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GC-Resources/Resources/Scripts/Scene/5/scene5_group155006165.lua
KingRainbow44 8dd3a721e5
Revert "The Great De-Local'ifying of defs and base_info"
This reverts commit 0989747b
2023-08-30 21:15:50 -04:00

123 lines
3.9 KiB
Lua

-- 基础信息
local base_info = {
group_id = 155006165
}
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
{ config_id = 165001, monster_id = 22010301, pos = { x = 274.071, y = 236.379, z = -377.890 }, rot = { x = 0.000, y = 41.731, z = 0.000 }, level = 36, drop_tag = "深渊法师", disableWander = true, pose_id = 9013, area_id = 200 }
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 165002, gadget_id = 70211012, pos = { x = 278.886, y = 238.579, z = -381.673 }, rot = { x = 349.345, y = 272.371, z = 0.000 }, level = 26, drop_tag = "战斗中级稻妻", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 200 },
{ config_id = 165004, gadget_id = 70300107, pos = { x = 278.484, y = 235.787, z = -375.540 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, area_id = 200 },
{ config_id = 165005, gadget_id = 70300107, pos = { x = 270.012, y = 237.165, z = -373.327 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, area_id = 200 },
{ config_id = 165007, gadget_id = 70300107, pos = { x = 273.313, y = 236.260, z = -383.344 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, area_id = 200 }
}
-- 区域
regions = {
}
-- 触发器
triggers = {
{ config_id = 1165003, name = "VARIABLE_CHANGE_165003", event = EventType.EVENT_VARIABLE_CHANGE, source = "", condition = "condition_EVENT_VARIABLE_CHANGE_165003", action = "action_EVENT_VARIABLE_CHANGE_165003", trigger_count = 0 },
{ config_id = 1165006, name = "GROUP_LOAD_165006", event = EventType.EVENT_GROUP_LOAD, source = "", condition = "condition_EVENT_GROUP_LOAD_165006", action = "action_EVENT_GROUP_LOAD_165006", trigger_count = 0 }
}
-- 变量
variables = {
{ config_id = 1, name = "activecount", value = 0, no_refresh = true }
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { 165001 },
gadgets = { 165002, 165004, 165005, 165007 },
regions = { },
triggers = { "VARIABLE_CHANGE_165003", "GROUP_LOAD_165006" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_VARIABLE_CHANGE_165003(context, evt)
if evt.param1 == evt.param2 then return false end
-- 判断变量"activecount"为2
if ScriptLib.GetGroupVariableValue(context, "activecount") ~= 2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_VARIABLE_CHANGE_165003(context, evt)
-- 将configid为 165002 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end
-- 触发条件
function condition_EVENT_GROUP_LOAD_165006(context, evt)
-- 判断变量"activecount"为2
if ScriptLib.GetGroupVariableValue(context, "activecount") ~= 2 then
return false
end
return true
end
-- 触发操作
function action_EVENT_GROUP_LOAD_165006(context, evt)
-- 将configid为 165002 的物件更改为状态 GadgetState.Default
if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 165002, GadgetState.Default) then
ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
return -1
end
return 0
end