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GC-Resources/Resources/Scripts/Scene/6/scene6_group166001610.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

138 lines
4.4 KiB
Lua

-- 基础信息
local base_info = {
group_id = 166001610
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 610001, gadget_id = 70290212, pos = { x = 336.804, y = 401.355, z = 561.623 }, rot = { x = 16.400, y = 0.000, z = 0.000 }, level = 36, persistent = true, interact_id = 87, area_id = 300 },
{ config_id = 610002, gadget_id = 70290218, pos = { x = 326.909, y = 402.938, z = 562.714 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
{ config_id = 610003, gadget_id = 70290218, pos = { x = 336.376, y = 400.733, z = 568.311 }, rot = { x = 350.946, y = 245.670, z = 7.907 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
{ config_id = 610004, gadget_id = 70290218, pos = { x = 334.048, y = 401.433, z = 569.438 }, rot = { x = 0.000, y = 318.265, z = 346.802 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
{ config_id = 610005, gadget_id = 70290218, pos = { x = 332.089, y = 403.068, z = 556.059 }, rot = { x = 0.000, y = 58.610, z = 0.000 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
{ config_id = 610006, gadget_id = 70211101, pos = { x = 334.598, y = 401.328, z = 564.710 }, rot = { x = 2.957, y = 148.831, z = 11.634 }, level = 26, drop_tag = "解谜低级璃月", isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 300 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1610007, name = "ANY_GADGET_DIE_610007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_610007", action = "action_EVENT_ANY_GADGET_DIE_610007" },
{ config_id = 1610008, name = "GADGET_STATE_CHANGE_610008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_610008", action = "action_EVENT_GADGET_STATE_CHANGE_610008" }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 610001 },
regions = { },
triggers = { "ANY_GADGET_DIE_610007", "GADGET_STATE_CHANGE_610008" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ANY_GADGET_DIE_610007(context, evt)
-- 判断指定group组剩余gadget数量是否是1
if ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id = 166001610}) ~= 1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ANY_GADGET_DIE_610007(context, evt)
-- 创建id为610006的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 610006 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_GADGET_STATE_CHANGE_610008(context, evt)
if 610001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GADGET_STATE_CHANGE_610008(context, evt)
-- 创建id为610002的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 610002 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
-- 创建id为610003的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 610003 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
-- 创建id为610004的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 610004 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
-- 创建id为610005的gadget
if 0 ~= ScriptLib.CreateGadget(context, { config_id = 610005 }) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
return -1
end
return 0
end