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https://gitlab.com/YuukiPS/GC-Resources.git
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154 lines
4.5 KiB
Lua
154 lines
4.5 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 199002057
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 57001, gadget_id = 70710763, pos = { x = 344.684, y = 121.008, z = 115.456 }, rot = { x = 8.656, y = 3.258, z = 358.203 }, level = 20, area_id = 402 },
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{ config_id = 57006, gadget_id = 70360001, pos = { x = 347.826, y = 120.376, z = 121.631 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, area_id = 402 },
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{ config_id = 57009, gadget_id = 70360001, pos = { x = 344.684, y = 121.008, z = 115.456 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 20, area_id = 402 },
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{ config_id = 57010, gadget_id = 70710763, pos = { x = 344.684, y = 121.008, z = 115.456 }, rot = { x = 8.656, y = 3.258, z = 358.203 }, level = 20, area_id = 402 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1057007, name = "GADGET_CREATE_57007", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_57007", action = "action_EVENT_GADGET_CREATE_57007", trigger_count = 0 },
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{ config_id = 1057008, name = "SELECT_OPTION_57008", event = EventType.EVENT_SELECT_OPTION, source = "", condition = "condition_EVENT_SELECT_OPTION_57008", action = "action_EVENT_SELECT_OPTION_57008", trigger_count = 0 }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "finish_num", value = 0, no_refresh = true }
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}
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-- 废弃数据
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garbages = {
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triggers = {
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{ config_id = 1057002, name = "QUEST_FINISH_57002", event = EventType.EVENT_QUEST_FINISH, source = "7902124", condition = "", action = "action_EVENT_QUEST_FINISH_57002", trigger_count = 0 },
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{ config_id = 1057003, name = "GROUP_LOAD_57003", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_57003", action = "action_EVENT_GROUP_LOAD_57003", trigger_count = 0 },
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{ config_id = 1057004, name = "QUEST_FINISH_57004", event = EventType.EVENT_QUEST_FINISH, source = "7902119", condition = "", action = "action_EVENT_QUEST_FINISH_57004", trigger_count = 0 },
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{ config_id = 1057005, name = "GROUP_LOAD_57005", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_57005", action = "action_EVENT_GROUP_LOAD_57005", trigger_count = 0 }
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}
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 57001 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 57006 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { },
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gadgets = { 57009, 57010 },
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regions = { },
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triggers = { "GADGET_CREATE_57007", "SELECT_OPTION_57008" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_57007(context, evt)
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if 57009 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_57007(context, evt)
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-- 设置操作台选项
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if 0 ~= ScriptLib.SetWorktopOptionsByGroupId(context, 199002057, 57009, {64}) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_wok_options_by_configid")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_SELECT_OPTION_57008(context, evt)
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-- 判断是gadgetid 57009 option_id 64
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if 57009 ~= evt.param1 then
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return false
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end
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if 64 ~= evt.param2 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_SELECT_OPTION_57008(context, evt)
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-- play_type含义:1·代表开始播放; 2·代表停止播放
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-- 在指定位置播放或停止音效资源
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local pos = {x=344, y=121, z=115}
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if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "sfx_quest_WQ_ChuanLingShuShi_xylophone", play_type= 1, is_broadcast = false }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay")
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return -1
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end
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return 0
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end |