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GC-Resources/Resources/Scripts/Scene/5/scene5_group155005332.lua
Yuuki b09934e7b9 Revert "remove local in defs"
This reverts commit 7e0a645ef33da87ddd5c402c6a64180001c6b03d.
2023-11-23 23:27:47 +08:00

106 lines
2.4 KiB
Lua

-- 基础信息
local base_info = {
group_id = 155005332
}
-- Trigger变量
local defs = {
groupID = 155005270,
gadget_teleport = 332001,
pointarray_move = 500500017
}
-- DEFS_MISCS
function TeleportAction(context,pointarray_id,routelist)
--context, uid, pointarrayid, pointindex, speed, SFX
ScriptLib.MoveAvatarByPointArray(context, context.uid, pointarray_id, routelist, {speed=10}, "{\"MarkType\":2,\"IgnoreCollisionWhenEnter\":true}")
end
--================================================================
--
-- 配置
--
--================================================================
-- 怪物
monsters = {
}
-- NPC
npcs = {
}
-- 装置
gadgets = {
{ config_id = 332001, gadget_id = 70290275, pos = { x = 396.914, y = 207.256, z = 228.328 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 200 }
}
-- 区域
regions = {
{ config_id = 332002, shape = RegionShape.SPHERE, radius = 2, pos = { x = 396.914, y = 206.592, z = 227.974 }, area_id = 200 }
}
-- 触发器
triggers = {
{ config_id = 1332002, name = "ENTER_REGION_332002", event = EventType.EVENT_ENTER_REGION, source = "1", condition = "condition_EVENT_ENTER_REGION_332002", action = "action_EVENT_ENTER_REGION_332002", trigger_count = 0, forbid_guest = false }
}
-- 变量
variables = {
}
--================================================================
--
-- 初始化配置
--
--================================================================
-- 初始化时创建
init_config = {
suite = 1,
end_suite = 0,
rand_suite = false
}
--================================================================
--
-- 小组配置
--
--================================================================
suites = {
{
-- suite_id = 1,
-- description = ,
monsters = { },
gadgets = { 332001 },
regions = { 332002 },
triggers = { "ENTER_REGION_332002" },
rand_weight = 100
}
}
--================================================================
--
-- 触发器
--
--================================================================
-- 触发条件
function condition_EVENT_ENTER_REGION_332002(context, evt)
if evt.param1 ~= 332002 then return false end
-- 判断角色数量不少于0
if ScriptLib.GetRegionEntityCount(context, { region_eid = evt.source_eid, entity_type = EntityType.AVATAR }) < 0 then
return false
end
return true
end
-- 触发操作
function action_EVENT_ENTER_REGION_332002(context, evt)
TeleportAction(context,defs.pointarray_move,{1,2})
return 0
end