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138 lines
4.4 KiB
Lua
138 lines
4.4 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 166001290
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 290001, gadget_id = 70290212, pos = { x = 460.483, y = 179.882, z = 748.753 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, persistent = true, interact_id = 88, area_id = 300 },
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{ config_id = 290002, gadget_id = 70290218, pos = { x = 452.329, y = 180.493, z = 723.708 }, rot = { x = 18.599, y = 356.598, z = 339.443 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
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{ config_id = 290003, gadget_id = 70290218, pos = { x = 457.243, y = 180.659, z = 762.615 }, rot = { x = 10.883, y = 243.570, z = 8.052 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
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{ config_id = 290004, gadget_id = 70290218, pos = { x = 460.181, y = 180.487, z = 763.333 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
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{ config_id = 290005, gadget_id = 70290218, pos = { x = 475.118, y = 180.429, z = 740.956 }, rot = { x = 358.733, y = 22.619, z = 8.354 }, level = 36, state = GadgetState.GearStart, persistent = true, area_id = 300 },
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{ config_id = 290006, gadget_id = 70211001, pos = { x = 463.028, y = 180.070, z = 747.543 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 26, drop_tag = "战斗低级璃月", isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 300 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1290007, name = "ANY_GADGET_DIE_290007", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_290007", action = "action_EVENT_ANY_GADGET_DIE_290007" },
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{ config_id = 1290008, name = "GADGET_STATE_CHANGE_290008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_290008", action = "action_EVENT_GADGET_STATE_CHANGE_290008" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 290001 },
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regions = { },
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triggers = { "ANY_GADGET_DIE_290007", "GADGET_STATE_CHANGE_290008" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_GADGET_DIE_290007(context, evt)
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-- 判断指定group组剩余gadget数量是否是1
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if ScriptLib.CheckRemainGadgetCountByGroupId(context, {group_id = 166001290}) ~= 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_GADGET_DIE_290007(context, evt)
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-- 创建id为290006的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 290006 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_290008(context, evt)
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if 290001 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_290008(context, evt)
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-- 创建id为290002的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 290002 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 创建id为290003的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 290003 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 创建id为290004的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 290004 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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-- 创建id为290005的gadget
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if 0 ~= ScriptLib.CreateGadget(context, { config_id = 290005 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_gadget")
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return -1
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end
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return 0
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end |