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https://gitlab.com/YuukiPS/GC-Resources.git
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253 lines
7.4 KiB
Lua
253 lines
7.4 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 155005346
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}
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-- Trigger变量
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local defs = {
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point_sum = 11,
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route_2 = 500500106,
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gadget_seelie = 346002
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}
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-- DEFS_MISCS
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defs.final_point = defs.point_sum - 1
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 346001, gadget_id = 70710006, pos = { x = 579.409, y = 1931.843, z = 623.212 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 200 },
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{ config_id = 346002, gadget_id = 70710010, pos = { x = 614.999, y = 1935.270, z = 636.020 }, rot = { x = 0.000, y = 209.391, z = 0.000 }, level = 36, route_id = 500500107, area_id = 200 },
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{ config_id = 346003, gadget_id = 70710007, pos = { x = 579.379, y = 1942.350, z = 621.283 }, rot = { x = 0.000, y = 86.179, z = 0.000 }, level = 36, area_id = 200 }
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}
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-- 区域
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regions = {
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{ config_id = 346007, shape = RegionShape.SPHERE, radius = 5, pos = { x = 616.040, y = 1933.958, z = 636.602 }, area_id = 200 }
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}
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-- 触发器
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triggers = {
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{ config_id = 1346005, name = "PLATFORM_REACH_POINT_346005", event = EventType.EVENT_PLATFORM_REACH_POINT, source = "", condition = "condition_EVENT_PLATFORM_REACH_POINT_346005", action = "action_EVENT_PLATFORM_REACH_POINT_346005", trigger_count = 0 },
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{ config_id = 1346006, name = "AVATAR_NEAR_PLATFORM_346006", event = EventType.EVENT_AVATAR_NEAR_PLATFORM, source = "", condition = "condition_EVENT_AVATAR_NEAR_PLATFORM_346006", action = "action_EVENT_AVATAR_NEAR_PLATFORM_346006", trigger_count = 0 },
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{ config_id = 1346007, name = "ENTER_REGION_346007", event = EventType.EVENT_ENTER_REGION, source = "", condition = "condition_EVENT_ENTER_REGION_346007", action = "action_EVENT_ENTER_REGION_346007", trigger_count = 0 },
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{ config_id = 1346008, name = "GADGET_STATE_CHANGE_346008", event = EventType.EVENT_GADGET_STATE_CHANGE, source = "", condition = "condition_EVENT_GADGET_STATE_CHANGE_346008", action = "action_EVENT_GADGET_STATE_CHANGE_346008" },
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{ config_id = 1346009, name = "GADGET_CREATE_346009", event = EventType.EVENT_GADGET_CREATE, source = "", condition = "condition_EVENT_GADGET_CREATE_346009", action = "action_EVENT_GADGET_CREATE_346009", trigger_count = 0 }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 2,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = suite_1,
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monsters = { },
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gadgets = { 346001, 346002, 346003 },
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regions = { 346007 },
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triggers = { "PLATFORM_REACH_POINT_346005", "AVATAR_NEAR_PLATFORM_346006", "ENTER_REGION_346007", "GADGET_STATE_CHANGE_346008" },
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rand_weight = 100
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},
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{
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-- suite_id = 2,
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-- description = suite_2,
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monsters = { },
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gadgets = { 346001 },
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regions = { },
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triggers = { "GADGET_CREATE_346009" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_PLATFORM_REACH_POINT_346005(context, evt)
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if defs.gadget_seelie ~= evt.param1 then
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return false
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end
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if defs.route_2 ~= evt.param2 then
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return false
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end
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if defs.final_point ~= evt.param3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_PLATFORM_REACH_POINT_346005(context, evt)
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-- 将本组内变量名为 "reachPoint" 的变量设置为 1
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if 0 ~= ScriptLib.SetGroupVariableValueByGroup(context, "reachPoint", 1, 155005347) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_groupVariable_by_group")
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return -1
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end
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-- 将configid为 346001 的物件更改为状态 GadgetState.GearStart
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 346001, GadgetState.GearStart) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 停止移动平台
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if 0 ~= ScriptLib.StopPlatform(context, 346002) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : stop_platform")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 346002 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_AVATAR_NEAR_PLATFORM_346006(context, evt)
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if defs.gadget_seelie ~= evt.param1 then
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return false
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end
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if defs.route_2 ~= evt.param2 then
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return false
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end
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if defs.final_point == evt.param3 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_AVATAR_NEAR_PLATFORM_346006(context, evt)
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if 0 ~= ScriptLib.StartPlatform(context, 346002) then
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return -1
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end
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-- 运营数据埋点,匹配LD定义的规则使用
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if 0 ~= evt.param3 then
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ScriptLib.MarkPlayerAction(context, 2005, 2, evt.param3 + 1)
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_ENTER_REGION_346007(context, evt)
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if evt.param1 ~= 346007 then return false end
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-- 判断角色数量不少于1
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if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ENTER_REGION_346007(context, evt)
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-- 设置移动平台路径
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if 0 ~= ScriptLib.SetPlatformRouteId(context, 346002, 500500106) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_platform_routeId")
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return -1
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end
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-- 永久关闭CongfigId的Gadget,需要和Groups的RefreshWithBlock标签搭配
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if 0 ~= ScriptLib.KillEntityByConfigId(context, { config_id = 346003 }) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : kill_entity_by_configId")
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return -1
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end
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-- 运营数据埋点,匹配LD定义的规则使用
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if 0 ~= ScriptLib.MarkPlayerAction(context, 2005, 1, 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_STATE_CHANGE_346008(context, evt)
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if 346001 ~= evt.param2 or GadgetState.GearAction1 ~= evt.param1 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_STATE_CHANGE_346008(context, evt)
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-- group调整group进度,只对非randSuite有效
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if 0 ~= ScriptLib.GoToGroupSuite(context, 155005346, 2) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : goto_groupSuite")
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return -1
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end
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return 0
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end
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-- 触发条件
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function condition_EVENT_GADGET_CREATE_346009(context, evt)
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if 346001 ~= evt.param1 or GadgetState.Default ~= ScriptLib.GetGadgetStateByConfigId(context, 0, evt.param1) then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_GADGET_CREATE_346009(context, evt)
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-- 将configid为 346001 的物件更改为状态 GadgetState.GearAction1
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 346001, GadgetState.GearAction1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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return 0
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end |