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148 lines
4.1 KiB
Lua
148 lines
4.1 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 166001446
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 446001, gadget_id = 70290205, pos = { x = 520.265, y = 385.689, z = 528.369 }, rot = { x = 9.982, y = 297.656, z = 356.251 }, level = 36, area_id = 300 },
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{ config_id = 446002, gadget_id = 70290233, pos = { x = 519.049, y = 385.317, z = 530.935 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 300 },
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{ config_id = 446004, gadget_id = 70211101, pos = { x = 515.729, y = 384.822, z = 531.941 }, rot = { x = 354.955, y = 218.531, z = 349.275 }, level = 26, drop_tag = "解谜低级璃月", isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 300 },
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{ config_id = 446005, gadget_id = 70360342, pos = { x = 515.463, y = 384.657, z = 531.797 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, isOneoff = true, area_id = 300 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1446003, name = "ANY_GADGET_DIE_446003", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_446003", action = "action_EVENT_ANY_GADGET_DIE_446003" },
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{ config_id = 1446006, name = "GROUP_LOAD_446006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_446006", action = "action_EVENT_GROUP_LOAD_446006" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "done", value = 0, no_refresh = true }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 446001, 446002, 446005 },
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regions = { },
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triggers = { "ANY_GADGET_DIE_446003", "GROUP_LOAD_446006" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_GADGET_DIE_446003(context, evt)
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if 446001 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_GADGET_DIE_446003(context, evt)
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-- 将本组内变量名为 "done" 的变量设置为 1
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if 0 ~= ScriptLib.SetGroupVariableValue(context, "done", 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 446002 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 创建id为446004的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 446004 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 446005 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GROUP_LOAD_446006(context, evt)
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-- 判断变量"done"为1
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if ScriptLib.GetGroupVariableValue(context, "done") ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GROUP_LOAD_446006(context, evt)
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-- 创建id为446004的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 446004 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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return 0
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end |