mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 09:05:26 +00:00
133 lines
3.8 KiB
Lua
133 lines
3.8 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 250014002
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 2001, monster_id = 21011001, pos = { x = 57.584, y = 0.800, z = 9.155 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 1019 } },
|
||
{ config_id = 2002, monster_id = 21011001, pos = { x = 48.529, y = 0.800, z = 5.752 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 1019 } },
|
||
{ config_id = 2003, monster_id = 21011001, pos = { x = 67.015, y = 0.800, z = 5.854 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1, affix = { 1019 } },
|
||
{ config_id = 2004, monster_id = 21010101, pos = { x = 57.670, y = 0.800, z = 4.837 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 2005, monster_id = 21010201, pos = { x = 55.280, y = 0.800, z = -4.272 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
|
||
{ config_id = 2006, monster_id = 21010201, pos = { x = 60.280, y = 0.800, z = -4.272 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
{ config_id = 2, shape = RegionShape.SPHERE, radius = 5, pos = { x = 56.889, y = 0.800, z = -25.557 } }
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1000002, name = "ENTER_REGION_2", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_2", action = "action_EVENT_ENTER_REGION_2" },
|
||
{ config_id = 1000008, name = "ANY_MONSTER_DIE_8", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_8", action = "action_EVENT_ANY_MONSTER_DIE_8" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 2,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { 2001, 2002, 2003, 2004, 2005, 2006 },
|
||
gadgets = { },
|
||
regions = { },
|
||
triggers = { "ANY_MONSTER_DIE_8" },
|
||
rand_weight = 100
|
||
},
|
||
{
|
||
-- suite_id = 2,
|
||
-- description = suite_3,
|
||
monsters = { },
|
||
gadgets = { },
|
||
regions = { 2 },
|
||
triggers = { "ENTER_REGION_2" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ENTER_REGION_2(context, evt)
|
||
if evt.param1 ~= 2 then return false end
|
||
|
||
-- 判断角色数量不少于1
|
||
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ENTER_REGION_2(context, evt)
|
||
-- 重新生成指定group,指定suite
|
||
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250014002, suite = 1 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_8(context, evt)
|
||
-- 判断指定group组剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCountByGroupId(context, 250014002) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_8(context, evt)
|
||
-- 重新生成指定group,指定suite
|
||
if 0 ~= ScriptLib.RefreshGroup(context, { group_id = 250014002, suite = 2 }) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : refresh_group_to_suite")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |