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https://gitlab.com/YuukiPS/GC-Resources.git
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162 lines
6.3 KiB
Lua
162 lines
6.3 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 250008057
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 21, monster_id = 21010501, pos = { x = 224.654, y = 4.000, z = -32.713 }, rot = { x = 0.000, y = 338.200, z = 0.000 }, level = 1, disableWander = true, pose_id = 9013 },
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{ config_id = 22, monster_id = 21010501, pos = { x = 220.976, y = 4.000, z = -31.908 }, rot = { x = 0.000, y = 20.800, z = 0.000 }, level = 1, disableWander = true, pose_id = 9013 },
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{ config_id = 23, monster_id = 21010501, pos = { x = 217.765, y = 4.000, z = -31.399 }, rot = { x = 0.000, y = 16.000, z = 0.000 }, level = 1, disableWander = true, pose_id = 9013 },
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{ config_id = 24, monster_id = 21010301, pos = { x = 216.075, y = 4.000, z = -35.996 }, rot = { x = 0.000, y = 48.200, z = 0.000 }, level = 1, disableWander = true, pose_id = 9003 },
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{ config_id = 25, monster_id = 21010301, pos = { x = 223.190, y = 4.000, z = -37.783 }, rot = { x = 0.000, y = 18.200, z = 0.000 }, level = 1, disableWander = true, pose_id = 9003 },
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{ config_id = 26, monster_id = 21010601, pos = { x = 234.608, y = 4.000, z = -45.308 }, rot = { x = 0.000, y = 32.300, z = 0.000 }, level = 1 },
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{ config_id = 27, monster_id = 21010601, pos = { x = 224.994, y = 4.000, z = -46.339 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 1 },
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{ config_id = 28, monster_id = 21020101, pos = { x = 229.132, y = 4.000, z = -45.093 }, rot = { x = 0.000, y = 46.139, z = 0.000 }, level = 1 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 198, gadget_id = 70300077, pos = { x = 225.625, y = 4.000, z = -24.623 }, rot = { x = 0.000, y = 72.700, z = 0.000 }, level = 1 },
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{ config_id = 199, gadget_id = 70220013, pos = { x = 225.766, y = 3.500, z = -24.313 }, rot = { x = 0.000, y = 328.271, z = 0.000 }, level = 1 },
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{ config_id = 200, gadget_id = 70220013, pos = { x = 215.765, y = 4.000, z = -24.299 }, rot = { x = 0.000, y = 342.881, z = 0.000 }, level = 1 },
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{ config_id = 202, gadget_id = 70300089, pos = { x = 216.298, y = 4.000, z = -34.522 }, rot = { x = 0.000, y = 99.863, z = 0.000 }, level = 1 },
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{ config_id = 203, gadget_id = 70300089, pos = { x = 223.295, y = 4.000, z = -36.104 }, rot = { x = 0.000, y = 122.893, z = 0.000 }, level = 1 },
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{ config_id = 225, gadget_id = 70300088, pos = { x = 223.308, y = 4.000, z = -24.584 }, rot = { x = 359.488, y = 97.150, z = 0.000 }, level = 1 },
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{ config_id = 226, gadget_id = 70300088, pos = { x = 218.975, y = 4.000, z = -25.133 }, rot = { x = 0.000, y = 100.578, z = 0.000 }, level = 1 },
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{ config_id = 227, gadget_id = 70300088, pos = { x = 213.410, y = 4.000, z = -24.992 }, rot = { x = 0.000, y = 61.702, z = 0.000 }, level = 1 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1000130, name = "ANY_MONSTER_DIE_130", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_130", action = "action_EVENT_ANY_MONSTER_DIE_130" },
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{ config_id = 1000131, name = "ANY_MONSTER_LIVE_131", event = EventType.EVENT_ANY_MONSTER_LIVE, source = "", condition = "condition_EVENT_ANY_MONSTER_LIVE_131", action = "action_EVENT_ANY_MONSTER_LIVE_131" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = true
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { 21, 22, 23, 24, 25 },
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gadgets = { 198, 199, 200, 202, 203, 225, 226, 227 },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_130", "ANY_MONSTER_LIVE_131" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_130(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_130(context, evt)
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-- 延迟3秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 27, delay_time = 3 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
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return -1
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end
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-- 延迟3秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 28, delay_time = 3 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
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return -1
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end
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-- 延迟3秒刷怪
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if 0 ~= ScriptLib.CreateMonster(context, { config_id = 26, delay_time = 3 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : create_monster")
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return -1
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end
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-- play_type含义:1·代表开始播放; 2·代表停止播放
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-- 在指定位置播放或停止音效资源
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local pos = {x=2510, y=194, z=-1141}
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if 0 ~= ScriptLib.ScenePlaySound(context, {play_pos = pos, sound_name = "LevelHornSound001", play_type= 1, is_broadcast = false }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : active_soundplay")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_LIVE_131(context, evt)
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if 1644 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_LIVE_131(context, evt)
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-- 通知groupid为57中,configid为:28的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 28, 57) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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-- 通知groupid为57中,configid为:26的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 26, 57) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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-- 通知groupid为57中,configid为:27的怪物入战或者脱战,set为1是入战,为0是脱战
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if 0 ~= ScriptLib.SetMonsterBattleByGroup(context, 27, 57) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_monster_battle_by_group")
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return -1
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end
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return 0
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end |