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https://gitlab.com/YuukiPS/GC-Resources.git
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113 lines
3.0 KiB
Lua
113 lines
3.0 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 166001190
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 190002, gadget_id = 70360001, pos = { x = 433.643, y = 380.671, z = 530.682 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 300 },
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{ config_id = 190003, gadget_id = 70360001, pos = { x = 676.583, y = 420.036, z = 762.082 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 32, area_id = 300 }
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}
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-- 区域
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regions = {
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{ config_id = 190001, shape = RegionShape.POLYGON, pos = { x = 673.323, y = 432.289, z = 760.793 }, height = 24.178, point_array = { { x = 683.600, y = 769.081 }, { x = 673.964, y = 774.612 }, { x = 662.870, y = 772.040 }, { x = 660.747, y = 760.250 }, { x = 664.575, y = 750.482 }, { x = 670.695, y = 746.975 }, { x = 678.639, y = 749.596 }, { x = 685.898, y = 758.950 } }, area_id = 300 }
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}
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-- 触发器
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triggers = {
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{ config_id = 1190001, name = "ENTER_REGION_190001", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_190001", action = "action_EVENT_ENTER_REGION_190001" }
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}
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-- 变量
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variables = {
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{ config_id = 1, name = "bell", value = 0, no_refresh = true }
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 190002 },
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regions = { },
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triggers = { },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 190003 },
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regions = { 190001 },
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triggers = { "ENTER_REGION_190001" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ENTER_REGION_190001(context, evt)
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if evt.param1 ~= 190001 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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-- 判断变量"bell"为0
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if ScriptLib.GetGroupVariableValue(context, "bell") ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_190001(context, evt)
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-- 调用提示id为 60010155 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 60010155) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end |