mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
120 lines
3.3 KiB
Lua
120 lines
3.3 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 199002063
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 63001, gadget_id = 70360001, pos = { x = 759.358, y = 120.000, z = 241.196 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, area_id = 402 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
{ config_id = 63002, shape = RegionShape.SPHERE, radius = 150, pos = { x = 699.191, y = 120.000, z = 342.181 }, area_id = 402 }
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1063002, name = "ENTER_REGION_63002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_63002", action = "action_EVENT_ENTER_REGION_63002" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { },
|
||
gadgets = { 63001 },
|
||
regions = { 63002 },
|
||
triggers = { "ENTER_REGION_63002" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ENTER_REGION_63002(context, evt)
|
||
if evt.param1 ~= 63002 then return false end
|
||
|
||
-- 判断角色数量不少于1
|
||
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
|
||
return false
|
||
end
|
||
|
||
--弹出Reminder提示玩家不处于要求的状态下,状态ID为2代表玩家处于开船状态
|
||
if 2 ~= ScriptLib.GetPlayerVehicleType(context,context.uid) then
|
||
if 0 ~= 0 then
|
||
ScriptLib.ShowReminder(context, 0)
|
||
return false
|
||
else
|
||
return false
|
||
end
|
||
else
|
||
return true
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ENTER_REGION_63002(context, evt)
|
||
-- 在指定位置对应半径范围播放reminder
|
||
local pos = {x=699,y=120,z=342}
|
||
if 0 ~= ScriptLib.ShowReminderRadius(context, 1111188, pos, 150) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui_bypos")
|
||
return -1
|
||
end
|
||
|
||
-- 触发镜头注目,注目位置为坐标{x=715, y=130, z=258},持续时间为3秒,并且为强制注目形式,不广播其他玩家
|
||
local pos = {x=715, y=130, z=258}
|
||
local pos_follow = {x=0, y=0, z=0}
|
||
if 0 ~= ScriptLib.BeginCameraSceneLook(context, { look_pos = pos, is_allow_input = false, duration = 3, is_force = true, is_broadcast = false, is_recover_keep_current = true, delay = 0,
|
||
is_set_follow_pos = false, follow_pos = pos_follow, is_force_walk = false, is_change_play_mode = false,
|
||
is_set_screen_XY = false, screen_x = 0, screen_y = 0 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_cameraLook_Begin")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |