mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
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244 lines
11 KiB
Lua
244 lines
11 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 199002027
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}
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-- DEFS_MISCS
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local defs =
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{
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group_id = 199002027,
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--起始操作台configID
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start_operator = 27008,
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--所有演员物件。用于统一设置状态
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actor_list =
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{
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27001, 27002, 27003, 27004, 27005, 27006
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},
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--行动序列
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actions =
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{
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[1] = { config_id = 27001, reminder_id = 1111067, point_array = 0, point_id_list = 0, duration = 15},
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[2] = { config_id = 27002, reminder_id = 1111069, point_array = 0, point_id_list = 0, duration = 4},
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[3] = { config_id = 27003, reminder_id = 1111070, point_array = 900200065, point_id_list = {1,2}, duration = 9},
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[4] = { config_id = 27002, reminder_id = 1111071, point_array = 0, point_id_list = 0, duration = 7},
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[5] = { config_id = 27002, reminder_id = 1111072, point_array = 900200066, point_id_list = {1,2,3,4}, duration = 5},
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[6] = { config_id = 27003, reminder_id = 0, point_array = 900200067, point_id_list = {1,2,3,4}, duration = 10},
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[7] = { config_id = 27004, reminder_id = 0, point_array = 900200068, point_id_list = {1,2,3,5}, duration = 4},
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[8] = { config_id = 27005, reminder_id = 0,
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point_array = 900200069, point_id_list = {1,2,3,5,6}, duration = 4},
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[9] = { config_id = 27004, reminder_id = 1111073,
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point_array = 0, point_id_list = 0, duration = 6},
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[10] = { config_id = 27005, reminder_id = 1111074, point_array = 0, point_id_list = 0, duration = 9},
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[11] = { config_id = 27004, reminder_id = 0, point_array = 900200070, point_id_list = {1,2,3,4,5,6,7,8}, duration = 11},
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[12] = { config_id = 27005, reminder_id = 0, point_array = 900200071, point_id_list = {1,2,3,4},duration=7},
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[13] = { config_id = 27002, reminder_id = 1111075, point_array = 900200072, point_id_list = {1,2,3,4,5,6}, duration = 16},
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[14] = { config_id = 27004, reminder_id = 0, point_array = 900200073, point_id_list = {1,2,3,4}, duration = 6},
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[15] = { config_id = 27004, reminder_id = 0, point_array = 900200074, point_id_list = {1,2,3,4,5}, duration = 6},
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[16] = { config_id = 27004, reminder_id = 1111078, point_array = 0, point_id_list = 0, duration = 3},
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[17] = { config_id = 27004, reminder_id = 0, point_array = 900200075, point_id_list = {1,2}, duration = 3},
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[18] = { config_id = 27005, reminder_id = 1111079, point_array = 900200076, point_id_list = {1,2}, duration = 3},
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[19] = { config_id = 27006, reminder_id = 1111080, point_array = 900200077, point_id_list = {1,2}, duration = 5},
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[20] = { config_id = 27005, reminder_id = 1111081, point_array = 900200078, point_id_list = {1,2,3,4,5,6}, duration = 6},
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[21] = { config_id = 27004, reminder_id = 0, point_array = 900200079, point_id_list = {1,2,3,4,5,6}, duration = 2},
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[22] = { config_id = 27006, reminder_id = 1111082, point_array = 900200080, point_id_list = {1,2,3,4}, duration = 11},
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[23] = { config_id = 27002, reminder_id = 1111084, point_array = 900200081, point_id_list = {1,2}, duration = 8},
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[24] = { config_id = 27006, reminder_id = 0, point_array = 900200082, point_id_list = {1,2,3,4}, duration = 9},
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[25] = { config_id = 27006, reminder_id = 1111085, point_array = 0, point_id_list = 0, duration = 7},
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[26] = { config_id = 27002, reminder_id = 1111086, point_array = 900200083, point_id_list = {1,2,3,4}, duration = 5},
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[27] = { config_id = 27001, reminder_id = 1111087, point_array = 0, point_id_list = 0, duration = 8},
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},
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--断案阶段加载哪些suite。用于放置操作台和聚光灯
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question_suits =
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{
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2
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},
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--真正的凶手对应哪个操作台config_id
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answer = 27013,
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--玩法范围,主机出圈则重置
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play_region = 27007,
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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-- 提问者
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[27001] = { config_id = 27001, gadget_id = 70310175, pos = { x = 426.537, y = 206.220, z = -470.270 }, rot = { x = 0.000, y = 181.976, z = 0.000 }, level = 20, area_id = 401 },
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-- 商人C
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[27002] = { config_id = 27002, gadget_id = 70310173, pos = { x = 423.124, y = 206.220, z = -468.712 }, rot = { x = 0.000, y = 328.217, z = 0.000 }, level = 20, is_use_point_array = true, area_id = 401 },
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-- 小弟D
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[27003] = { config_id = 27003, gadget_id = 70310173, pos = { x = 422.204, y = 206.220, z = -468.358 }, rot = { x = 0.000, y = 6.373, z = 0.000 }, level = 20, is_use_point_array = true, area_id = 401 },
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-- 窃贼「疾手」A
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[27004] = { config_id = 27004, gadget_id = 70310173, pos = { x = 419.572, y = 206.220, z = -471.432 }, rot = { x = 0.000, y = 280.943, z = 0.000 }, level = 20, is_use_point_array = true, area_id = 401 },
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-- 窃贼「捷思」B
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[27005] = { config_id = 27005, gadget_id = 70310173, pos = { x = 418.532, y = 206.220, z = -471.245 }, rot = { x = 0.000, y = 146.525, z = 0.000 }, level = 20, is_use_point_array = true, area_id = 401 },
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-- 守卫E
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[27006] = { config_id = 27006, gadget_id = 70310173, pos = { x = 430.484, y = 206.188, z = -477.222 }, rot = { x = 0.000, y = 185.427, z = 0.000 }, level = 20, is_use_point_array = true, area_id = 401 },
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-- 开始案件
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[27008] = { config_id = 27008, gadget_id = 70360001, pos = { x = 426.537, y = 206.236, z = -470.270 }, rot = { x = 0.000, y = 181.976, z = 0.000 }, level = 20, worktop_config = { init_options = { 401 } }, area_id = 401 },
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-- 商人操作台
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[27009] = { config_id = 27009, gadget_id = 70360001, pos = { x = 422.952, y = 206.270, z = -483.652 }, rot = { x = 0.000, y = 309.313, z = 0.000 }, level = 20, worktop_config = { init_options = { 402 } }, area_id = 401 },
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-- 小弟操作台
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[27010] = { config_id = 27010, gadget_id = 70360001, pos = { x = 422.476, y = 206.253, z = -478.602 }, rot = { x = 0.000, y = 103.625, z = 0.000 }, level = 20, worktop_config = { init_options = { 402 } }, area_id = 401 },
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-- 窃贼「疾手」操作台
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[27011] = { config_id = 27011, gadget_id = 70360001, pos = { x = 441.352, y = 206.270, z = -476.965 }, rot = { x = 0.000, y = 92.420, z = 0.000 }, level = 20, worktop_config = { init_options = { 402 } }, area_id = 401 },
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-- 窃贼「捷思」操作台
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[27012] = { config_id = 27012, gadget_id = 70360001, pos = { x = 440.502, y = 206.280, z = -478.051 }, rot = { x = 359.992, y = 257.136, z = 13.247 }, level = 20, worktop_config = { init_options = { 402 } }, area_id = 401 },
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-- 守卫操作台
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[27013] = { config_id = 27013, gadget_id = 70360001, pos = { x = 422.030, y = 206.270, z = -480.967 }, rot = { x = 0.000, y = 107.207, z = 0.000 }, level = 20, worktop_config = { init_options = { 402 } }, area_id = 401 },
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[27014] = { config_id = 27014, gadget_id = 70211112, pos = { x = 430.036, y = 206.360, z = -469.632 }, rot = { x = 0.000, y = 270.723, z = 0.000 }, level = 16, drop_tag = "解谜中级群岛", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 401 }
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}
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-- 区域
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regions = {
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-- 离开区域重置
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[27007] = { config_id = 27007, shape = RegionShape.SPHERE, radius = 30, pos = { x = 424.249, y = 206.270, z = -481.604 }, area_id = 401 },
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[27017] = { config_id = 27017, shape = RegionShape.SPHERE, radius = 4, pos = { x = 428.251, y = 206.360, z = -469.632 }, area_id = 401 }
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}
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-- 触发器
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triggers = {
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{ config_id = 1027015, name = "VARIABLE_CHANGE_27015", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_27015", action = "action_EVENT_VARIABLE_CHANGE_27015", trigger_count = 0 },
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{ config_id = 1027016, name = "GROUP_LOAD_27016", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_27016", action = "action_EVENT_GROUP_LOAD_27016", trigger_count = 0 },
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{ config_id = 1027017, name = "ENTER_REGION_27017", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_27017", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 3,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 27001, 27002, 27003, 27004, 27005, 27006, 27008, 27014 },
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regions = { 27007, 27017 },
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triggers = { "VARIABLE_CHANGE_27015", "GROUP_LOAD_27016", "ENTER_REGION_27017" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 27009, 27010, 27011, 27012, 27013 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 3,
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-- description = ,
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monsters = { },
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gadgets = { 27001, 27002, 27003, 27004, 27005, 27006, 27014 },
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regions = { },
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triggers = { "GROUP_LOAD_27016" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_VARIABLE_CHANGE_27015(context, evt)
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if evt.param1 == evt.param2 then return false end
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-- 判断变量"theatre_state"为3
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if ScriptLib.GetGroupVariableValue(context, "theatre_state") ~= 3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_VARIABLE_CHANGE_27015(context, evt)
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-- 将configid为 27014 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 27014, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- group调整group进度,只对非randSuite有效
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if 0 ~= ScriptLib.GoToGroupSuite(context, 199002027, 3) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GROUP_LOAD_27016(context, evt)
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-- 判断变量"theatre_state"为3
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if ScriptLib.GetGroupVariableValue(context, "theatre_state") ~= 3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GROUP_LOAD_27016(context, evt)
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-- 将configid为 27014 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 27014, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_27017(context, evt)
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if 27017 == evt.param1 then
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else
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if 0 == ScriptLib.TryRecordActivityPushTips(context, 2014016) then
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ScriptLib.TryRecordActivityPushTips(context, 2014016)
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ScriptLib.ShowClientTutorial(context, 1186, {})
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end
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end
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return 0
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end
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require "V2_8/CrowTheatre_Whodunit" |