mirror of
https://gitlab.com/YuukiPS/GC-Resources.git
synced 2025-04-28 17:15:22 +00:00
110 lines
3.3 KiB
Lua
110 lines
3.3 KiB
Lua
-- 基础信息
|
||
local base_info = {
|
||
group_id = 155008122
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 怪物
|
||
monsters = {
|
||
{ config_id = 122001, monster_id = 22010301, pos = { x = -245.942, y = 228.404, z = 334.043 }, rot = { x = 0.000, y = 227.981, z = 0.000 }, level = 36, drop_tag = "深渊法师", disableWander = true, area_id = 200 },
|
||
{ config_id = 122005, monster_id = 21010201, pos = { x = -247.454, y = 228.407, z = 330.221 }, rot = { x = 0.000, y = 273.400, z = 0.000 }, level = 36, drop_tag = "丘丘人", pose_id = 9012, area_id = 200 },
|
||
{ config_id = 122006, monster_id = 21010301, pos = { x = -249.356, y = 228.349, z = 333.382 }, rot = { x = 0.000, y = 212.065, z = 0.000 }, level = 36, drop_tag = "丘丘人", pose_id = 9012, area_id = 200 }
|
||
}
|
||
|
||
-- NPC
|
||
npcs = {
|
||
}
|
||
|
||
-- 装置
|
||
gadgets = {
|
||
{ config_id = 122002, gadget_id = 70211012, pos = { x = -245.576, y = 228.409, z = 330.107 }, rot = { x = 0.000, y = 352.167, z = 0.000 }, level = 16, drop_tag = "战斗中级稻妻", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 200 }
|
||
}
|
||
|
||
-- 区域
|
||
regions = {
|
||
}
|
||
|
||
-- 触发器
|
||
triggers = {
|
||
{ config_id = 1122003, name = "ANY_MONSTER_DIE_122003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_122003", action = "action_EVENT_ANY_MONSTER_DIE_122003" }
|
||
}
|
||
|
||
-- 变量
|
||
variables = {
|
||
}
|
||
|
||
-- 废弃数据
|
||
garbages = {
|
||
monsters = {
|
||
{ config_id = 122004, monster_id = 21030601, pos = { x = -247.974, y = 228.446, z = 332.451 }, rot = { x = 0.000, y = 237.746, z = 0.000 }, level = 36, drop_tag = "丘丘萨满", pose_id = 9012, area_id = 200 }
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 初始化配置
|
||
--
|
||
--================================================================
|
||
|
||
-- 初始化时创建
|
||
init_config = {
|
||
suite = 1,
|
||
end_suite = 0,
|
||
rand_suite = false
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 小组配置
|
||
--
|
||
--================================================================
|
||
|
||
suites = {
|
||
{
|
||
-- suite_id = 1,
|
||
-- description = ,
|
||
monsters = { 122001, 122005, 122006 },
|
||
gadgets = { 122002 },
|
||
regions = { },
|
||
triggers = { "ANY_MONSTER_DIE_122003" },
|
||
rand_weight = 100
|
||
}
|
||
}
|
||
|
||
--================================================================
|
||
--
|
||
-- 触发器
|
||
--
|
||
--================================================================
|
||
|
||
-- 触发条件
|
||
function condition_EVENT_ANY_MONSTER_DIE_122003(context, evt)
|
||
-- 判断剩余怪物数量是否是0
|
||
if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
|
||
return false
|
||
end
|
||
|
||
return true
|
||
end
|
||
|
||
-- 触发操作
|
||
function action_EVENT_ANY_MONSTER_DIE_122003(context, evt)
|
||
-- 将configid为 122002 的物件更改为状态 GadgetState.Default
|
||
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 122002, GadgetState.Default) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
|
||
return -1
|
||
end
|
||
|
||
-- 运营数据埋点,匹配LD定义的规则使用
|
||
if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then
|
||
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
|
||
return -1
|
||
end
|
||
|
||
return 0
|
||
end |