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https://gitlab.com/YuukiPS/GC-Resources.git
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131 lines
3.6 KiB
Lua
131 lines
3.6 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 166001401
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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}
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-- 区域
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regions = {
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{ config_id = 401002, shape = RegionShape.CUBIC, size = { x = 150.000, y = 10.000, z = 150.000 }, pos = { x = 759.147, y = 984.417, z = 982.799 }, area_id = 300 },
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{ config_id = 401003, shape = RegionShape.CUBIC, size = { x = 273.050, y = 200.000, z = 223.290 }, pos = { x = 1037.383, y = 1238.928, z = 931.787 }, area_id = 300 }
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}
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-- 触发器
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triggers = {
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{ config_id = 1401002, name = "ENTER_REGION_401002", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_401002", action = "action_EVENT_ENTER_REGION_401002", trigger_count = 0 },
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{ config_id = 1401003, name = "ENTER_REGION_401003", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_401003", action = "action_EVENT_ENTER_REGION_401003", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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-- 废弃数据
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garbages = {
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regions = {
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{ config_id = 401001, shape = RegionShape.CUBIC, size = { x = 60.000, y = 20.000, z = 60.000 }, pos = { x = 725.322, y = 832.720, z = 79.828 }, area_id = 300 }
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},
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triggers = {
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{ config_id = 1401001, name = "ENTER_REGION_401001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_401001", action = "action_EVENT_ENTER_REGION_401001", trigger_count = 0 }
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}
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { },
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regions = { 401002, 401003 },
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triggers = { "ENTER_REGION_401002", "ENTER_REGION_401003" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_401002(context, evt)
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if evt.param1 ~= 401002 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_401002(context, evt)
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-- 调用提示id为 60010288 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 60010288) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_401003(context, evt)
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if evt.param1 ~= 401003 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_401003(context, evt)
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-- 调用提示id为 60010287 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 60010287) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end |