mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 17:15:22 +00:00
305 lines
11 KiB
Lua
305 lines
11 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 166001040
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 40002, gadget_id = 70290327, pos = { x = 438.255, y = 654.133, z = 375.429 }, rot = { x = 0.000, y = 46.765, z = 0.000 }, level = 1, state = GadgetState.GearAction2, persistent = true, interact_id = 88, area_id = 300 },
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{ config_id = 40007, gadget_id = 70290330, pos = { x = 438.255, y = 654.133, z = 375.429 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, persistent = true, area_id = 300 },
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{ config_id = 40010, gadget_id = 70290327, pos = { x = 438.255, y = 654.133, z = 375.429 }, rot = { x = 0.000, y = 46.765, z = 0.000 }, level = 36, state = GadgetState.GearAction2, area_id = 300 },
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{ config_id = 40011, gadget_id = 70290204, pos = { x = 430.765, y = 654.643, z = 374.919 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 300 },
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{ config_id = 40012, gadget_id = 70290233, pos = { x = 436.313, y = 654.564, z = 376.196 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 300 },
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{ config_id = 40013, gadget_id = 70360342, pos = { x = 438.158, y = 653.729, z = 375.451 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 300 }
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}
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-- 区域
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regions = {
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{ config_id = 40006, shape = RegionShape.SPHERE, radius = 10, pos = { x = 431.524, y = 655.383, z = 375.216 }, area_id = 300 }
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}
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-- 触发器
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triggers = {
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{ config_id = 1040001, name = "GADGET_STATE_CHANGE_40001", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40001", action = "action_EVENT_GADGET_STATE_CHANGE_40001" },
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{ config_id = 1040003, name = "QUEST_START_40003", event = EventType.EVENT_QUEST_START, source = "7104217", condition = "condition_EVENT_QUEST_START_40003", action = "action_EVENT_QUEST_START_40003", trigger_count = 0 },
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{ config_id = 1040004, name = "GADGET_STATE_CHANGE_40004", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40004", action = "action_EVENT_GADGET_STATE_CHANGE_40004" },
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{ config_id = 1040005, name = "GADGET_STATE_CHANGE_40005", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40005", action = "action_EVENT_GADGET_STATE_CHANGE_40005" },
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{ config_id = 1040006, name = "ENTER_REGION_40006", event = EventType.EVENT_ENTER_REGION, source = "", condition = "", action = "action_EVENT_ENTER_REGION_40006" },
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{ config_id = 1040008, name = "GADGET_STATE_CHANGE_40008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40008", action = "action_EVENT_GADGET_STATE_CHANGE_40008" },
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{ config_id = 1040009, name = "GADGET_STATE_CHANGE_40009", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_40009", action = "action_EVENT_GADGET_STATE_CHANGE_40009" },
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{ config_id = 1040014, name = "ANY_GADGET_DIE_40014", event = EventType.EVENT_ANY_GADGET_DIE, source = "", condition = "condition_EVENT_ANY_GADGET_DIE_40014", action = "action_EVENT_ANY_GADGET_DIE_40014" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { },
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gadgets = { 40002, 40007, 40011, 40012, 40013 },
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regions = { 40006 },
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triggers = { "GADGET_STATE_CHANGE_40001", "QUEST_START_40003", "GADGET_STATE_CHANGE_40004", "GADGET_STATE_CHANGE_40005", "ENTER_REGION_40006", "GADGET_STATE_CHANGE_40008", "GADGET_STATE_CHANGE_40009", "ANY_GADGET_DIE_40014" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = ,
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monsters = { },
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gadgets = { 40010 },
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regions = { },
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triggers = { },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_40001(context, evt)
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if 40002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_40001(context, evt)
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-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
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if 0 ~= ScriptLib.AddQuestProgress(context, "166001040") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
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return -1
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end
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-- 针对当前group内变量名为 "lineA" 的变量,进行修改,变化值为 1
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if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "lineA", 1, 166001354) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group")
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return -1
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end
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-- 将configid为 40007 的物件更改为状态 GadgetState.GearStart
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 40007, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 将configid为 40002 的物件更改为状态 GadgetState.GearAction1
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 40002, GadgetState.GearAction1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 调用提示id为 60010143 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 60010143) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_QUEST_START_40003(context, evt)
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if GadgetState.GearAction1 ~= ScriptLib.GetGadgetStateByConfigId(context, 166001040, 40002) then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_QUEST_START_40003(context, evt)
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-- 通知任务系统完成条件类型"LUA通知",复杂参数为quest_param的进度+1
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if 0 ~= ScriptLib.AddQuestProgress(context, "166001040") then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : add_quest_progress")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_40004(context, evt)
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-- 判断变量"monster"为2
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if ScriptLib.GetGroupVariableValueByGroup(context, "monster", 166001373) ~= 2 then
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return false
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end
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if 40002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_40004(context, evt)
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-- 重新生成指定group,指定suite
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if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 166001373, suite = 2 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_40005(context, evt)
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if 40002 ~= evt.param2 or GadgetState.GearStop ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_40005(context, evt)
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-- 将configid为 40007 的物件更改为状态 GadgetState.GearStop
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 40007, GadgetState.GearStop) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 调用提示id为 60010312 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 60010312) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_40006(context, evt)
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-- 调用提示id为 60010141 的提示UI,会显示在屏幕中央偏下位置,id索引自 ReminderData表格
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if 0 ~= ScriptLib.ShowReminder(context, 60010141) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_reminder_ui")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_40008(context, evt)
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-- 判断变量"monster"为0
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if ScriptLib.GetGroupVariableValueByGroup(context, "monster", 166001373) ~= 0 then
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return false
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end
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if 40002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_40008(context, evt)
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-- 针对当前group内变量名为 "monster" 的变量,进行修改,变化值为 1
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if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "monster", 1, 166001373) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_40009(context, evt)
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-- 判断变量"monster"为1
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if ScriptLib.GetGroupVariableValueByGroup(context, "monster", 166001373) ~= 1 then
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return false
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end
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if 40002 ~= evt.param2 or GadgetState.GearStart ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_40009(context, evt)
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-- 针对当前group内变量名为 "monster" 的变量,进行修改,变化值为 1
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if 0 ~= ScriptLib.ChangeGroupVariableValueByGroup(context, "monster", 1, 166001373) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : change_GroupVariable_by_group")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_GADGET_DIE_40014(context, evt)
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if 40011 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_GADGET_DIE_40014(context, evt)
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-- 将configid为 40002 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 40002, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 40013 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 40012 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end |