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https://gitlab.com/YuukiPS/GC-Resources.git
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118 lines
5.8 KiB
Lua
118 lines
5.8 KiB
Lua
-- 基础信息
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local base_info = {
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group_id = 155005131
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}
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--================================================================
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--
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-- 配置
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--
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--================================================================
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-- 怪物
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monsters = {
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{ config_id = 131001, monster_id = 21010201, pos = { x = 380.610, y = 146.622, z = 914.534 }, rot = { x = 0.000, y = 107.316, z = 0.000 }, level = 36, drop_tag = "丘丘人", disableWander = true, pose_id = 9002, area_id = 200 },
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{ config_id = 131014, monster_id = 21020101, pos = { x = 352.976, y = 144.987, z = 917.398 }, rot = { x = 0.000, y = 96.814, z = 0.000 }, level = 36, drop_tag = "丘丘暴徒", disableWander = true, pose_id = 401, area_id = 200 },
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{ config_id = 131015, monster_id = 21020101, pos = { x = 359.605, y = 145.162, z = 928.294 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, drop_tag = "丘丘暴徒", area_id = 200 },
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{ config_id = 131016, monster_id = 21010401, pos = { x = 363.233, y = 146.190, z = 909.650 }, rot = { x = 0.000, y = 46.259, z = 0.000 }, level = 36, drop_tag = "远程丘丘人", disableWander = true, area_id = 200 },
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{ config_id = 131017, monster_id = 21010401, pos = { x = 369.409, y = 145.850, z = 925.211 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, drop_tag = "远程丘丘人", disableWander = true, pose_id = 9013, area_id = 200 }
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}
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-- NPC
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npcs = {
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}
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-- 装置
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gadgets = {
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{ config_id = 131002, gadget_id = 70211002, pos = { x = 368.044, y = 146.141, z = 927.351 }, rot = { x = 10.354, y = 199.865, z = 358.130 }, level = 16, drop_tag = "战斗低级稻妻", state = GadgetState.ChestLocked, isOneoff = true, persistent = true, explore = { name = "chest", exp = 1 }, area_id = 200 },
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{ config_id = 131004, gadget_id = 70220013, pos = { x = 371.436, y = 146.000, z = 929.300 }, rot = { x = 0.000, y = 0.000, z = 352.432 }, level = 36, area_id = 200 },
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{ config_id = 131005, gadget_id = 70220013, pos = { x = 381.116, y = 146.705, z = 917.185 }, rot = { x = 351.248, y = 0.000, z = 6.864 }, level = 36, area_id = 200 },
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{ config_id = 131006, gadget_id = 70220013, pos = { x = 351.234, y = 145.142, z = 921.171 }, rot = { x = 359.377, y = 2.326, z = 343.317 }, level = 36, area_id = 200 },
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{ config_id = 131007, gadget_id = 70220013, pos = { x = 348.472, y = 146.029, z = 917.708 }, rot = { x = 346.230, y = 300.968, z = 351.871 }, level = 36, area_id = 200 },
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{ config_id = 131008, gadget_id = 70300086, pos = { x = 369.945, y = 145.936, z = 929.116 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 200 },
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{ config_id = 131009, gadget_id = 70300086, pos = { x = 349.368, y = 144.913, z = 919.921 }, rot = { x = 347.728, y = 0.000, z = 0.000 }, level = 36, area_id = 200 },
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{ config_id = 131010, gadget_id = 70300086, pos = { x = 382.648, y = 146.330, z = 916.086 }, rot = { x = 334.917, y = 359.770, z = 17.410 }, level = 36, area_id = 200 },
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{ config_id = 131011, gadget_id = 70220026, pos = { x = 350.937, y = 145.404, z = 918.460 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 200 },
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{ config_id = 131012, gadget_id = 70220026, pos = { x = 368.087, y = 146.399, z = 929.316 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, area_id = 200 },
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{ config_id = 131013, gadget_id = 70220026, pos = { x = 369.980, y = 146.159, z = 927.983 }, rot = { x = 351.787, y = 324.640, z = 0.000 }, level = 36, area_id = 200 },
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{ config_id = 131018, gadget_id = 70310001, pos = { x = 378.644, y = 146.267, z = 917.448 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, area_id = 200 },
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{ config_id = 131019, gadget_id = 70310001, pos = { x = 350.798, y = 145.603, z = 915.434 }, rot = { x = 0.000, y = 0.000, z = 0.000 }, level = 36, state = GadgetState.GearStart, area_id = 200 },
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{ config_id = 131020, gadget_id = 70310001, pos = { x = 372.554, y = 146.153, z = 926.050 }, rot = { x = 355.576, y = 359.690, z = 8.005 }, level = 36, state = GadgetState.GearStart, area_id = 200 }
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}
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-- 区域
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regions = {
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}
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-- 触发器
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triggers = {
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{ config_id = 1131003, name = "ANY_MONSTER_DIE_131003", event = EventType.EVENT_ANY_MONSTER_DIE, source = "", condition = "condition_EVENT_ANY_MONSTER_DIE_131003", action = "action_EVENT_ANY_MONSTER_DIE_131003" }
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}
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-- 变量
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variables = {
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}
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--================================================================
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--
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-- 初始化配置
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--
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--================================================================
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-- 初始化时创建
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init_config = {
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suite = 1,
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end_suite = 0,
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rand_suite = false
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}
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--================================================================
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--
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-- 小组配置
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--
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--================================================================
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suites = {
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{
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-- suite_id = 1,
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-- description = ,
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monsters = { 131001, 131014, 131015, 131016, 131017 },
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gadgets = { 131002, 131004, 131005, 131006, 131007, 131008, 131009, 131010, 131011, 131012, 131013, 131018, 131019, 131020 },
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regions = { },
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triggers = { "ANY_MONSTER_DIE_131003" },
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rand_weight = 100
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}
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}
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--================================================================
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--
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-- 触发器
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--
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--================================================================
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-- 触发条件
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function condition_EVENT_ANY_MONSTER_DIE_131003(context, evt)
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-- 判断剩余怪物数量是否是0
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if ScriptLib.GetGroupMonsterCount(context) ~= 0 then
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return false
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end
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return true
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end
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-- 触发操作
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function action_EVENT_ANY_MONSTER_DIE_131003(context, evt)
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-- 将configid为 131002 的物件更改为状态 GadgetState.Default
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if 0 ~= ScriptLib.SetGadgetStateByConfigId(context, 131002, GadgetState.Default) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : set_gadget_state_by_configId")
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return -1
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end
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-- 运营数据埋点,匹配LD定义的规则使用
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if 0 ~= ScriptLib.MarkPlayerAction(context, 4000, 3, 1) then
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ScriptLib.PrintContextLog(context, "@@ LUA_WARNING : mark_playerAction")
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return -1
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end
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return 0
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end |