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GC-Resources/Resources/Scripts/Scene/9/scene9_group199002073.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

122 lines
3.0 KiB
Lua

-- 基础信息
local base_info = {
group_id = 199002073
}
-- DEFS_MISCS
local defs =
{
--操作台
start_operator = 73002,
--幕布物件configID
curtain_gadget = 73001,
--第一幕GroupID
play_group_1 = 199002042,
--第二幕GroupID
play_group_2 = 199002043,
--玩法范围,主机出圈则重置
play_region = 73003,
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
[73001] = { config_id = 73001, gadget_id = 70310250, pos = { x = 378.955, y = 128.116, z = -462.655 }, rot = { x = 0.000, y = 292.240, z = 0.000 }, level = 20, server_global_value_config = { ["SGV_Elevator_Height"]= 130.23}, vision_level = VisionLevelType.VISION_LEVEL_REMOTE, area_id = 401 },
[73002] = { config_id = 73002, gadget_id = 70360001, pos = { x = 378.760, y = 123.527, z = -455.741 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, area_id = 401 }
}
-- 区域
regions = {
-- 离开区域重置
[73003] = { config_id = 73003, shape = RegionShape.SPHERE, radius = 40, pos = { x = 370.349, y = 122.426, z = -457.813 }, area_id = 401, team_ability_group_list = { "RegionAbility_Dreamland_NightCrow" } }
}
-- 触发器
triggers = {
{ config_id = 1073004, name = "QUEST_START_73004", event = EventType.EVENT_QUEST_START, source = "7902603", condition = "", action = "action_EVENT_QUEST_START_73004", trigger_count = 0 },
{ config_id = 1073005, name = "GROUP_LOAD_73005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "", action = "action_EVENT_GROUP_LOAD_73005", trigger_count = 0 }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 73001 },
regions = { 73003 },
triggers = { "QUEST_START_73004", "GROUP_LOAD_73005" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发操作
function action_EVENT_QUEST_START_73004(context, evt)
-- 创建id为73002的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 73002 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end
-- 触发操作
function action_EVENT_GROUP_LOAD_73005(context, evt)
ScriptLib.GetHostQuestState(context,7902603)
if 2 == ScriptLib.GetHostQuestState(context,7902603) or 3 == ScriptLib.GetHostQuestState(context,7902603) then
ScriptLib.CreateGadget(context, {config_id=73002})
end
return 0
end
require "V2_8/CrowTheatre_TheatreHandle"