作
function action_EVENT_PLATFORM_REACH_POINT_121003(context, evt)
-- 将configid为 121001 的物件更改为状态 GadgetState.GearAction1
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 121001, GadgetState.GearAction1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将本组内变量名为 "c" 的变量设置为 1
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "c", 1, 199003108) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_PLATFORM_REACH_POINT_121004(context, evt)
-- 判断是gadgetid 为 121001的移动平台是否到达了900300021 的点集中的 5 点
if 121001 ~= evt.param1 then
return false
end
if 900300021 ~= evt.param2 then
return false
end
if 5 ~= evt.param3 then
return false
end
return true
end
-- 触发操作
function action_EVENT_PLATFORM_REACH_POINT_121004(context, evt)
-- 将configid为 121001 的物件更改为状态 GadgetState.GearAction1
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 121001, GadgetState.GearAction1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将本组内变量名为 "c" 的变量设置为 2
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "c", 2, 199003108) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_PLATFORM_REACH_POINT_121005(context, evt)
-- 判断是gadgetid 为 121001的移动平台是否到达了900300021 的点集中的 8 点
if 121001 ~= evt.param1 then
return false
end
if 900300021 ~= evt.param2 then
return false
end
if 8 ~= evt.param3 then
return false
end
return true
end
-- 触发操作
function action_EVENT_PLATFORM_REACH_POINT_121005(context, evt)
-- 将configid为 121001 的物件更改为状态 GadgetState.GearAction1
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 121001, GadgetState.GearAction1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
-- 将本组内变量名为 "c" 的变量设置为 3
if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "c", 3, 199003108) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_PLATFORM_REACH_POINT_121006(context, evt)
-- 判断是gadgetid 为 121001的移动平台是否到达了900300021 的点集中的 9 点
if 121001 ~= evt.param1 then
return false
end
if 900300021 ~= evt.param2 then
return false
end
if 9 ~= evt.param3 then
return false
end
return true
end
-- 触发操作
function action_EVENT_PLATFORM_REACH_POINT_121006(context, evt)
-- 将configid为 121001 的物件更改为状态 GadgetState.GearAction1
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 121001, GadgetState.GearAction1) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_GROUP_LOAD_121008(context, evt)
if ScriptLib.GetGroupVariableValueByGroup(context, "finish", 199003108) == 1 then
ScriptLib.GoToFlowSuite(context, 199003121, 1)
else
if ScriptLib.GetGroupVariableValueByGroup(context, "weather", 199003100) == 1 then
ScriptLib.GoToFlowSuite(context, 199003121, 2)
else
ScriptLib.GoToFlowSuite(context, 199003121, 1)
end
end
return 0
end
require "V2_8/AnimalSeelie"