mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 17:15:22 +00:00
254 lines
7.6 KiB
Lua
254 lines
7.6 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 166001372
|
||
}
|
||
|
||
-- Trigger变量
|
||
local defs = {
|
||
point_sum = 19,
|
||
route_2 = 600100052,
|
||
gadget_seelie = 372002
|
||
}
|
||
|
||
-- DEFS_MISCS
|
||
defs.final_point = defs.point_sum - 1
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 372001, gadget_id = 70720218, pos = { x = 1002.625, y = 801.591, z = 355.213 }, rot = { x = 0.000, y = 350.995, z = 0.000 }, level = 36, area_id = 300 },
|
||
{ config_id = 372002, gadget_id = 70720217, pos = { x = 1022.407, y = 782.754, z = 381.296 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, route_id = 600100053, area_id = 300 },
|
||
{ config_id = 372003, gadget_id = 70720219, pos = { x = 1002.564, y = 801.501, z = 355.338 }, rot = { x = 0.000, y = 32.114, z = 0.000 }, level = 36, area_id = 300 },
|
||
{ config_id = 372004, gadget_id = 70211101, pos = { x = 996.227, y = 799.764, z = 358.734 }, rot = { x = 352.350, y = 78.620, z = 351.505 }, level = 26, drop_tag = "解谜低级璃月", showcutscene = true, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 300 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
{ config_id = 372007, shape = RegionShape.SPHERE, radius = 4, pos = { x = 1022.123, y = 782.670, z = 381.684 }, area_id = 300 }
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1372005, name = "PLATFORM_REACH_POINT_372005", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_372005", action = "action_EVENT_PLATFORM_REACH_POINT_372005", trigger_count = 0 },
|
||
{ config_id = 1372006, name = "AVATAR_NEAR_PLATFORM_372006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_372006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_372006", trigger_count = 0 },
|
||
{ config_id = 1372007, name = "ENTER_REGION_372007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_372007", action = "action_EVENT_ENTER_REGION_372007", trigger_count = 0 },
|
||
{ config_id = 1372008, name = "GADGET_STATE_CHANGE_372008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_372008", action = "action_EVENT_GADGET_STATE_CHANGE_372008" },
|
||
{ config_id = 1372009, name = "GADGET_CREATE_372009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_372009", action = "action_EVENT_GADGET_CREATE_372009", trigger_count = 0 }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 2,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = suite_1,
|
||
monsters = { },
|
||
gadgets = { 372001, 372002, 372003 },
|
||
regions = { 372007 },
|
||
triggers = { "PLATFORM_REACH_POINT_372005", "AVATAR_NEAR_PLATFORM_372006", "ENTER_REGION_372007", "GADGET_STATE_CHANGE_372008" },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 2,
|
||
-- description = suite_2,
|
||
monsters = { },
|
||
gadgets = { 372001, 372004 },
|
||
regions = { },
|
||
triggers = { "GADGET_CREATE_372009" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_PLATFORM_REACH_POINT_372005(context, evt)
|
||
if defs.gadget_seelie ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
if defs.route_2 ~= evt.param2 then
|
||
return false
|
||
end
|
||
|
||
if defs.final_point ~= evt.param3 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_PLATFORM_REACH_POINT_372005(context, evt)
|
||
-- 将configid为 372001 的物件更改为状态 GadgetState.GearStart
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 372001, GadgetState.GearStart) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 停止移动平台
|
||
if 0 ~= ScriptLib.StopPlatform(context, 372002) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform")
|
||
return -1
|
||
end
|
||
|
||
-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
|
||
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 372002 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
|
||
return -1
|
||
end
|
||
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 3, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_AVATAR_NEAR_PLATFORM_372006(context, evt)
|
||
if defs.gadget_seelie ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
if defs.route_2 ~= evt.param2 then
|
||
return false
|
||
end
|
||
|
||
if defs.final_point == evt.param3 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_AVATAR_NEAR_PLATFORM_372006(context, evt)
|
||
if 0 ~= ScriptLib.StartPlatform(context, 372002) then
|
||
return -1
|
||
end
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= evt.param3 then
|
||
ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1)
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ENTER_REGION_372007(context, evt)
|
||
if evt.param1 ~= 372007 then return false end
|
||
|
||
-- 判断角色数量不少于1
|
||
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ENTER_REGION_372007(context, evt)
|
||
-- 设置移动平台路径
|
||
if 0 ~= ScriptLib.SetPlatformRouteId(context, 372002, 600100052) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
|
||
return -1
|
||
end
|
||
|
||
-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
|
||
if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 372003 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
|
||
return -1
|
||
end
|
||
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_GADGET_STATE_CHANGE_372008(context, evt)
|
||
if 372001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_GADGET_STATE_CHANGE_372008(context, evt)
|
||
-- group调整group进度,只对非randSuite有效
|
||
if 0 ~= ScriptLib.GoToGroupSuite(context, 166001372, 2) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_GADGET_CREATE_372009(context, evt)
|
||
if 372001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_GADGET_CREATE_372009(context, evt)
|
||
-- 将configid为 372001 的物件更改为状态 GadgetState.GearAction1
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 372001, GadgetState.GearAction1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |